Player Matchup

Hades
Hades
BJBanger
Hades
Level 57
God Stats
6W - 0L
1,854 SR
Queue Stats
18W - 13L
1,512 Elo+
Party 2
Tyr
Tyr
Coded_Doctrine
Tyr
Level 7
God Stats
3W - 1L
1,738 SR
Queue Stats
5W - 1L
1,724 Elo+
Solo
Jormungandr
Jormungandr
Jaquifa
Jormungandr
Level 7
God Stats
14W - 13L
1,459 SR
Queue Stats
20W - 23L
1,372 Elo+
Party 2
Sol
Sol
Sezco
Sol
Level 23
God Stats
1W - 0L
1,329 SR
Queue Stats
15W - 7L
1,756 Elo+
Party 4
Danzaburou
Danzaburou
Vantrooperz
Danzaburou
Level 28
God Stats
4W - 2L
1,450 SR
Queue Stats
72W - 54L
1,546 Elo+
Party 4
Team Averages
Level 24
1,566 SR
1,582 Elo+

VS

Team Averages
Level 34
1,645 SR
1,651 Elo+
Neith
Neith
Gronsho
Neith
Level 29
God Stats
4W - 5L
1,588 SR
Queue Stats
105W - 89L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RFHartillery
Ah Muzen Cab
Level 127
God Stats
1W - 2L
1,581 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
Sasycakes82
Nu Wa
Level 2
God Stats
1W - 2L
1,711 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 1
Ymir
Ymir
Zsoph17
Ymir
Level 7
God Stats
0W - 1L
1,848 SR
Queue Stats
40W - 29L
1,727 Elo+
Party 3
Skadi
Skadi
kingdomwalker
Skadi
Level 6
God Stats
8W - 9L
1,500 SR
Queue Stats
29W - 24L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BJBanger
Hades
20
13 / 4 / 15
16,762
1,117
17,633
18,273
10,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 20
15,942
1,063
14,772
20,309
34,583
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Jaquifa
Jormungandr
20
1 / 8 / 23
13,693
913
17,436
24,263
28,721
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Sezco
Sol
20
7 / 3 / 26
15,649
1,043
31,980
19,158
8,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
Vantrooperz
Danzaburou
20
6 / 5 / 22
15,026
1,002
20,295
22,187
10,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gronsho
Neith
20
7 / 5 / 10
15,898
1,060
32,478
22,210
9,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
RFHartillery
Ah Muzen Cab
20
4 / 1 / 9
13,833
922
14,297
12,005
5,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 11 / 7
12,461
831
7,298
16,671
6,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Zsoph17
Ymir
20
3 / 9 / 18
15,207
1,014
12,829
29,420
38,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 10 / 10
15,803
1,054
32,513
25,447
10,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
76
36
Kills
22
22
Deaths
36
106
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hades
BJBanger
Hades
13
4
15
5.13
W
9
2
20
9.5
L
Neith
Gronsho
Neith
7
5
10
2.4
W
Jormungandr
Jaquifa
Jormungandr
1
8
23
1.56
L
Ah Muzen Cab
RFHartillery
Ah Muzen Cab
4
1
9
8.5
L
1
11
7
0.41
W
Sol
Sezco
Sol
7
3
26
6.67
W
Danzaburou
Vantrooperz
Danzaburou
6
5
22
3.4
L
Ymir
Zsoph17
Ymir
3
9
18
1.33
L
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,116
Damage
99,415
104,190
Taken
105,753
92,757
Mitigated
70,294
30,352
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BJBanger
Hades
17,633
2,065
1,317
7,464
18,273
10,669
0
3,558
14,715
34,869
0
W
14,772
2,802
1,852
2,748
20,309
34,583
0
3,445
16,864
0
28,861
L
Neith
Gronsho
Neith
32,478
18,966
0
4,602
22,210
9,681
0
13,456
8,754
0
86,469
W
Jormungandr
Jaquifa
Jormungandr
17,436
3,235
612
1,277
24,263
28,721
0
5,805
18,458
56,926
0
L
Ah Muzen Cab
RFHartillery
Ah Muzen Cab
14,297
5,629
1,152
3,362
12,005
5,149
0
8,299
3,706
0
29,188
L
7,298
2,202
146
729
16,671
6,343
0
10,717
5,954
13,922
0
W
Sol
Sezco
Sol
31,980
13,749
0
8,612
19,158
8,318
0
2,680
16,478
74,241
0
W
Danzaburou
Vantrooperz
Danzaburou
20,295
12,579
0
6,470
22,187
10,466
0
4,639
17,548
0
60,656
L
Ymir
Zsoph17
Ymir
12,829
524
0
0
29,420
38,949
0
17,896
11,524
44,188
0
L
32,513
14,712
0
1,658
25,447
10,172
0
16,681
8,766
0
65,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,072
Gold Earned
73,202
372
Minions Killed
322
12
Camps Cleared
10
1,319,662
Distance Traveled
1,275,330
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,762
1,117
70
5
3
268,272
0
W
Tyr
15,942
1,063
34
2
4
331,481
2
L
Neith
15,898
1,060
142
9
1
279,485
1
W
Jormungandr
13,693
913
82
5
0
235,338
1
L
Ah Muzen Cab
13,833
922
32
2
2
290,306
0
L
Nu Wa
12,461
831
10
1
0
161,816
0
W
Sol
15,649
1,043
96
6
3
253,384
0
W
Danzaburou
15,026
1,002
90
6
2
231,187
1
L
Ymir
15,207
1,014
64
4
0
261,319
1
L
Skadi
15,803
1,054
74
5
7
282,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role