Player Matchup

Nox
Nox
DwenD
Nox
Level 105
God Stats
3W - 1L
1,444 SR
Queue Stats
124W - 107L
1,675 Elo+
Solo
Baron Samedi
Baron Samedi
Mansy_1999
Baron Samedi
Level 101
God Stats
6W - 8L
1,355 SR
Queue Stats
362W - 348L
1,610 Elo+
Solo
He Bo
He Bo
Setanko
He Bo
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 96L
1,732 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ñesh
Tsukuyomi
Level 148
God Stats
2W - 0L
1,262 SR
Queue Stats
123W - 116L
1,553 Elo+
Solo
Cupid
Cupid
Ωиγχ
Cupid
Level 145
God Stats
2W - 1L
1,331 SR
Queue Stats
434W - 433L
1,520 Elo+
Solo
Team Averages
Level 132
1,378 SR
1,618 Elo+

VS

Team Averages
Level 134
1,503 SR
1,597 Elo+
Cernunnos
Cernunnos
BristolUNIsucks
Cernunnos
Level 146
God Stats
0W - 2L
1,527 SR
Queue Stats
136W - 138L
1,534 Elo+
Party 1
Da Ji
Da Ji
PrimalSteel
Da Ji
Level 90
God Stats
4W - 5L
2,004 SR
Queue Stats
332W - 325L
1,674 Elo+
Solo
Zeus
Zeus
Tahrles
Zeus
Level 126
God Stats
2W - 5L
1,285 SR
Queue Stats
266W - 284L
1,556 Elo+
Solo
Ra
Ra
Unlimiteddanman
Ra
Level 160
God Stats
6W - 9L
1,466 SR
Queue Stats
397W - 389L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Willibbo
Kuzenbo
Level 149
God Stats
0W - 1L
1,235 SR
Queue Stats
44W - 41L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DwenD
Nox
18
3 / 2 / 16
10,734
716
10,839
13,313
13,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Mansy_1999
Baron Samedi
19
1 / 3 / 13
11,777
785
9,717
12,457
7,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Setanko
He Bo
17
5 / 5 / 10
10,995
733
13,579
11,833
6,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Ñesh
Tsukuyomi
18
2 / 4 / 13
11,554
770
16,712
18,078
10,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Ωиγχ
Cupid
20
10 / 4 / 7
12,582
839
18,077
19,981
10,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BristolUNIsucks
Cernunnos
17
2 / 4 / 9
9,968
665
9,368
16,815
9,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 6 / 7
11,545
770
11,055
19,221
19,841
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
Tahrles
Zeus
18
3 / 3 / 8
10,499
700
22,269
10,883
6,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 7
10,569
705
13,812
10,925
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Willibbo
Kuzenbo
16
0 / 5 / 11
9,351
623
7,637
23,261
28,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
59
21
Kills
17
18
Deaths
21
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BristolUNIsucks
Cernunnos
2
4
9
1.63
W
Nox
DwenD
Nox
3
2
16
5.5
W
Baron Samedi
Mansy_1999
Baron Samedi
1
3
13
2.5
L
8
6
7
1.92
W
He Bo
Setanko
He Bo
5
5
10
2
L
Zeus
Tahrles
Zeus
3
3
8
2.33
L
4
3
7
2.5
L
Kuzenbo
Willibbo
Kuzenbo
0
5
11
1.1
W
Tsukuyomi
Ñesh
Tsukuyomi
2
4
13
2.13
W
Cupid
Ωиγχ
Cupid
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,924
Damage
64,141
75,662
Taken
81,105
49,041
Mitigated
70,253
37,053
Healing
34,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BristolUNIsucks
Cernunnos
9,368
3,306
895
1,769
16,815
9,202
1,703
7,038
9,563
0
21,026
W
Nox
DwenD
Nox
10,839
692
1,082
2,529
13,313
13,272
871
5,502
7,811
26,079
0
W
Baron Samedi
Mansy_1999
Baron Samedi
9,717
151
4,443
4,366
12,457
7,682
889
9,438
3,019
27,649
0
L
11,055
1,243
1,397
1,586
19,221
19,841
180
8,167
10,654
0
15,164
W
He Bo
Setanko
He Bo
13,579
466
187
3,102
11,833
6,781
503
5,168
6,665
23,654
0
L
Zeus
Tahrles
Zeus
22,269
460
1,127
1,936
10,883
6,103
201
4,202
6,613
44,873
0
L
13,812
262
14,672
4,591
10,925
6,319
388
3,118
7,745
40,334
0
L
Kuzenbo
Willibbo
Kuzenbo
7,637
2,073
2,753
3,457
23,261
28,788
144
10,509
12,395
13,696
0
W
Tsukuyomi
Ñesh
Tsukuyomi
16,712
4,019
185
7,524
18,078
10,593
251
10,851
7,227
0
41,847
W
Cupid
Ωиγχ
Cupid
18,077
11,216
4,331
9,304
19,981
10,713
2,787
12,759
7,222
0
39,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,642
Gold Earned
51,932
193
Minions Killed
163
0
Camps Cleared
0
1,424,465
Distance Traveled
1,293,285
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,968
665
40
3
0
254,133
0
W
Nox
10,734
716
35
2
0
278,388
6
W
Baron Samedi
11,777
785
39
3
0
262,660
0
L
Da Ji
11,545
770
4
0
0
236,939
2
W
He Bo
10,995
733
34
2
0
293,861
2
L
Zeus
10,499
700
61
4
0
253,319
4
L
Ra
10,569
705
49
3
0
286,980
0
L
Kuzenbo
9,351
623
9
1
0
261,914
0
W
Tsukuyomi
11,554
770
28
2
0
327,738
5
W
Cupid
12,582
839
57
4
0
261,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role