Player Matchup

Amaterasu
Amaterasu
BarkChip
Amaterasu
Level 8
God Stats
10W - 10L
1,628 SR
Queue Stats
398W - 356L
1,532 Elo+
Party 1
Merlin
Merlin
ERGonomics9
Merlin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 215L
1,546 Elo+
Party 1
Khepri
Khepri
PieIAm
Khepri
Level 48
God Stats
13W - 7L
1,262 SR
Queue Stats
210W - 170L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
ssbmginger
Cernunnos
Level 59
God Stats
9W - 9L
1,520 SR
Queue Stats
392W - 332L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
thiccflictional
Erlang Shen
Level 21
God Stats
2W - 2L
1,451 SR
Queue Stats
54W - 39L
1,656 Elo+
Solo
Team Averages
Level 29
1,472 SR
1,557 Elo+

VS

Team Averages
Level 24
1,596 SR
1,589 Elo+
Chernobog
Chernobog
Lexnoelle
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,518 Elo+
Solo
Hades
Hades
Local Lesbian
Hades
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 57L
1,670 Elo+
Solo
Ne Zha
Ne Zha
XxZydueLxX
Ne Zha
Level 29
God Stats
4W - 2L
1,286 SR
Queue Stats
120W - 108L
1,539 Elo+
Solo
Cupid
Cupid
mP0L0
Cupid
Level 28
God Stats
1W - 1L
1,851 SR
Queue Stats
50W - 46L
1,558 Elo+
Solo
Amaterasu
Amaterasu
qtavion
Amaterasu
Level 28
God Stats
5W - 4L
1,841 SR
Queue Stats
142W - 130L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BarkChip
Amaterasu
11
0 / 3 / 0
5,979
460
3,499
8,449
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
11
2 / 2 / 2
6,655
512
2,914
5,951
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
PieIAm
Khepri
11
1 / 0 / 5
7,050
542
4,093
6,737
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
ssbmginger
Cernunnos
14
9 / 0 / 1
8,747
673
8,444
6,281
2,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
thiccflictional
Erlang Shen
12
0 / 3 / 1
6,643
511
4,130
9,042
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lexnoelle
Chernobog
8
0 / 5 / 1
5,365
413
2,083
6,548
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 1 / 1
7,566
582
10,631
8,573
4,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
XxZydueLxX
Ne Zha
12
0 / 1 / 4
6,799
523
3,283
8,184
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
mP0L0
Cupid
8
0 / 5 / 1
5,721
440
1,493
8,470
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
qtavion
Amaterasu
15
4 / 0 / 1
8,401
646
5,020
5,611
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
8
8
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BarkChip
Amaterasu
0
3
0
0
W
Merlin
2
2
2
1.5
L
Chernobog
Lexnoelle
Chernobog
0
5
1
0.1
L
4
1
1
4.5
W
Khepri
PieIAm
Khepri
1
0
5
3.5
L
Ne Zha
XxZydueLxX
Ne Zha
0
1
4
2
L
Cupid
mP0L0
Cupid
0
5
1
0.1
L
Amaterasu
qtavion
Amaterasu
4
0
1
4.5
W
Cernunnos
ssbmginger
Cernunnos
9
0
1
9.5
W
Erlang Shen
thiccflictional
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
22,510
36,460
Taken
37,386
15,879
Mitigated
13,582
14,024
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BarkChip
Amaterasu
3,499
1,459
0
3,071
8,449
3,370
0
935
7,514
0
22,732
W
Merlin
2,914
115
0
1,677
5,951
2,223
94
3,534
2,417
22,984
0
L
Chernobog
Lexnoelle
Chernobog
2,083
1,866
0
187
6,548
1,255
468
1,490
5,016
0
14,139
L
10,631
1,307
403
6,019
8,573
4,497
364
2,906
5,502
49,540
0
W
Khepri
PieIAm
Khepri
4,093
840
0
2,073
6,737
3,508
391
3,197
3,540
22,612
0
L
Ne Zha
XxZydueLxX
Ne Zha
3,283
1,233
0
1,736
8,184
2,442
0
1,423
6,583
0
48,262
L
Cupid
mP0L0
Cupid
1,493
673
25
1,888
8,470
1,699
0
75
8,395
0
20,896
L
Amaterasu
qtavion
Amaterasu
5,020
2,481
0
1,131
5,611
3,689
506
728
4,883
0
45,751
W
Cernunnos
ssbmginger
Cernunnos
8,444
5,056
0
4,149
6,281
2,281
2,284
826
5,455
0
56,861
W
Erlang Shen
thiccflictional
Erlang Shen
4,130
1,878
0
3,054
9,042
4,497
0
2,139
6,903
0
53,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
33,852
331
Minions Killed
384
0
Camps Cleared
0
1,203,612
Distance Traveled
1,215,747
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,979
460
50
4
0
243,182
0
W
Merlin
6,655
512
51
4
0
220,167
2
L
Chernobog
5,365
413
27
2
0
191,227
0
L
Hades
7,566
582
102
8
0
235,986
6
W
Khepri
7,050
542
32
2
0
261,203
3
L
Ne Zha
6,799
523
109
8
0
288,376
2
L
Cupid
5,721
440
40
3
0
231,947
0
L
Amaterasu
8,401
646
106
8
0
268,211
0
W
Cernunnos
8,747
673
105
8
0
235,099
2
W
Erlang Shen
6,643
511
93
7
0
243,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role