Player Matchup

Ares
Ares
ChogPamp
Ares
Level 26
God Stats
2W - 1L
1,600 SR
Queue Stats
74W - 72L
1,624 Elo+
Party 2
Anhur
Anhur
ChungyDungy
Anhur
Level 3
God Stats
9W - 3L
1,262 SR
Queue Stats
60W - 38L
1,502 Elo+
Party 2
Scylla
Scylla
N8thoven
Scylla
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 1
Tiamat
Tiamat
henrybilliam
Tiamat
Level 13
God Stats
2W - 0L
1,773 SR
Queue Stats
19W - 10L
1,743 Elo+
Party 1
Artemis
Artemis
iLoveTaxes
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 1
Team Averages
Level 9
1,527 SR
1,663 Elo+

VS

Team Averages
Level 32
1,667 SR
1,696 Elo+
Ao Kuang
Ao Kuang
JRBS
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Arachne
Arachne
MrsJandN
Arachne
Level 30
God Stats
44W - 40L
1,512 SR
Queue Stats
231W - 233L
1,666 Elo+
Solo
Sobek
Sobek
OfficialBlaze
Sobek
Level 23
God Stats
1W - 1L
1,781 SR
Queue Stats
39W - 31L
1,696 Elo+
Party 3
Neith
Neith
OutisHasRisen
Neith
Level 89
God Stats
1W - 1L
1,864 SR
Queue Stats
10W - 4L
1,798 Elo+
Party 3
Bellona
Bellona
ninjacherryy
Bellona
Level 16
God Stats
3W - 3L
1,680 SR
Queue Stats
55W - 54L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 1 / 4
6,741
519
3,500
7,666
3,165
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 3
7,465
574
6,489
6,807
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
N8thoven
Scylla
14
6 / 0 / 3
8,304
639
8,396
4,694
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
13
2 / 2 / 2
7,564
582
5,184
7,712
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
iLoveTaxes
Artemis
12
4 / 1 / 3
7,106
547
4,028
5,897
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JRBS
Ao Kuang
8
0 / 6 / 0
5,292
407
1,564
7,577
2,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
MrsJandN
Arachne
12
3 / 3 / 0
7,090
545
3,169
8,304
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 3 / 1
6,083
468
2,250
10,882
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 1
6,068
467
5,982
5,950
1,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ninjacherryy
Bellona
12
2 / 3 / 0
6,999
538
4,634
8,804
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
6
6
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
2
1
4
4
W
4
2
3
2.75
L
Ao Kuang
JRBS
Ao Kuang
0
6
0
0
L
Arachne
MrsJandN
Arachne
3
3
0
1
W
Scylla
N8thoven
Scylla
6
0
3
7.5
L
0
3
1
0.17
L
1
3
1
0.5
W
Tiamat
2
2
2
1.5
W
Artemis
iLoveTaxes
Artemis
4
1
3
5.5
L
Bellona
ninjacherryy
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,597
Damage
17,599
32,776
Taken
41,517
12,688
Mitigated
17,650
9,962
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,500
62
0
1,980
7,666
3,165
0
933
6,733
20,361
0
W
6,489
2,998
0
2,848
6,807
1,647
0
598
6,209
0
41,130
L
Ao Kuang
JRBS
Ao Kuang
1,564
388
0
1,244
7,577
2,263
0
4,710
2,631
13,744
0
L
Arachne
MrsJandN
Arachne
3,169
2,174
0
2,952
8,304
2,982
0
2,290
5,854
0
35,317
W
Scylla
N8thoven
Scylla
8,396
1,975
0
1,248
4,694
1,658
0
2,005
2,689
51,655
0
L
2,250
172
0
4,073
10,882
4,872
0
3,604
7,244
19,984
0
L
5,982
2,919
0
464
5,950
1,414
261
1,176
4,774
0
40,096
W
Tiamat
5,184
980
0
3,273
7,712
4,236
528
0
7,712
49,050
0
W
Artemis
iLoveTaxes
Artemis
4,028
2,042
0
613
5,897
1,982
562
278
5,619
0
37,544
L
Bellona
ninjacherryy
Bellona
4,634
1,421
0
1,862
8,804
6,119
798
4,451
3,934
0
37,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,180
Gold Earned
31,532
428
Minions Killed
293
0
Camps Cleared
0
1,203,483
Distance Traveled
1,191,540
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,741
519
24
2
0
265,133
3
W
Anhur
7,465
574
93
7
0
222,007
5
L
Ao Kuang
5,292
407
30
2
0
230,732
1
L
Arachne
7,090
545
69
5
0
266,046
1
W
Scylla
8,304
639
124
10
0
248,349
3
L
Sobek
6,083
468
34
3
0
239,209
4
L
Neith
6,068
467
73
6
0
210,171
3
W
Tiamat
7,564
582
112
9
0
254,871
1
W
Artemis
7,106
547
75
6
0
213,123
2
L
Bellona
6,999
538
87
7
0
245,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role