Player Matchup

Chang'e
Chang'e
DyeFrauwnn
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 35L
1,935 Elo+
Party 2
Khepri
Khepri
Kyokugenfightoo
Khepri
Level 120
God Stats
7W - 0L
1,882 SR
Queue Stats
109W - 26L
1,928 Elo+
Party 2
Horus
Horus
LeGrandKev
Horus
Level 107
God Stats
11W - 1L
1,961 SR
Queue Stats
123W - 27L
1,967 Elo+
Party 2
Artemis
Artemis
RemiBoyz14
Artemis
Level 49
God Stats
1W - 1L
1,357 SR
Queue Stats
116W - 25L
1,889 Elo+
Party 2
Serqet
Serqet
Wazwomp
Serqet
Level 81
God Stats
6W - 1L
1,784 SR
Queue Stats
127W - 39L
1,880 Elo+
Party 2
Team Averages
Level 89
1,697 SR
1,920 Elo+

VS

Team Averages
Level 102
1,687 SR
1,731 Elo+
Geb
Geb
Brad McTowlie
Geb
Level 160
God Stats
5W - 6L
1,572 SR
Queue Stats
76W - 60L
1,714 Elo+
Party 1
Heimdallr
Heimdallr
CR1TMYP4NTS
Heimdallr
Level 151
God Stats
1W - 3L
1,837 SR
Queue Stats
21W - 19L
1,666 Elo+
Party 1
Tiamat
Tiamat
Gkevin401
Tiamat
Level 146
God Stats
11W - 12L
1,643 SR
Queue Stats
112W - 111L
1,578 Elo+
Party 3
Gilgamesh
Gilgamesh
GrabSomeBrew
Gilgamesh
Level 40
God Stats
1W - 1L
1,884 SR
Queue Stats
29W - 10L
1,832 Elo+
Party 1
Thor
Thor
itzBADright
Thor
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
420W - 336L
1,865 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DyeFrauwnn
Chang'e
20
14 / 2 / 9
15,544
818
26,849
24,230
14,927
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 1 / 20
14,410
758
10,022
21,207
27,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
18
0 / 2 / 23
11,441
602
10,624
26,403
35,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
RemiBoyz14
Artemis
19
2 / 1 / 12
12,580
662
16,643
17,422
11,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Wazwomp
Serqet
19
5 / 0 / 16
13,061
687
18,170
17,058
11,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 3
10,268
540
17,705
15,030
13,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
CR1TMYP4NTS
Heimdallr
18
0 / 7 / 3
11,238
591
16,448
16,214
6,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Gkevin401
Tiamat
18
1 / 5 / 2
11,113
585
17,604
14,594
10,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
GrabSomeBrew
Gilgamesh
18
1 / 5 / 2
11,378
599
20,110
29,136
23,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 4 / 1
12,430
654
13,268
15,068
7,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
17
25
Kills
6
6
Deaths
25
80
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Heimdallr
CR1TMYP4NTS
Heimdallr
0
7
3
0.21
W
Chang'e
DyeFrauwnn
Chang'e
14
2
9
9.25
L
Tiamat
Gkevin401
Tiamat
1
5
2
0.4
L
Gilgamesh
GrabSomeBrew
Gilgamesh
1
5
2
0.4
W
4
1
20
14
W
Horus
0
2
23
5.75
W
Artemis
RemiBoyz14
Artemis
2
1
12
8
W
Serqet
Wazwomp
Serqet
5
0
16
13
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,308
Damage
85,135
106,320
Taken
90,042
100,718
Mitigated
60,753
56,732
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,705
234
0
1,460
15,030
13,262
0
6,476
7,883
36,803
0
L
Heimdallr
CR1TMYP4NTS
Heimdallr
16,448
4,824
0
137
16,214
6,296
549
6,481
8,443
0
56,456
W
Chang'e
DyeFrauwnn
Chang'e
26,849
2,142
17,336
14,689
24,230
14,927
768
9,119
14,643
81,649
0
L
Tiamat
Gkevin401
Tiamat
17,604
910
0
3,744
14,594
10,546
100
5,598
8,684
45,515
0
L
Gilgamesh
GrabSomeBrew
Gilgamesh
20,110
2,610
0
7,623
29,136
23,532
167
11,285
15,865
5,648
47,812
W
10,022
485
0
2,779
21,207
27,609
168
7,825
12,692
29,733
0
W
Horus
10,624
4,318
6,412
8,437
26,403
35,585
427
8,513
17,036
0
25,171
W
Artemis
RemiBoyz14
Artemis
16,643
7,374
0
5,428
17,422
11,171
2,164
4,783
12,489
0
60,997
W
Serqet
Wazwomp
Serqet
18,170
4,281
0
1,651
17,058
11,426
1,259
5,574
11,166
0
42,944
L
13,268
1,241
0
0
15,068
7,117
656
6,289
8,353
0
38,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,036
Gold Earned
56,427
372
Minions Killed
362
6
Camps Cleared
9
1,930,801
Distance Traveled
1,696,852
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,268
540
35
2
1
372,317
3
L
Heimdallr
11,238
591
99
5
3
282,750
3
W
Chang'e
15,544
818
142
7
3
379,540
3
L
Tiamat
11,113
585
85
4
0
317,897
0
L
Gilgamesh
11,378
599
82
4
2
381,638
1
W
Khepri
14,410
758
31
2
0
403,416
2
W
Horus
11,441
602
30
2
0
401,896
0
W
Artemis
12,580
662
112
6
0
311,501
1
W
Serqet
13,061
687
57
3
3
434,448
1
L
Thor
12,430
654
61
3
3
342,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role