Player Matchup

Aphrodite
Aphrodite
AiiE_Le_GeeK
Aphrodite
Level 9
God Stats
11W - 11L
1,548 SR
Queue Stats
11W - 14L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
El_Monsieur
Heimdallr
Level 8
God Stats
7W - 3L
1,857 SR
Queue Stats
9W - 9L
1,427 Elo+
Party 1
Ymir
Ymir
tiffit
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,399 Elo+
Party 1
Hades
Hades
xLeGenD-_Monster
Hades
Level 10
God Stats
13W - 6L
1,612 SR
Queue Stats
15W - 18L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
xTr3mz-_-G4m3RZz
Gilgamesh
Level 13
God Stats
9W - 7L
1,662 SR
Queue Stats
19W - 17L
1,385 Elo+
Party 1
Team Averages
Level 12
1,636 SR
1,392 Elo+

VS

Team Averages
Level 28
1,627 SR
1,463 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BHoldz9
Gilgamesh
Level 28
God Stats
3W - 1L
1,725 SR
Queue Stats
26W - 17L
1,421 Elo+
Solo
Jormungandr
Jormungandr
BrendowX
Jormungandr
Level 28
God Stats
1W - 1L
1,347 SR
Queue Stats
25W - 33L
1,436 Elo+
Party 2
Medusa
Medusa
aranha-branca9
Medusa
Level 29
God Stats
24W - 18L
1,595 SR
Queue Stats
68W - 73L
1,474 Elo+
Party 2
Nemesis
Nemesis
miicaelcilla
Nemesis
Level 29
God Stats
5W - 0L
1,966 SR
Queue Stats
14W - 10L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AiiE_Le_GeeK
Aphrodite
14
2 / 7 / 5
10,579
481
5,234
16,691
12,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
El_Monsieur
Heimdallr
14
2 / 6 / 3
9,220
419
8,691
11,966
4,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
tiffit
Ymir
14
1 / 5 / 4
9,052
411
3,380
16,286
10,853
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 5 / 4
10,667
485
7,724
15,294
9,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
17
7 / 6 / 4
11,453
521
15,329
19,108
9,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
6 / 3 / 3
11,886
540
9,084
7,072
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
BHoldz9
Gilgamesh
20
11 / 2 / 14
13,161
598
23,212
15,413
16,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
BrendowX
Jormungandr
14
0 / 2 / 19
10,497
477
5,332
15,716
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 6 / 11
11,185
508
9,096
12,377
4,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
miicaelcilla
Nemesis
20
10 / 1 / 7
13,511
614
11,905
17,291
9,546
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
14
Kills
29
29
Deaths
14
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
3
3
2.5
L
Aphrodite
AiiE_Le_GeeK
Aphrodite
2
7
5
0.64
W
Gilgamesh
BHoldz9
Gilgamesh
11
2
14
9
W
Jormungandr
BrendowX
Jormungandr
0
2
19
4.75
L
Heimdallr
El_Monsieur
Heimdallr
2
6
3
0.58
W
2
6
11
1.25
W
Nemesis
miicaelcilla
Nemesis
10
1
7
13.5
L
Ymir
tiffit
Ymir
1
5
4
0.6
L
2
5
4
0.8
L
Gilgamesh
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,358
Damage
58,629
79,345
Taken
67,869
47,273
Mitigated
48,756
17,246
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,084
218
0
1,431
7,072
2,969
322
2,119
4,953
56,941
0
L
Aphrodite
AiiE_Le_GeeK
Aphrodite
5,234
1,063
3,270
5,883
16,691
12,591
0
3,082
13,511
32,121
0
W
Gilgamesh
BHoldz9
Gilgamesh
23,212
5,846
0
3,582
15,413
16,670
1,308
4,015
11,398
0
84,693
W
Jormungandr
BrendowX
Jormungandr
5,332
1,098
0
2,032
15,716
14,657
355
3,895
11,821
24,953
0
L
Heimdallr
El_Monsieur
Heimdallr
8,691
2,685
0
102
11,966
4,383
0
3,106
8,798
0
50,830
W
9,096
2,908
0
2,747
12,377
4,914
3,622
3,075
9,302
0
78,096
W
Nemesis
miicaelcilla
Nemesis
11,905
6,671
0
9,339
17,291
9,546
1,249
3,234
14,057
0
111,067
L
Ymir
tiffit
Ymir
3,380
666
0
33
16,286
10,853
0
2,172
14,072
32,379
0
L
7,724
848
242
5,461
15,294
9,722
135
2,259
12,815
49,790
0
L
Gilgamesh
15,329
5,421
0
2,255
19,108
9,724
1,048
3,355
15,661
0
76,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,971
Gold Earned
60,240
400
Minions Killed
556
0
Camps Cleared
0
1,905,275
Distance Traveled
2,044,365
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,886
540
105
5
0
439,388
4
L
Aphrodite
10,579
481
45
2
0
378,154
9
W
Gilgamesh
13,161
598
108
5
0
449,848
5
W
Jormungandr
10,497
477
23
1
0
369,038
4
L
Heimdallr
9,220
419
95
4
0
366,572
6
W
Medusa
11,185
508
149
7
0
365,456
3
W
Nemesis
13,511
614
171
8
0
420,635
3
L
Ymir
9,052
411
53
2
0
394,322
0
L
Hades
10,667
485
96
4
0
362,895
1
L
Gilgamesh
11,453
521
111
5
0
403,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role