Player Matchup

Bastet
Bastet
Catzse
Bastet
Level 85
God Stats
6W - 6L
1,500 SR
Queue Stats
48W - 51L
1,369 Elo+
Party 1
Da Ji
Da Ji
Reaped Ultima
Da Ji
Level 28
God Stats
7W - 5L
1,406 SR
Queue Stats
12W - 22L
1,275 Elo+
Party 1
Hades
Hades
TVR Gaming
Hades
Level 16
God Stats
4W - 7L
1,412 SR
Queue Stats
66W - 99L
1,352 Elo+
Party 1
Cerberus
Cerberus
W2TShadowZone
Cerberus
Level 8
God Stats
4W - 2L
1,479 SR
Queue Stats
17W - 27L
1,259 Elo+
Party 1
Chernobog
Chernobog
crxpariente
Chernobog
Level 22
God Stats
5W - 5L
1,496 SR
Queue Stats
219W - 225L
1,315 Elo+
Solo
Team Averages
Level 32
1,459 SR
1,314 Elo+

VS

Team Averages
Level 15
1,421 SR
1,204 Elo+
Bakasura
Bakasura
CyromancersVoid
Bakasura
Level 18
God Stats
2W - 4L
1,442 SR
Queue Stats
19W - 21L
1,216 Elo+
Party 2
Nemesis
Nemesis
Miste Endr
Nemesis
Level 14
God Stats
1W - 6L
1,162 SR
Queue Stats
28W - 31L
1,124 Elo+
Party 2
Odin
Odin
S1rDabs410t
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,280 Elo+
Party 3
Ra
Ra
Satchmoblanco97
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,130 Elo+
Party 2
Discordia
Discordia
TheBeets
Discordia
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 60L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Catzse
Bastet
19
15 / 2 / 27
12,456
1,384
20,102
7,091
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
15 / 0 / 22
11,865
1,318
11,609
8,293
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
18
9 / 2 / 32
11,443
1,271
13,021
9,725
6,238
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
W2TShadowZone
Cerberus
17
3 / 4 / 30
10,206
1,134
8,437
16,823
10,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
crxpariente
Chernobog
19
11 / 3 / 33
11,805
1,312
18,890
11,953
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
5 / 7 / 3
10,514
1,168
7,887
14,501
4,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Miste Endr
Nemesis
15
3 / 13 / 5
9,441
1,049
9,270
19,029
7,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 12 / 5
9,395
1,044
9,129
19,941
10,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 10 / 7
8,513
946
6,308
12,600
5,755
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TheBeets
Discordia
15
0 / 12 / 7
8,815
979
14,677
14,629
6,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
38
53
Kills
11
11
Deaths
54
144
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
Catzse
Bastet
15
2
27
14.25
L
Bakasura
5
7
3
0.93
L
Nemesis
Miste Endr
Nemesis
3
13
5
0.42
W
15
0
22
26
L
3
12
5
0.46
L
0
10
7
0.35
W
Hades
9
2
32
12.5
L
Discordia
TheBeets
Discordia
0
12
7
0.29
W
Cerberus
W2TShadowZone
Cerberus
3
4
30
4.5
W
Chernobog
crxpariente
Chernobog
11
3
33
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,059
Damage
47,271
53,885
Taken
80,700
30,043
Mitigated
35,514
11,208
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Catzse
Bastet
20,102
4,134
0
32
7,091
3,281
0
1,751
5,315
0
37,984
L
Bakasura
7,887
5,685
0
762
14,501
4,939
0
3,400
11,101
0
22,977
L
Nemesis
Miste Endr
Nemesis
9,270
3,521
0
1,644
19,029
7,615
0
4,832
14,197
0
21,510
W
11,609
4,498
534
534
8,293
5,042
0
3,828
4,304
2,684
14,662
L
9,129
2,930
0
0
19,941
10,939
0
6,368
13,573
0
20,884
L
6,308
1,290
642
988
12,600
5,755
0
4,333
8,267
24,095
0
W
Hades
13,021
3,042
378
984
9,725
6,238
0
3,645
5,660
22,756
0
L
Discordia
TheBeets
Discordia
14,677
2,910
330
641
14,629
6,266
0
3,866
10,763
31,308
0
W
Cerberus
W2TShadowZone
Cerberus
8,437
1,229
355
4,222
16,823
10,502
0
6,027
10,311
25,320
0
W
Chernobog
crxpariente
Chernobog
18,890
13,188
0
4,169
11,953
4,980
0
5,734
6,011
0
37,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,775
Gold Earned
46,678
186
Minions Killed
161
4
Camps Cleared
4
828,836
Distance Traveled
672,498
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,456
1,384
33
4
1
212,809
1
L
Bakasura
10,514
1,168
45
5
3
178,492
0
L
Nemesis
9,441
1,049
23
3
0
128,771
0
W
Da Ji
11,865
1,318
10
1
1
187,855
0
L
Odin
9,395
1,044
24
3
0
147,356
0
L
Ra
8,513
946
30
3
0
97,376
0
W
Hades
11,443
1,271
26
3
0
138,385
0
L
Discordia
8,815
979
39
4
1
120,503
1
W
Cerberus
10,206
1,134
63
7
0
144,238
2
W
Chernobog
11,805
1,312
54
6
2
145,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role