Player Matchup

Thor
Thor
ArchieTv17
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 191L
1,040 Elo+
Solo
Cthulhu
Cthulhu
Scopedd
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,066 Elo+
Party 3
Kali
Kali
Templaah
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 3
Danzaburou
Danzaburou
lowana44
Danzaburou
Level 27
God Stats
5W - 8L
1,508 SR
Queue Stats
16W - 23L
1,388 Elo+
Solo
Yemoja
Yemoja
xKakash1x
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,502 SR
1,248 Elo+

VS

Team Averages
Level 23
1,446 SR
1,304 Elo+
Mulan
Mulan
Aytlenze1014
Mulan
Level 11
God Stats
15W - 47L
1,298 SR
Queue Stats
45W - 82L
1,141 Elo+
Party 1
Izanami
Izanami
DrTreelo
Izanami
Level 27
God Stats
13W - 23L
1,316 SR
Queue Stats
143W - 149L
1,408 Elo+
Party 2
Bakasura
Bakasura
HarshHerald
Bakasura
Level 21
God Stats
9W - 7L
1,414 SR
Queue Stats
50W - 43L
1,449 Elo+
Party 2
Sol
Sol
andyroga567-andy
Sol
Level 36
God Stats
8W - 5L
1,703 SR
Queue Stats
321W - 412L
1,286 Elo+
Party 1
Loki
Loki
yelqlc
Loki
Level 18
God Stats
9W - 16L
1,500 SR
Queue Stats
60W - 105L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 8 / 0
4,312
431
2,817
7,363
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Scopedd
Cthulhu
6
0 / 3 / 0
3,989
399
2,824
5,775
2,718
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
7
0 / 5 / 0
4,458
446
1,381
6,489
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
lowana44
Danzaburou
6
0 / 5 / 0
4,230
423
773
5,449
998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
xKakash1x
Yemoja
6
0 / 5 / 0
4,226
423
1,698
6,910
2,735
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 11
5,670
567
2,932
3,741
1,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
DrTreelo
Izanami
11
11 / 0 / 4
7,072
707
8,423
4,451
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
HarshHerald
Bakasura
10
3 / 0 / 3
6,365
637
2,548
4,260
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
10 / 0 / 4
6,681
668
7,577
4,894
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
yelqlc
Loki
7
0 / 1 / 0
4,751
475
265
3,768
862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
26
26
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
2
0
11
7.5
W
Izanami
DrTreelo
Izanami
11
0
4
13
W
Bakasura
HarshHerald
Bakasura
3
0
3
4.5
L
Cthulhu
Scopedd
Cthulhu
0
3
0
0
L
Kali
0
5
0
0
W
10
0
4
12
L
Danzaburou
lowana44
Danzaburou
0
5
0
0
L
Yemoja
xKakash1x
Yemoja
0
5
0
0
W
Loki
yelqlc
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,493
Damage
21,745
31,986
Taken
21,114
10,443
Mitigated
7,323
4,264
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,817
1,320
0
302
7,363
1,742
0
2,190
4,718
0
12,613
W
2,932
404
0
240
3,741
1,680
0
1,037
2,704
0
10,768
W
Izanami
DrTreelo
Izanami
8,423
5,871
0
1,065
4,451
1,675
860
1,285
3,166
0
44,774
W
Bakasura
HarshHerald
Bakasura
2,548
1,772
0
1,410
4,260
1,716
1,337
404
3,856
0
23,006
L
Cthulhu
Scopedd
Cthulhu
2,824
371
0
860
5,775
2,718
0
2,886
2,518
11,223
0
L
Kali
1,381
561
0
1,642
6,489
2,250
0
1,248
5,057
0
19,264
W
7,577
3,899
0
1,895
4,894
1,390
566
1,720
3,174
26,111
0
L
Danzaburou
lowana44
Danzaburou
773
291
0
769
5,449
998
0
368
5,045
0
14,936
L
Yemoja
xKakash1x
Yemoja
1,698
390
283
408
6,910
2,735
0
373
6,477
12,890
0
W
Loki
yelqlc
Loki
265
0
0
15
3,768
862
336
76
3,692
0
19,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,215
Gold Earned
30,539
129
Minions Killed
270
0
Camps Cleared
0
878,096
Distance Traveled
922,551
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,312
431
27
3
0
190,357
0
W
Mulan
5,670
567
23
2
0
184,361
0
W
Izanami
7,072
707
80
8
0
187,157
0
W
Bakasura
6,365
637
72
7
0
202,800
2
L
Cthulhu
3,989
399
16
2
0
195,019
3
L
Kali
4,458
446
37
4
0
163,273
0
W
Sol
6,681
668
55
6
0
182,707
1
L
Danzaburou
4,230
423
29
3
0
159,841
1
L
Yemoja
4,226
423
20
2
0
169,606
0
W
Loki
4,751
475
40
4
0
165,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role