Player Matchup

Khepri
Khepri
MoonGodArts
Khepri
Level 160
God Stats
4W - 0L
1,867 SR
Queue Stats
94W - 103L
1,577 Elo+
Party 1
Jing Wei
Jing Wei
Spazye
Jing Wei
Level 154
God Stats
1W - 1L
1,181 SR
Queue Stats
19W - 15L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Uulices
Gilgamesh
Level 156
God Stats
1W - 0L
1,385 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
xfoxxe
Aphrodite
Level 57
God Stats
26W - 39L
1,630 SR
Queue Stats
41W - 75L
1,419 Elo+
Party 1
Team Averages
Level 132
1,516 SR
1,510 Elo+

VS

Team Averages
Level 100
1,501 SR
1,552 Elo+
Heimdallr
Heimdallr
Aabyss
Heimdallr
Level 49
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
JewSayBooTay
Ravana
Level 121
God Stats
0W - 2L
1,484 SR
Queue Stats
20W - 21L
1,547 Elo+
Party 2
Jormungandr
Jormungandr
ShadowGlow
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 104L
1,518 Elo+
Solo
Poseidon
Poseidon
ThesuffecoolKid
Poseidon
Level 123
God Stats
0W - 1L
1,762 SR
Queue Stats
17W - 13L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 5 / 14
12,831
713
10,316
21,877
27,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Spazye
Jing Wei
19
5 / 4 / 11
13,372
743
23,825
21,405
10,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Uulices
Gilgamesh
20
13 / 1 / 8
14,453
803
20,938
35,058
24,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
xfoxxe
Aphrodite
19
4 / 1 / 17
13,309
739
11,663
12,884
9,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aabyss
Heimdallr
18
4 / 7 / 2
12,400
689
21,622
16,514
8,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
19
4 / 5 / 2
12,448
692
11,901
16,225
14,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
ShadowGlow
Jormungandr
17
2 / 5 / 6
12,169
676
16,226
26,937
30,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
18
1 / 7 / 7
12,215
679
14,548
13,298
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
23
Kills
11
11
Deaths
24
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aabyss
Heimdallr
4
7
2
0.71
L
Ravana
4
5
2
1
W
Khepri
1
5
14
1.6
L
Jormungandr
ShadowGlow
Jormungandr
2
5
6
1
W
Jing Wei
Spazye
Jing Wei
5
4
11
2.63
L
Poseidon
1
7
7
0.64
W
Gilgamesh
Uulices
Gilgamesh
13
1
8
17
W
Aphrodite
xfoxxe
Aphrodite
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,742
Damage
64,297
91,224
Taken
72,974
71,996
Mitigated
58,391
42,732
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aabyss
Heimdallr
21,622
14,795
0
125
16,514
8,009
776
6,482
9,784
0
47,828
L
Ravana
11,901
2,595
0
2,407
16,225
14,054
1,049
5,471
10,677
0
38,044
W
Khepri
10,316
390
0
1,483
21,877
27,729
509
7,218
14,048
29,814
0
L
Jormungandr
ShadowGlow
Jormungandr
16,226
2,527
0
4,161
26,937
30,725
72
6,471
20,044
45,277
0
W
Jing Wei
Spazye
Jing Wei
23,825
21,560
0
3,817
21,405
10,253
4,747
6,745
14,260
0
59,555
L
Poseidon
14,548
1,435
0
426
13,298
5,603
48
4,006
9,172
54,926
0
W
Gilgamesh
Uulices
Gilgamesh
20,938
5,130
0
10,834
35,058
24,157
2,267
9,132
25,184
3,265
57,746
W
Aphrodite
xfoxxe
Aphrodite
11,663
602
16,406
10,192
12,884
9,857
398
5,842
6,642
42,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,965
Gold Earned
49,232
260
Minions Killed
264
9
Camps Cleared
10
1,600,055
Distance Traveled
1,183,512
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,400
689
59
3
0
264,413
0
L
Ravana
12,448
692
54
3
5
314,780
0
W
Khepri
12,831
713
25
1
2
338,280
1
L
Jormungandr
12,169
676
57
3
3
323,179
0
W
Jing Wei
13,372
743
85
5
2
333,491
1
L
Poseidon
12,215
679
94
5
2
281,140
1
W
Gilgamesh
14,453
803
53
3
2
525,958
0
W
Aphrodite
13,309
739
97
5
3
402,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role