Player Matchup

Set
Set
DurpyTurkey
Set
Level 13
God Stats
3W - 3L
1,437 SR
Queue Stats
7W - 16L
1,161 Elo+
Solo
Yemoja
Yemoja
Nanda04
Yemoja
Level 29
God Stats
11W - 6L
1,509 SR
Queue Stats
108W - 128L
1,353 Elo+
Solo
Freya
Freya
Teoru
Freya
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 46L
1,267 Elo+
Solo
Neith
Neith
hellrazorx44
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,308 Elo+
Solo
Hercules
Hercules
tamal_58
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,172 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,252 Elo+

VS

Team Averages
Level 18
1,387 SR
1,340 Elo+
Merlin
Merlin
Go2sLeep-Tj
Merlin
Level 24
God Stats
0W - 2L
1,143 SR
Queue Stats
109W - 126L
1,334 Elo+
Solo
Skadi
Skadi
Shntaoyfared
Skadi
Level 32
God Stats
18W - 16L
1,523 SR
Queue Stats
192W - 261L
1,386 Elo+
Party 1
Ares
Ares
Thomasfromlkwd
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
V12 NomNom
Tsukuyomi
Level 23
God Stats
1W - 4L
1,268 SR
Queue Stats
125W - 124L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
nedal212
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 2
10,820
492
3,655
13,191
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Nanda04
Yemoja
17
7 / 2 / 8
11,168
508
10,452
17,375
14,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Teoru
Freya
18
13 / 1 / 7
11,995
545
13,616
14,007
5,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 2 / 9
11,843
538
18,422
14,611
6,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
tamal_58
Hercules
18
1 / 1 / 5
10,875
494
6,173
12,808
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 7 / 3
9,413
428
13,926
17,476
6,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 2
9,660
439
10,272
14,110
5,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 8 / 2
8,799
400
5,702
15,180
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
V12 NomNom
Tsukuyomi
5
1 / 1 / 0
6,521
296
2,186
3,618
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
nedal212
Baron Samedi
15
1 / 9 / 2
9,292
422
5,203
16,458
6,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
29
Kills
8
9
Deaths
30
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Merlin
1
7
3
0.36
W
Yemoja
Nanda04
Yemoja
7
2
8
5.5
L
2
5
2
0.6
W
Freya
Teoru
Freya
13
1
7
16.5
L
3
8
2
0.5
L
Tsukuyomi
V12 NomNom
Tsukuyomi
1
1
0
1
W
7
2
9
5.75
L
Baron Samedi
nedal212
Baron Samedi
1
9
2
0.22
W
Hercules
tamal_58
Hercules
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,318
Damage
37,289
71,992
Taken
66,842
45,790
Mitigated
33,227
23,887
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,655
1,832
0
1,656
13,191
7,045
1,130
3,939
9,252
0
92,393
L
Merlin
13,926
1,305
9
2,556
17,476
6,875
337
7,619
9,677
60,093
0
W
Yemoja
Nanda04
Yemoja
10,452
1,961
1,962
4,123
17,375
14,938
1,754
5,944
11,431
52,471
0
L
10,272
4,914
681
2,429
14,110
5,376
0
3,684
10,336
0
54,306
W
Freya
Teoru
Freya
13,616
6,299
0
7,006
14,007
5,169
466
8,034
5,973
56,812
0
L
5,702
807
0
430
15,180
13,011
196
5,560
9,500
17,127
0
L
Tsukuyomi
V12 NomNom
Tsukuyomi
2,186
542
0
984
3,618
1,280
0
775
2,813
0
12,898
W
18,422
7,469
0
5,815
14,611
6,743
6,304
2,398
12,213
0
88,069
L
Baron Samedi
nedal212
Baron Samedi
5,203
530
223
1,134
16,458
6,685
63
6,430
9,998
31,430
0
W
Hercules
tamal_58
Hercules
6,173
1,838
0
3,325
12,808
11,895
1,658
4,516
8,292
0
54,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,701
Gold Earned
43,685
543
Minions Killed
297
0
Camps Cleared
0
1,983,736
Distance Traveled
1,345,530
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,820
492
145
7
0
375,111
1
L
Merlin
9,413
428
107
5
0
353,268
1
W
Yemoja
11,168
508
80
4
0
401,139
8
L
Skadi
9,660
439
87
4
0
288,822
2
W
Freya
11,995
545
89
4
0
388,710
4
L
Ares
8,799
400
21
1
0
276,837
0
L
Tsukuyomi
6,521
296
24
1
0
119,405
0
W
Neith
11,843
538
128
6
0
380,991
1
L
Baron Samedi
9,292
422
58
3
0
307,198
0
W
Hercules
10,875
494
101
5
0
437,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role