Player Matchup

Cabrakan
Cabrakan
IMalexfI
Cabrakan
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
59W - 51L
1,539 Elo+
Solo
Fenrir
Fenrir
PedacinhoDeCell
Fenrir
Level 3
God Stats
10W - 6L
1,840 SR
Queue Stats
20W - 19L
1,773 Elo+
Party 2
Hou Yi
Hou Yi
Voiderr
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,773 Elo+
Party 2
Bellona
Bellona
alexrj23
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,773 Elo+
Party 2
Baba Yaga
Baba Yaga
okairobr
Baba Yaga
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,773 Elo+
Party 2
Team Averages
Level 9
1,521 SR
1,726 Elo+

VS

Team Averages
Level 20
1,597 SR
1,593 Elo+
Discordia
Discordia
FacuRinaldi2
Discordia
Level 25
God Stats
6W - 4L
1,669 SR
Queue Stats
122W - 121L
1,562 Elo+
Party 1
Bakasura
Bakasura
LuchoFrostt
Bakasura
Level 14
God Stats
26W - 19L
1,574 SR
Queue Stats
104W - 99L
1,564 Elo+
Party 1
Skadi
Skadi
MarcosVitti
Skadi
Level 29
God Stats
87W - 83L
1,537 SR
Queue Stats
138W - 164L
1,491 Elo+
Solo
Anhur
Anhur
MisterQuieres
Anhur
Level 19
God Stats
33W - 18L
1,627 SR
Queue Stats
148W - 73L
1,617 Elo+
Solo
Fafnir
Fafnir
OracMaster
Fafnir
Level 15
God Stats
7W - 1L
1,578 SR
Queue Stats
8W - 1L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IMalexfI
Cabrakan
8
1 / 5 / 0
6,212
414
1,821
8,660
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 6 / 1
6,535
436
2,209
9,645
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Voiderr
Hou Yi
10
0 / 9 / 1
5,882
392
4,029
9,968
2,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
alexrj23
Bellona
10
0 / 9 / 1
6,045
403
2,313
11,813
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
okairobr
Baba Yaga
9
0 / 7 / 2
5,764
384
3,808
10,104
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FacuRinaldi2
Discordia
15
6 / 0 / 8
9,492
633
6,409
4,163
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
LuchoFrostt
Bakasura
13
6 / 3 / 11
8,386
559
6,766
7,374
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
11 / 0 / 8
8,984
599
13,628
5,147
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
9 / 0 / 5
9,767
651
7,871
7,466
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
OracMaster
Fafnir
13
4 / 0 / 14
9,020
601
4,343
6,023
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
3
Kills
36
36
Deaths
3
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
FacuRinaldi2
Discordia
6
0
8
10
L
Cabrakan
IMalexfI
Cabrakan
1
5
0
0.2
W
Bakasura
LuchoFrostt
Bakasura
6
3
11
3.83
W
11
0
8
15
W
9
0
5
11.5
W
Fafnir
OracMaster
Fafnir
4
0
14
11
L
2
6
1
0.42
L
Hou Yi
Voiderr
Hou Yi
0
9
1
0.06
L
Bellona
alexrj23
Bellona
0
9
1
0.06
L
Baba Yaga
okairobr
Baba Yaga
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,180
Damage
39,017
50,190
Taken
30,173
20,100
Mitigated
14,778
3,690
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FacuRinaldi2
Discordia
6,409
245
0
677
4,163
1,591
1,005
645
3,436
59,007
0
L
Cabrakan
IMalexfI
Cabrakan
1,821
185
0
977
8,660
4,627
0
906
7,746
15,651
0
W
Bakasura
LuchoFrostt
Bakasura
6,766
4,956
0
2,076
7,374
3,847
914
1,432
5,844
0
27,431
W
13,628
7,383
0
2,343
5,147
1,511
2,132
778
4,357
0
54,465
W
7,871
3,265
0
280
7,466
2,581
4,097
1,855
5,505
0
62,941
W
Fafnir
OracMaster
Fafnir
4,343
1,203
0
2,531
6,023
5,248
754
609
5,402
16,338
0
L
2,209
272
0
1,206
9,645
2,502
0
734
8,435
0
21,923
L
Hou Yi
Voiderr
Hou Yi
4,029
1,666
0
519
9,968
2,801
772
3,808
5,968
0
25,844
L
Bellona
alexrj23
Bellona
2,313
628
0
180
11,813
7,348
576
1,414
10,002
0
20,159
L
Baba Yaga
okairobr
Baba Yaga
3,808
165
0
808
10,104
2,822
0
3,330
6,363
20,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
45,649
229
Minions Killed
422
0
Camps Cleared
0
1,232,859
Distance Traveled
1,420,082
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,492
633
115
8
0
290,457
1
L
Cabrakan
6,212
414
27
2
0
174,768
3
W
Bakasura
8,386
559
73
5
0
309,379
0
W
Skadi
8,984
599
94
6
0
242,042
3
W
Anhur
9,767
651
114
8
0
278,603
4
W
Fafnir
9,020
601
26
2
0
299,601
4
L
Fenrir
6,535
436
50
3
0
288,851
0
L
Hou Yi
5,882
392
54
4
0
251,161
0
L
Bellona
6,045
403
59
4
0
252,440
0
L
Baba Yaga
5,764
384
39
3
0
265,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role