Player Matchup

Odin
Odin
Lithx
Odin
Level 134
God Stats
1W - 5L
1,500 SR
Queue Stats
161W - 103L
1,674 Elo+
Party 3
Yemoja
Yemoja
Razvinxdeity
Yemoja
Level 28
God Stats
53W - 30L
1,623 SR
Queue Stats
103W - 81L
1,647 Elo+
Party 3
Kukulkan
Kukulkan
TheTrashMan420
Kukulkan
Level 18
God Stats
23W - 28L
1,446 SR
Queue Stats
48W - 54L
1,478 Elo+
Party 4
Susano
Susano
carbacala
Susano
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 132L
1,486 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
vincemonk91
Ah Muzen Cab
Level 77
God Stats
9W - 12L
1,443 SR
Queue Stats
340W - 341L
1,490 Elo+
Party 4
Team Averages
Level 68
1,502 SR
1,555 Elo+

VS

Team Averages
Level 46
1,442 SR
1,536 Elo+
Ares
Ares
D3rdr3ckigeD4n
Ares
Level 26
God Stats
3W - 3L
1,476 SR
Queue Stats
47W - 55L
1,480 Elo+
Party 2
Achilles
Achilles
DukeJoe
Achilles
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 186L
1,566 Elo+
Party 1
Hachiman
Hachiman
Ekong17
Hachiman
Level 43
God Stats
1W - 2L
1,252 SR
Queue Stats
125W - 115L
1,507 Elo+
Party 1
Loki
Loki
GeoZE
Loki
Level 37
God Stats
20W - 19L
1,520 SR
Queue Stats
54W - 39L
1,646 Elo+
Solo
Ra
Ra
HanaMizuno
Ra
Level 67
God Stats
3W - 2L
1,463 SR
Queue Stats
63W - 72L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Lithx
Odin
20
13 / 4 / 13
18,208
1,071
34,607
33,528
25,423
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
1 / 2 / 19
15,901
935
13,399
21,600
26,284
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
20
4 / 7 / 13
15,897
935
27,727
27,857
14,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
carbacala
Susano
20
7 / 6 / 16
16,250
956
23,709
26,795
12,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
vincemonk91
Ah Muzen Cab
20
4 / 11 / 14
15,352
903
24,950
31,314
15,963
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 23
16,891
994
30,043
37,566
59,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
DukeJoe
Achilles
20
4 / 7 / 19
15,490
911
23,345
26,815
38,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Ekong17
Hachiman
20
4 / 5 / 11
15,752
927
25,570
21,530
9,777
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
GeoZE
Loki
20
17 / 5 / 11
18,793
1,105
29,757
23,720
19,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
2 / 4 / 19
15,196
894
26,536
22,545
21,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
113
29
Kills
30
30
Deaths
29
75
Assists
83
Player
Kills
Deaths
Assists
KDA
W
3
8
23
1.81
W
Achilles
DukeJoe
Achilles
4
7
19
1.93
W
Hachiman
Ekong17
Hachiman
4
5
11
1.9
W
Loki
GeoZE
Loki
17
5
11
4.5
W
2
4
19
2.88
L
Odin
Lithx
Odin
13
4
13
4.88
L
Yemoja
1
2
19
5.25
L
Kukulkan
4
7
13
1.5
L
Susano
carbacala
Susano
7
6
16
2.5
L
Ah Muzen Cab
vincemonk91
Ah Muzen Cab
4
11
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,392
Damage
135,251
141,094
Taken
132,176
94,997
Mitigated
150,229
16,664
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,043
1,771
0
1,696
37,566
59,939
0
13,909
23,657
40,858
0
W
Achilles
DukeJoe
Achilles
23,345
6,275
0
1,599
26,815
38,610
0
6,147
20,668
0
37,741
W
Hachiman
Ekong17
Hachiman
25,570
13,241
0
2,758
21,530
9,777
0
9,449
12,081
0
74,366
W
Loki
GeoZE
Loki
29,757
4,835
0
3,638
23,720
19,922
0
4,584
19,136
0
55,074
W
26,536
1,460
6,373
4,233
22,545
21,981
0
8,018
14,527
65,557
0
L
Odin
Lithx
Odin
34,607
10,198
0
435
33,528
25,423
0
14,355
19,173
1,243
49,581
L
Yemoja
13,399
1,459
8,298
3,314
21,600
26,284
0
10,485
11,115
26,231
0
L
Kukulkan
27,727
2,464
0
1,914
27,857
14,424
0
10,643
17,214
89,569
0
L
Susano
carbacala
Susano
23,709
4,924
0
570
26,795
12,903
0
8,879
17,916
0
40,569
L
Ah Muzen Cab
vincemonk91
Ah Muzen Cab
24,950
11,064
0
2,133
31,314
15,963
0
12,217
19,097
0
59,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,608
Gold Earned
82,122
325
Minions Killed
352
9
Camps Cleared
7
1,652,302
Distance Traveled
1,641,451
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,891
994
20
1
1
307,632
0
W
Achilles
15,490
911
45
3
2
352,284
0
W
Hachiman
15,752
927
110
6
1
304,551
0
W
Loki
18,793
1,105
49
3
3
343,568
0
W
Ra
15,196
894
128
8
0
333,416
0
L
Odin
18,208
1,071
33
2
3
376,861
0
L
Yemoja
15,901
935
33
2
2
305,542
0
L
Kukulkan
15,897
935
146
9
2
329,169
1
L
Susano
16,250
956
38
2
1
355,783
0
L
Ah Muzen Cab
15,352
903
75
4
1
284,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role