Player Matchup

Anhur
Anhur
Aunelogia
Anhur
Level 13
God Stats
13W - 14L
1,492 SR
Queue Stats
16W - 23L
1,446 Elo+
Party 1
Odin
Odin
Deez367
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
Direlle
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,371 Elo+
Party 1
Neith
Neith
Januarye
Neith
Level 16
God Stats
2W - 2L
1,764 SR
Queue Stats
12W - 11L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
PhysFactor
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,461 Elo+
Party 1
Team Averages
Level 33
1,551 SR
1,460 Elo+

VS

Team Averages
Level 17
1,509 SR
1,611 Elo+
Cabrakan
Cabrakan
LokiThorTyr
Cabrakan
Level 14
God Stats
4W - 0L
1,315 SR
Queue Stats
32W - 5L
1,788 Elo+
Party 2
Hercules
Hercules
NotS0HappyFeet
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 34L
1,649 Elo+
Solo
Eset
Eset
OkayuSimp
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 9L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
WatameSimp
Gilgamesh
Level 16
God Stats
2W - 0L
1,730 SR
Queue Stats
40W - 10L
1,353 Elo+
Party 2
Neith
Neith
etro4201738
Neith
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 23L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aunelogia
Anhur
17
1 / 13 / 7
10,714
893
7,471
23,929
8,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
Deez367
Odin
17
1 / 5 / 6
10,599
883
5,871
24,739
11,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Direlle
Jormungandr
17
1 / 9 / 5
10,707
892
11,130
24,793
22,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Januarye
Neith
16
3 / 4 / 3
11,392
949
9,911
15,724
5,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
PhysFactor
Ah Puch
16
2 / 5 / 4
10,709
892
16,185
10,519
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LokiThorTyr
Cabrakan
19
10 / 3 / 19
12,748
1,062
17,877
19,904
27,369
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
19
3 / 0 / 24
12,285
1,024
14,273
10,443
10,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
20
18 / 0 / 13
14,816
1,235
26,948
6,307
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
WatameSimp
Gilgamesh
18
4 / 5 / 24
11,815
985
15,583
14,296
8,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 0 / 27
11,593
966
18,828
9,581
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
143
8
Kills
36
36
Deaths
8
25
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aunelogia
Anhur
1
13
7
0.35
L
Odin
Deez367
Odin
1
5
6
0.8
L
Jormungandr
Direlle
Jormungandr
1
9
5
0.39
L
Neith
Januarye
Neith
3
4
3
1.13
W
Cabrakan
LokiThorTyr
Cabrakan
10
3
19
6.5
W
Hercules
3
0
24
15
W
Eset
18
0
13
24.5
L
Ah Puch
PhysFactor
Ah Puch
2
5
4
0.8
W
Gilgamesh
WatameSimp
Gilgamesh
4
5
24
3.2
W
1
0
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,568
Damage
93,509
99,704
Taken
60,531
51,811
Mitigated
54,023
6,488
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aunelogia
Anhur
7,471
4,577
0
824
23,929
8,612
0
11,835
11,770
0
17,295
L
Odin
Deez367
Odin
5,871
884
0
4,579
24,739
11,163
0
8,896
15,547
0
16,008
L
Jormungandr
Direlle
Jormungandr
11,130
2,620
0
0
24,793
22,608
0
11,393
13,107
40,472
0
L
Neith
Januarye
Neith
9,911
5,501
0
746
15,724
5,932
0
7,813
7,745
0
30,526
W
Cabrakan
LokiThorTyr
Cabrakan
17,877
2,842
0
143
19,904
27,369
0
7,634
8,847
27,555
0
W
Hercules
14,273
1,853
0
1,134
10,443
10,667
0
4,468
5,975
0
34,599
W
Eset
26,948
864
2,012
920
6,307
3,337
0
3,094
3,125
61,712
0
L
Ah Puch
PhysFactor
Ah Puch
16,185
549
0
339
10,519
3,496
0
3,775
6,710
39,661
0
W
Gilgamesh
WatameSimp
Gilgamesh
15,583
5,058
932
500
14,296
8,681
0
7,352
6,944
0
28,295
W
18,828
7,997
0
3,174
9,581
3,969
0
4,767
4,814
0
37,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,121
Gold Earned
63,257
203
Minions Killed
249
3
Camps Cleared
10
1,015,747
Distance Traveled
1,148,111
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,714
893
21
2
1
157,641
0
L
Odin
10,599
883
21
2
1
234,360
0
L
Jormungandr
10,707
892
53
4
0
212,656
0
L
Neith
11,392
949
56
5
0
200,051
1
W
Cabrakan
12,748
1,062
13
1
1
205,740
1
W
Hercules
12,285
1,024
54
5
2
246,036
1
W
Eset
14,816
1,235
98
8
4
247,320
0
L
Ah Puch
10,709
892
52
4
1
211,039
0
W
Gilgamesh
11,815
985
32
3
1
217,064
4
W
Neith
11,593
966
52
4
2
231,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role