Player Matchup

Anubis
Anubis
Dragonkiler259
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Enstalling
Izanami
Level 88
God Stats
44W - 28L
1,582 SR
Queue Stats
158W - 209L
1,448 Elo+
Party 2
Ares
Ares
GIMME YO EGG
Ares
Level 18
God Stats
2W - 1L
1,524 SR
Queue Stats
9W - 15L
1,091 Elo+
Party 2
Mulan
Mulan
Papa Smurf 26
Mulan
Level 160
God Stats
8W - 7L
1,154 SR
Queue Stats
183W - 176L
1,630 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperWetDrip
Gilgamesh
Level 38
God Stats
10W - 4L
1,632 SR
Queue Stats
104W - 82L
1,566 Elo+
Party 2
Team Averages
Level 61
1,479 SR
1,447 Elo+

VS

Team Averages
Level 40
1,509 SR
1,335 Elo+
Scylla
Scylla
 
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DadsPhatSaK
Cabrakan
Level 48
God Stats
53W - 44L
1,457 SR
Queue Stats
284W - 347L
1,289 Elo+
Party 1
Neith
Neith
Siidknee
Neith
Level 28
God Stats
14W - 21L
1,487 SR
Queue Stats
94W - 149L
1,279 Elo+
Party 1
Nemesis
Nemesis
That Guy Feed
Nemesis
Level 21
God Stats
18W - 21L
1,554 SR
Queue Stats
137W - 140L
1,285 Elo+
Party 1
Chang'e
Chang'e
Ze1ta
Chang'e
Level 64
God Stats
11W - 7L
1,547 SR
Queue Stats
552W - 552L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,443
496
5,380
11,423
5,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Enstalling
Izanami
15
10 / 2 / 0
9,064
604
16,590
12,666
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 2
6,570
438
2,126
10,668
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
13 / 2 / 2
10,248
683
10,333
13,046
10,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SuperWetDrip
Gilgamesh
12
3 / 4 / 5
7,556
504
7,103
12,680
6,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
7 / 7 / 5
7,513
501
9,855
11,988
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
DadsPhatSaK
Cabrakan
13
4 / 5 / 4
8,385
559
7,270
9,237
9,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Siidknee
Neith
9
0 / 6 / 3
5,629
375
2,327
9,726
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
9
1 / 5 / 3
6,074
405
4,129
12,886
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Ze1ta
Chang'e
14
6 / 4 / 7
8,459
564
8,837
9,840
4,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
27
Kills
18
21
Deaths
27
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
7
5
1.36
L
Cabrakan
DadsPhatSaK
Cabrakan
4
5
4
1.2
W
1
7
3
0.36
W
Izanami
Enstalling
Izanami
10
2
0
5
W
0
6
2
0.17
W
13
2
2
7
L
Neith
Siidknee
Neith
0
6
3
0.25
W
Gilgamesh
SuperWetDrip
Gilgamesh
3
4
5
1.38
L
Nemesis
1
5
3
0.5
L
Chang'e
Ze1ta
Chang'e
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,532
Damage
32,418
60,483
Taken
53,677
34,628
Mitigated
25,059
18,085
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,855
1,252
0
1,286
11,988
2,959
0
1,777
10,211
29,401
0
L
Cabrakan
DadsPhatSaK
Cabrakan
7,270
645
0
575
9,237
9,037
0
2,085
7,152
32,976
0
W
5,380
871
0
3,857
11,423
5,505
655
6,535
4,888
43,307
0
W
Izanami
Enstalling
Izanami
16,590
11,084
0
6,840
12,666
4,700
1,258
5,928
6,738
0
73,558
W
2,126
660
0
576
10,668
7,335
174
4,278
6,390
17,225
0
W
10,333
2,456
0
3,284
13,046
10,541
844
3,518
9,528
0
56,777
L
Neith
Siidknee
Neith
2,327
1,033
381
1,434
9,726
2,739
34
414
9,312
0
21,597
W
Gilgamesh
SuperWetDrip
Gilgamesh
7,103
1,741
0
3,528
12,680
6,547
0
5,703
6,977
0
42,082
L
Nemesis
4,129
1,337
0
3,344
12,886
5,651
0
989
11,897
0
19,480
L
Chang'e
Ze1ta
Chang'e
8,837
565
802
2,843
9,840
4,673
0
2,241
7,599
37,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
36,060
430
Minions Killed
265
0
Camps Cleared
0
1,346,243
Distance Traveled
1,274,692
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,513
501
49
3
0
242,749
1
L
Cabrakan
8,385
559
74
5
0
252,034
0
W
Anubis
7,443
496
82
5
0
221,023
0
W
Izanami
9,064
604
124
8
0
229,197
1
W
Ares
6,570
438
26
2
0
280,988
0
W
Mulan
10,248
683
126
8
0
280,293
2
L
Neith
5,629
375
40
3
0
250,247
3
W
Gilgamesh
7,556
504
72
5
0
334,742
0
L
Nemesis
6,074
405
36
2
0
276,133
0
L
Chang'e
8,459
564
66
4
0
253,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role