Player Matchup

Ra
Ra
BestWinstoneEU
Ra
Level 82
God Stats
1W - 4L
1,280 SR
Queue Stats
56W - 73L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
EternalInfamy
Sun Wukong
Level 159
God Stats
6W - 10L
1,345 SR
Queue Stats
12W - 19L
1,442 Elo+
Solo
Fafnir
Fafnir
Lykkelita
Fafnir
Level 103
God Stats
3W - 4L
1,567 SR
Queue Stats
123W - 157L
1,434 Elo+
Party 2
Mercury
Mercury
Smxxke
Mercury
Level 68
God Stats
9W - 13L
1,445 SR
Queue Stats
116W - 110L
1,445 Elo+
Solo
Medusa
Medusa
Zerkah
Medusa
Level 69
God Stats
3W - 2L
1,769 SR
Queue Stats
91W - 81L
1,502 Elo+
Solo
Team Averages
Level 96
1,481 SR
1,455 Elo+

VS

Team Averages
Level 96
1,512 SR
1,471 Elo+
Cthulhu
Cthulhu
Abboman
Cthulhu
Level 86
God Stats
6W - 3L
1,458 SR
Queue Stats
26W - 23L
1,411 Elo+
Solo
Apollo
Apollo
AmonPriest
Apollo
Level 76
God Stats
6W - 5L
1,500 SR
Queue Stats
545W - 514L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
Superspike27
Gilgamesh
Level 97
God Stats
14W - 9L
1,542 SR
Queue Stats
265W - 250L
1,534 Elo+
Solo
Fenrir
Fenrir
Than0s7
Fenrir
Level 101
God Stats
9W - 3L
1,491 SR
Queue Stats
97W - 87L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
TheArgus
Baron Samedi
Level 121
God Stats
38W - 20L
1,570 SR
Queue Stats
619W - 623L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 7
16,480
515
30,198
20,216
8,640
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
EternalInfamy
Sun Wukong
20
9 / 3 / 9
17,382
543
21,865
38,962
47,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
Lykkelita
Fafnir
20
3 / 4 / 12
15,847
495
9,963
31,191
42,256
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Smxxke
Mercury
20
3 / 8 / 12
15,642
489
16,490
26,778
12,710
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Zerkah
Medusa
20
4 / 6 / 3
14,654
458
8,945
20,107
8,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abboman
Cthulhu
20
4 / 7 / 13
14,254
445
16,333
28,853
20,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
AmonPriest
Apollo
20
4 / 2 / 7
16,456
514
14,193
22,768
9,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Superspike27
Gilgamesh
20
1 / 9 / 8
15,559
486
19,689
32,160
22,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Than0s7
Fenrir
20
8 / 7 / 8
16,497
516
21,857
33,510
16,823
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TheArgus
Baron Samedi
20
11 / 2 / 8
17,122
535
27,605
18,625
11,757
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
72
27
Kills
28
28
Deaths
27
43
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abboman
Cthulhu
4
7
13
1.5
W
Apollo
AmonPriest
Apollo
4
2
7
3.75
L
8
7
7
1.64
L
Sun Wukong
EternalInfamy
Sun Wukong
9
3
9
4.5
L
Fafnir
Lykkelita
Fafnir
3
4
12
2.25
L
Mercury
Smxxke
Mercury
3
8
12
1.13
W
Gilgamesh
Superspike27
Gilgamesh
1
9
8
0.56
W
Fenrir
Than0s7
Fenrir
8
7
8
1.71
W
Baron Samedi
TheArgus
Baron Samedi
11
2
8
7.5
L
Medusa
Zerkah
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,461
Damage
99,677
137,254
Taken
135,916
120,039
Mitigated
81,514
35,897
Healing
53,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abboman
Cthulhu
16,333
633
2,281
9,716
28,853
20,584
280
14,564
14,013
57,050
0
W
Apollo
AmonPriest
Apollo
14,193
8,249
0
13,652
22,768
9,960
4,291
5,546
17,090
0
148,249
L
30,198
2,533
4,904
6,062
20,216
8,640
598
10,687
9,017
136,864
0
L
Sun Wukong
EternalInfamy
Sun Wukong
21,865
3,294
0
10,436
38,962
47,956
1,107
7,177
31,463
0
119,719
L
Fafnir
Lykkelita
Fafnir
9,963
3,401
0
6,841
31,191
42,256
5
11,419
19,065
31,501
0
L
Mercury
Smxxke
Mercury
16,490
8,190
0
2,703
26,778
12,710
0
9,663
16,679
0
136,953
W
Gilgamesh
Superspike27
Gilgamesh
19,689
5,396
0
5,777
32,160
22,390
3,623
8,460
23,502
0
96,973
W
Fenrir
Than0s7
Fenrir
21,857
8,643
0
13,362
33,510
16,823
354
5,064
28,234
0
141,600
W
Baron Samedi
TheArgus
Baron Samedi
27,605
1,278
2,821
6,389
18,625
11,757
294
5,831
12,572
134,722
0
L
Medusa
Zerkah
Medusa
8,945
4,596
0
4,951
20,107
8,477
1,288
7,480
12,395
0
118,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,005
Gold Earned
79,888
756
Minions Killed
819
0
Camps Cleared
0
2,994,176
Distance Traveled
3,040,369
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,254
445
68
2
0
578,628
15
W
Apollo
16,456
514
209
7
0
620,816
3
L
Ra
16,480
515
194
6
0
594,479
1
L
Sun Wukong
17,382
543
195
6
0
597,020
1
L
Fafnir
15,847
495
27
1
0
569,485
18
L
Mercury
15,642
489
151
5
0
672,134
2
W
Gilgamesh
15,559
486
150
5
0
582,464
1
W
Fenrir
16,497
516
169
5
0
653,798
1
W
Baron Samedi
17,122
535
223
7
0
604,663
4
L
Medusa
14,654
458
189
6
0
561,058
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role