Player Matchup

Mulan
Mulan
FlashEdge
Mulan
Level 160
God Stats
6W - 6L
1,573 SR
Queue Stats
250W - 220L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
LastClover
Ne Zha
Level 105
God Stats
16W - 7L
1,642 SR
Queue Stats
349W - 305L
1,558 Elo+
Party 1
Merlin
Merlin
Shadow369
Merlin
Level 129
God Stats
4W - 1L
1,300 SR
Queue Stats
170W - 136L
1,625 Elo+
Party 1
Team Averages
Level 131
1,505 SR
1,594 Elo+

VS

Team Averages
Level 86
1,605 SR
1,537 Elo+
Jormungandr
Jormungandr
ConscriptBug
Jormungandr
Level 26
God Stats
12W - 8L
1,677 SR
Queue Stats
89W - 69L
1,537 Elo+
Party 2
Anubis
Anubis
KillerBoPeep
Anubis
Level 129
God Stats
12W - 12L
1,594 SR
Queue Stats
101W - 121L
1,533 Elo+
Solo
Artemis
Artemis
SettFiber
Artemis
Level 102
God Stats
7W - 7L
1,545 SR
Queue Stats
229W - 227L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FlashEdge
Mulan
13
5 / 4 / 11
9,432
786
9,208
12,407
7,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
LastClover
Ne Zha
12
4 / 4 / 10
9,715
810
6,114
11,229
5,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Shadow369
Merlin
13
7 / 4 / 6
9,615
801
12,760
7,448
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConscriptBug
Jormungandr
11
2 / 4 / 8
7,958
663
7,006
11,872
8,276
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
9 / 7 / 2
9,710
809
9,156
12,177
5,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
SettFiber
Artemis
10
1 / 5 / 9
7,840
653
8,569
8,496
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
16
Kills
12
12
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ConscriptBug
Jormungandr
2
4
8
1.5
W
Mulan
FlashEdge
Mulan
5
4
11
2.63
L
Anubis
9
7
2
1.43
W
Ne Zha
LastClover
Ne Zha
4
4
10
2.25
L
Artemis
SettFiber
Artemis
1
5
9
1.1
W
Merlin
Shadow369
Merlin
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
24,731
31,084
Taken
32,545
14,318
Mitigated
17,070
5,932
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ConscriptBug
Jormungandr
7,006
1,810
1,168
2,217
11,872
8,276
233
3,976
7,896
23,218
0
W
Mulan
FlashEdge
Mulan
9,208
1,306
636
2,227
12,407
7,375
654
6,650
5,757
0
29,350
L
Anubis
9,156
388
0
3,587
12,177
5,348
464
5,618
6,559
34,519
0
W
Ne Zha
LastClover
Ne Zha
6,114
2,374
0
2,568
11,229
5,056
391
5,211
6,018
0
28,326
L
Artemis
SettFiber
Artemis
8,569
4,158
0
1,139
8,496
3,446
408
3,200
5,296
0
23,314
W
Merlin
Shadow369
Merlin
12,760
1,121
0
501
7,448
1,887
955
4,387
3,061
31,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
25,508
116
Minions Killed
127
0
Camps Cleared
0
620,239
Distance Traveled
544,307
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,958
663
33
3
0
190,331
2
W
Mulan
9,432
786
40
3
0
208,571
1
L
Anubis
9,710
809
62
5
0
162,334
3
W
Ne Zha
9,715
810
30
3
0
218,265
2
L
Artemis
7,840
653
32
3
0
191,642
5
W
Merlin
9,615
801
46
4
0
193,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role