Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DadsPhatSaK
Cabrakan
Level 48
God Stats
53W - 44L
1,465 SR
Queue Stats
284W - 347L
1,295 Elo+
Party 1
Neith
Neith
Siidknee
Neith
Level 28
God Stats
14W - 21L
1,502 SR
Queue Stats
94W - 149L
1,285 Elo+
Party 1
Nemesis
Nemesis
That Guy Feed
Nemesis
Level 21
God Stats
18W - 21L
1,570 SR
Queue Stats
137W - 140L
1,297 Elo+
Party 1
Chang'e
Chang'e
Ze1ta
Chang'e
Level 64
God Stats
11W - 7L
1,661 SR
Queue Stats
552W - 552L
1,329 Elo+
Party 1
Team Averages
Level 40
1,540 SR
1,341 Elo+

VS

Team Averages
Level 64
1,618 SR
1,476 Elo+
Ullr
Ullr
DogSoldier17
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,448 Elo+
Party 3
Achilles
Achilles
Jinkster18
Achilles
Level 71
God Stats
22W - 11L
1,651 SR
Queue Stats
48W - 38L
1,455 Elo+
Party 3
He Bo
He Bo
Steaksauce85
He Bo
Level 86
God Stats
4W - 5L
1,547 SR
Queue Stats
140W - 123L
1,458 Elo+
Party 3
Nike
Nike
Witedarknes
Nike
Level 25
God Stats
18W - 11L
1,688 SR
Queue Stats
174W - 140L
1,489 Elo+
Party 2
Ymir
Ymir
anilsingh1130
Ymir
Level 122
God Stats
8W - 1L
1,703 SR
Queue Stats
257W - 224L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 6 / 2
4,751
475
4,013
7,640
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
DadsPhatSaK
Cabrakan
7
0 / 3 / 1
4,744
474
4,071
5,855
3,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
Siidknee
Neith
9
1 / 2 / 0
4,941
494
2,371
5,164
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
8
1 / 1 / 1
5,125
513
2,329
5,711
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Ze1ta
Chang'e
9
1 / 2 / 2
5,226
523
4,645
4,021
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
4,950
495
1,517
5,628
1,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Jinkster18
Achilles
10
1 / 0 / 4
5,665
567
2,971
5,840
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 1 / 2
6,119
612
6,123
5,938
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,572
557
3,438
5,186
2,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 1 / 5
6,254
625
5,047
6,733
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
14
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
2
0.33
L
Cabrakan
DadsPhatSaK
Cabrakan
0
3
1
0.17
W
1
2
4
1.5
W
Achilles
Jinkster18
Achilles
1
0
4
3
L
Neith
Siidknee
Neith
1
2
0
0.5
W
6
1
2
7
L
Nemesis
1
1
1
1.5
W
1
1
1
1.5
L
Chang'e
Ze1ta
Chang'e
1
2
2
1
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,429
Damage
19,096
28,391
Taken
29,325
12,339
Mitigated
12,345
6,696
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,013
1,229
0
882
7,640
3,420
0
4,400
3,240
0
19,711
L
Cabrakan
DadsPhatSaK
Cabrakan
4,071
395
0
418
5,855
3,919
0
1,790
3,673
19,834
0
W
1,517
1,000
0
0
5,628
1,613
106
1,824
3,804
0
17,613
W
Achilles
Jinkster18
Achilles
2,971
764
0
3,367
5,840
3,924
387
3,270
2,570
0
22,459
L
Neith
Siidknee
Neith
2,371
1,537
0
1,498
5,164
1,285
465
143
5,021
0
20,347
W
6,123
331
624
3,484
5,938
1,785
198
2,625
3,313
27,019
0
L
Nemesis
2,329
615
0
1,492
5,711
2,367
0
2,419
3,262
0
12,368
W
3,438
909
0
1,125
5,186
2,072
0
0
5,186
0
28,179
L
Chang'e
Ze1ta
Chang'e
4,645
249
872
1,534
4,021
1,348
0
2,418
1,603
23,633
0
W
5,047
1,202
0
2,632
6,733
2,951
0
997
5,736
29,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
28,560
178
Minions Killed
258
0
Camps Cleared
0
945,287
Distance Traveled
952,553
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,751
475
29
3
0
190,999
1
L
Cabrakan
4,744
474
48
5
0
195,550
1
W
Ullr
4,950
495
46
5
0
176,691
0
W
Achilles
5,665
567
44
4
0
191,241
2
L
Neith
4,941
494
36
4
0
173,915
2
W
He Bo
6,119
612
46
5
0
181,957
0
L
Nemesis
5,125
513
16
2
0
215,675
0
W
Nike
5,572
557
53
5
0
203,027
0
L
Chang'e
5,226
523
49
5
0
169,148
2
W
Ymir
6,254
625
69
7
0
199,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role