Player Matchup

Chernobog
Chernobog
LirazJ
Chernobog
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,403 Elo+
Party 2
Scylla
Scylla
THUNDER_Mufasa
Scylla
Level 77
God Stats
50W - 39L
1,583 SR
Queue Stats
658W - 655L
1,441 Elo+
Party 2
Hercules
Hercules
jeroen_Jansen
Hercules
Level 8
God Stats
7W - 3L
1,586 SR
Queue Stats
12W - 13L
1,411 Elo+
Party 2
Fafnir
Fafnir
kaswiersma
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,332 Elo+
Party 2
Bakasura
Bakasura
lil-h7ns
Bakasura
Level 69
God Stats
8W - 10L
1,441 SR
Queue Stats
647W - 637L
1,487 Elo+
Party 2
Team Averages
Level 36
1,522 SR
1,415 Elo+

VS

Team Averages
Level 37
1,602 SR
1,667 Elo+
Heimdallr
Heimdallr
Joshefc1345
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,573 Elo+
Solo
Tyr
Tyr
NoQuedaTortilla
Tyr
Level 6
God Stats
21W - 4L
1,995 SR
Queue Stats
21W - 6L
1,905 Elo+
Solo
Apollo
Apollo
X1o-Sub-Zero-o1X
Apollo
Level 25
God Stats
1W - 3L
1,164 SR
Queue Stats
96W - 61L
1,621 Elo+
Party 1
Ymir
Ymir
adc_or_mid
Ymir
Level 18
God Stats
5W - 0L
1,852 SR
Queue Stats
66W - 41L
1,639 Elo+
Party 1
He Bo
He Bo
leon_212121
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LirazJ
Chernobog
15
1 / 15 / 6
9,819
409
7,147
21,383
7,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 9 / 6
12,291
512
21,558
14,760
5,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
jeroen_Jansen
Hercules
18
0 / 5 / 1
10,604
442
3,268
20,012
18,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
kaswiersma
Fafnir
11
0 / 12 / 4
8,306
346
2,998
24,991
23,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
lil-h7ns
Bakasura
17
7 / 16 / 3
12,033
501
10,425
26,615
12,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Joshefc1345
Heimdallr
20
13 / 1 / 17
16,627
693
23,447
18,999
8,634
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 0 / 13
15,812
659
20,166
18,356
26,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
13 / 7 / 10
13,694
571
17,191
22,108
11,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 4 / 18
13,779
574
10,959
18,693
21,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 3 / 11
14,935
622
15,404
15,653
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
15
Kills
57
57
Deaths
15
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Joshefc1345
Heimdallr
13
1
17
21.5
L
Chernobog
LirazJ
Chernobog
1
15
6
0.27
W
11
0
13
17.5
L
7
9
6
1.11
W
13
7
10
2.57
W
11
4
18
5
L
Hercules
jeroen_Jansen
Hercules
0
5
1
0.1
L
Fafnir
kaswiersma
Fafnir
0
12
4
0.17
W
9
3
11
4.83
L
Bakasura
lil-h7ns
Bakasura
7
16
3
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,396
Damage
87,167
107,761
Taken
93,809
67,711
Mitigated
73,922
12,166
Healing
41,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Joshefc1345
Heimdallr
23,447
16,155
0
10,468
18,999
8,634
5,201
5,240
13,702
0
158,325
L
Chernobog
LirazJ
Chernobog
7,147
4,255
0
1,473
21,383
7,428
0
2,873
18,460
0
31,455
W
20,166
2,507
0
9,751
18,356
26,455
715
3,918
14,076
0
108,231
L
21,558
1,678
0
2,339
14,760
5,727
0
4,335
10,193
74,642
0
W
17,191
12,579
0
7,676
22,108
11,222
1,294
5,513
16,164
0
86,238
W
10,959
2,474
1,377
4,005
18,693
21,547
634
7,532
10,882
50,198
0
L
Hercules
jeroen_Jansen
Hercules
3,268
340
0
4,500
20,012
18,888
266
5,476
14,414
0
65,305
L
Fafnir
kaswiersma
Fafnir
2,998
1,423
340
2,354
24,991
23,572
0
5,135
19,809
19,939
0
W
15,404
1,068
0
7,768
15,653
6,064
2,544
2,353
12,434
104,725
0
L
Bakasura
lil-h7ns
Bakasura
10,425
7,238
0
1,160
26,615
12,096
0
7,912
18,516
0
60,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,053
Gold Earned
74,847
429
Minions Killed
756
0
Camps Cleared
0
2,174,732
Distance Traveled
2,322,242
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,627
693
196
8
0
448,569
0
L
Chernobog
9,819
409
54
2
0
439,735
4
W
Tyr
15,812
659
189
8
0
529,766
4
L
Scylla
12,291
512
108
5
0
443,426
0
W
Apollo
13,694
571
119
5
0
441,567
2
W
Ymir
13,779
574
70
3
0
479,632
1
L
Hercules
10,604
442
143
6
0
404,551
0
L
Fafnir
8,306
346
17
1
0
410,836
6
W
He Bo
14,935
622
182
8
0
422,708
15
L
Bakasura
12,033
501
107
4
0
476,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role