Player Matchup

Hou Yi
Hou Yi
FaCiAaA
Hou Yi
Level 7
God Stats
0W - 2L
1,316 SR
Queue Stats
61W - 52L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
Intricateee
Sun Wukong
Level 27
God Stats
1W - 2L
1,578 SR
Queue Stats
83W - 62L
1,651 Elo+
Solo
The Morrigan
The Morrigan
Kovok420
The Morrigan
Level 79
God Stats
0W - 4L
1,500 SR
Queue Stats
149W - 122L
1,584 Elo+
Party 1
Nemesis
Nemesis
deboss99
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,720 Elo+
Party 1
Amaterasu
Amaterasu
llBlossomll
Amaterasu
Level 27
God Stats
4W - 3L
1,302 SR
Queue Stats
72W - 61L
1,624 Elo+
Solo
Team Averages
Level 30
1,439 SR
1,650 Elo+

VS

Team Averages
Level 12
1,634 SR
1,611 Elo+
Anhur
Anhur
AttackOnSmitens
Anhur
Level 5
God Stats
3W - 6L
1,485 SR
Queue Stats
33W - 18L
1,746 Elo+
Solo
Vulcan
Vulcan
CompletelyInept
Vulcan
Level 29
God Stats
2W - 0L
1,808 SR
Queue Stats
187W - 223L
1,607 Elo+
Solo
Set
Set
JalBrix
Set
Level 6
God Stats
6W - 8L
1,451 SR
Queue Stats
15W - 17L
1,413 Elo+
Solo
Hercules
Hercules
Porglord4001
Hercules
Level 14
God Stats
7W - 5L
1,518 SR
Queue Stats
24W - 27L
1,566 Elo+
Solo
Ne Zha
Ne Zha
xHighwayman
Ne Zha
Level 7
God Stats
6W - 1L
1,907 SR
Queue Stats
22W - 16L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FaCiAaA
Hou Yi
15
1 / 7 / 0
9,383
391
4,803
13,558
3,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Intricateee
Sun Wukong
19
10 / 5 / 2
12,404
517
18,438
23,213
23,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
Kovok420
The Morrigan
16
1 / 11 / 5
10,273
428
10,636
15,614
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
deboss99
Nemesis
13
1 / 10 / 3
8,945
373
4,422
21,543
9,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
llBlossomll
Amaterasu
14
2 / 8 / 3
9,605
400
2,606
22,009
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 7
15,141
631
18,971
11,632
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 5 / 8
14,743
614
19,419
13,701
6,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
17
0 / 5 / 7
11,066
461
2,304
11,224
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Porglord4001
Hercules
18
8 / 2 / 19
14,012
584
15,026
21,043
21,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
20
7 / 3 / 13
13,603
567
19,813
22,654
10,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
15
Kills
41
41
Deaths
15
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
W
12
5
8
3.2
L
Hou Yi
FaCiAaA
Hou Yi
1
7
0
0.14
L
Sun Wukong
Intricateee
Sun Wukong
10
5
2
2.2
W
Set
0
5
7
0.7
L
The Morrigan
Kovok420
The Morrigan
1
11
5
0.32
W
Hercules
Porglord4001
Hercules
8
2
19
8.75
L
Nemesis
deboss99
Nemesis
1
10
3
0.25
L
Amaterasu
llBlossomll
Amaterasu
2
8
3
0.44
W
Ne Zha
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
75,533
95,937
Taken
80,254
59,223
Mitigated
48,082
22,363
Healing
34,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,971
11,456
0
7,671
11,632
5,183
3,128
989
10,631
0
116,083
W
19,419
5,416
0
2,672
13,701
6,398
3,630
3,848
9,837
101,596
0
L
Hou Yi
FaCiAaA
Hou Yi
4,803
898
0
1,628
13,558
3,787
0
2,792
10,732
0
56,263
L
Sun Wukong
Intricateee
Sun Wukong
18,438
3,307
0
8,838
23,213
23,408
44
2,069
21,108
0
87,923
W
Set
2,304
865
0
2,293
11,224
4,457
1,818
585
10,639
0
46,164
L
The Morrigan
Kovok420
The Morrigan
10,636
1,117
0
923
15,614
6,954
0
2,888
12,367
62,035
4,620
W
Hercules
Porglord4001
Hercules
15,026
5,554
0
10,736
21,043
21,738
728
1,624
19,415
0
51,751
L
Nemesis
deboss99
Nemesis
4,422
1,168
0
4,597
21,543
9,656
0
3,489
17,713
0
48,411
L
Amaterasu
llBlossomll
Amaterasu
2,606
904
0
6,377
22,009
15,418
0
7,553
14,284
0
15,113
W
Ne Zha
19,813
5,376
0
11,500
22,654
10,306
3,987
2,165
20,477
0
111,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,610
Gold Earned
68,565
500
Minions Killed
656
0
Camps Cleared
0
2,094,232
Distance Traveled
2,232,591
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,141
631
182
8
0
425,323
1
W
Vulcan
14,743
614
185
8
0
396,048
2
L
Hou Yi
9,383
391
108
5
0
443,001
3
L
Sun Wukong
12,404
517
160
7
0
408,094
1
W
Set
11,066
461
93
4
0
414,890
2
L
The Morrigan
10,273
428
120
5
0
380,798
2
W
Hercules
14,012
584
67
3
0
480,269
4
L
Nemesis
8,945
373
86
4
0
394,082
0
L
Amaterasu
9,605
400
26
1
0
468,257
10
W
Ne Zha
13,603
567
129
5
0
516,061
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role