Player Matchup

Neith
Neith
Jamsterxx123
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Freya
Freya
MannyBDB
Freya
Level 24
God Stats
2W - 1L
1,286 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
Morepewpew12
Persephone
Level 17
God Stats
23W - 19L
1,177 SR
Queue Stats
58W - 76L
1,122 Elo+
Solo
Merlin
Merlin
Real0GMud
Merlin
Level 6
God Stats
2W - 0L
1,387 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Pele
Pele
strop01
Pele
Level 4
God Stats
2W - 3L
1,242 SR
Queue Stats
3W - 7L
1,081 Elo+
Solo
Team Averages
Level 11
1,318 SR
1,341 Elo+

VS

Team Averages
Level 5
1,501 SR
1,389 Elo+
Olorun
Olorun
AbdiSf
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Frozenwatacube
Bakasura
Level 13
God Stats
5W - 7L
1,506 SR
Queue Stats
27W - 16L
1,378 Elo+
Solo
Nemesis
Nemesis
Sullivan6M
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
YahirPR
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
swifteagle15
Hercules
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 11
11,738
510
10,639
13,942
5,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
MannyBDB
Freya
15
5 / 4 / 8
10,790
469
6,700
12,281
4,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
Morepewpew12
Persephone
16
7 / 7 / 6
12,418
540
14,585
15,860
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Real0GMud
Merlin
14
5 / 8 / 8
10,194
443
11,348
10,816
3,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
strop01
Pele
18
10 / 2 / 5
13,123
571
8,157
14,116
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AbdiSf
Olorun
5
1 / 5 / 0
6,869
299
1,564
5,547
1,764
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
4
0 / 6 / 0
6,581
286
1,326
7,186
1,889
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sullivan6M
Nemesis
8
2 / 7 / 1
7,753
337
1,586
6,748
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
YahirPR
Artemis
17
9 / 13 / 4
11,749
511
13,315
20,548
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
swifteagle15
Hercules
19
15 / 7 / 4
12,656
550
19,737
28,402
23,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
34
Kills
27
30
Deaths
38
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
AbdiSf
Olorun
1
5
0
0.2
L
Bakasura
0
6
0
0
W
7
9
11
1.39
W
Freya
MannyBDB
Freya
5
4
8
2.25
W
Persephone
Morepewpew12
Persephone
7
7
6
1.43
W
Merlin
Real0GMud
Merlin
5
8
8
1.13
L
Nemesis
Sullivan6M
Nemesis
2
7
1
0.36
L
Artemis
YahirPR
Artemis
9
13
4
0.85
W
Pele
strop01
Pele
10
2
5
6.25
L
Hercules
swifteagle15
Hercules
15
7
4
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
37,528
67,015
Taken
68,431
25,776
Mitigated
37,161
17,898
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AbdiSf
Olorun
1,564
712
0
641
5,547
1,764
0
3,723
1,820
6,836
0
L
Bakasura
1,326
1,043
0
592
7,186
1,889
0
3,672
3,400
0
8,141
W
10,639
6,361
0
2,446
13,942
5,667
2,982
0
13,942
0
31,602
W
Freya
MannyBDB
Freya
6,700
2,882
458
4,274
12,281
4,575
1,326
1,050
11,231
27,183
0
W
Persephone
Morepewpew12
Persephone
14,585
1,397
0
3,561
15,860
6,358
1,398
513
15,340
70,112
0
W
Merlin
Real0GMud
Merlin
11,348
2,427
410
937
10,816
3,850
321
0
10,816
35,197
0
L
Nemesis
Sullivan6M
Nemesis
1,586
439
0
182
6,748
1,517
284
2,183
4,565
0
12,000
L
Artemis
YahirPR
Artemis
13,315
8,245
0
210
20,548
8,407
3,002
8,908
11,392
0
58,314
W
Pele
strop01
Pele
8,157
2,223
0
5,812
14,116
5,326
5,270
0
14,116
0
73,344
L
Hercules
swifteagle15
Hercules
19,737
4,991
0
7,365
28,402
23,584
44
13,551
14,621
0
67,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,263
Gold Earned
45,608
398
Minions Killed
238
0
Camps Cleared
0
1,998,630
Distance Traveled
1,074,717
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,869
299
9
0
0
86,646
1
L
Bakasura
6,581
286
20
1
0
84,639
0
W
Neith
11,738
510
51
2
0
379,445
1
W
Freya
10,790
469
49
2
0
342,063
0
W
Persephone
12,418
540
118
5
0
384,714
1
W
Merlin
10,194
443
61
3
0
422,080
6
L
Nemesis
7,753
337
24
1
0
174,980
1
L
Artemis
11,749
511
87
4
0
322,022
0
W
Pele
13,123
571
119
5
0
470,328
0
L
Hercules
12,656
550
98
4
0
406,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role