Player Matchup

Achilles
Achilles
Ashttyn
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 236L
1,454 Elo+
Party 2
Neith
Neith
ChaosL3gend
Neith
Level 4
God Stats
1W - 4L
1,461 SR
Queue Stats
1W - 5L
1,457 Elo+
Party 3
Fenrir
Fenrir
Justizzle4DaWin
Fenrir
Level 128
God Stats
6W - 12L
1,803 SR
Queue Stats
90W - 108L
1,441 Elo+
Party 3
Yemoja
Yemoja
NutDragon98
Yemoja
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 38L
1,414 Elo+
Party 3
Ra
Ra
temp-969578
Ra
Level 20
God Stats
1W - 1L
1,713 SR
Queue Stats
56W - 83L
1,363 Elo+
Party 2
Team Averages
Level 49
1,595 SR
1,426 Elo+

VS

Team Averages
Level 59
1,469 SR
1,376 Elo+
Scylla
Scylla
Hutch Grizzly
Scylla
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 21L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
MegaMiiike
Gilgamesh
Level 21
God Stats
4W - 3L
1,596 SR
Queue Stats
21W - 15L
1,532 Elo+
Party 1
Izanami
Izanami
Mista_Woji
Izanami
Level 41
God Stats
3W - 2L
1,284 SR
Queue Stats
28W - 25L
1,165 Elo+
Party 4
Heimdallr
Heimdallr
Osphen
Heimdallr
Level 63
God Stats
3W - 4L
1,203 SR
Queue Stats
119W - 125L
1,401 Elo+
Party 4
Arachne
Arachne
uhhhWizard
Arachne
Level 108
God Stats
9W - 1L
1,761 SR
Queue Stats
19W - 24L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashttyn
Achilles
16
2 / 8 / 5
10,858
434
7,751
20,790
13,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 9 / 0
12,227
489
6,292
18,527
7,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 0
11,484
459
10,191
28,004
17,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
16
1 / 4 / 3
10,329
413
4,785
19,770
9,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 10 / 2
10,573
423
8,825
16,301
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 9
13,154
526
8,561
8,964
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MegaMiiike
Gilgamesh
20
5 / 2 / 13
14,040
562
19,510
20,851
14,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Mista_Woji
Izanami
20
21 / 4 / 6
18,544
742
31,008
22,441
10,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Osphen
Heimdallr
20
6 / 5 / 17
14,238
570
16,942
19,273
8,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
uhhhWizard
Arachne
5
0 / 0 / 0
6,917
277
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
15
Kills
36
36
Deaths
15
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ashttyn
Achilles
2
8
5
0.56
L
4
9
0
0.44
W
4
4
9
2.13
L
5
5
0
1
W
Gilgamesh
MegaMiiike
Gilgamesh
5
2
13
5.75
W
Izanami
Mista_Woji
Izanami
21
4
6
6
L
Yemoja
1
4
3
0.63
W
Heimdallr
Osphen
Heimdallr
6
5
17
2.9
L
3
10
2
0.4
W
Arachne
uhhhWizard
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
76,021
103,392
Taken
71,529
55,789
Mitigated
36,324
26,945
Healing
30,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ashttyn
Achilles
7,751
2,816
0
4,580
20,790
13,665
0
2,905
17,738
0
66,568
L
6,292
3,031
0
2,853
18,527
7,903
2,912
0
18,527
0
78,305
W
8,561
284
0
2,025
8,964
3,162
1,340
1,850
7,000
64,785
0
L
10,191
1,393
171
8,219
28,004
17,676
0
1,922
25,958
0
54,601
W
Gilgamesh
MegaMiiike
Gilgamesh
19,510
5,146
0
8,936
20,851
14,187
2,453
4,800
15,917
0
76,370
W
Izanami
Mista_Woji
Izanami
31,008
26,138
0
11,960
22,441
10,133
8,816
5,204
17,021
0
181,024
L
Yemoja
4,785
994
2,169
6,638
19,770
9,431
468
943
18,763
35,164
0
W
Heimdallr
Osphen
Heimdallr
16,942
7,626
0
7,800
19,273
8,842
4,371
2,857
16,258
0
74,777
L
8,825
1,083
492
1,823
16,301
7,114
188
2,274
13,845
55,735
0
W
Arachne
uhhhWizard
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,471
Gold Earned
66,893
512
Minions Killed
543
0
Camps Cleared
0
2,138,500
Distance Traveled
1,925,244
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,858
434
110
4
0
543,442
6
L
Neith
12,227
489
135
5
0
378,173
0
W
Scylla
13,154
526
114
5
0
464,278
5
L
Fenrir
11,484
459
105
4
0
509,451
0
W
Gilgamesh
14,040
562
116
5
0
534,075
7
W
Izanami
18,544
742
225
9
0
437,364
0
L
Yemoja
10,329
413
68
3
0
370,532
6
W
Heimdallr
14,238
570
88
4
0
489,527
2
L
Ra
10,573
423
94
4
0
336,902
0
W
Arachne
6,917
277
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role