Player Matchup

Chaac
Chaac
NezukoKimetsu
Chaac
Level 63
God Stats
2W - 2L
1,825 SR
Queue Stats
254W - 275L
1,482 Elo+
Solo
Khepri
Khepri
StrumaticRex
Khepri
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,464 Elo+
Solo
Scylla
Scylla
Tenebris
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TheCookieMessiah
Baron Samedi
Level 108
God Stats
0W - 2L
1,212 SR
Queue Stats
238W - 237L
1,430 Elo+
Solo
Bellona
Bellona
Yellow_Lau3
Bellona
Level 126
God Stats
9W - 3L
1,799 SR
Queue Stats
711W - 716L
1,437 Elo+
Solo
Team Averages
Level 97
1,567 SR
1,463 Elo+

VS

Team Averages
Level 126
1,493 SR
1,467 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Allen_DaStallion
Baron Samedi
Level 102
God Stats
2W - 0L
1,447 SR
Queue Stats
128W - 122L
1,455 Elo+
Party 1
Hades
Hades
Da_Black_Joestar
Hades
Level 129
God Stats
1W - 1L
1,371 SR
Queue Stats
233W - 237L
1,411 Elo+
Party 1
Fafnir
Fafnir
EASLEYBOY
Fafnir
Level 148
God Stats
5W - 10L
1,649 SR
Queue Stats
350W - 401L
1,470 Elo+
Solo
The Morrigan
The Morrigan
JhonyRattlehead
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
9,710
647
13,358
17,300
24,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
16
2 / 6 / 11
10,103
674
6,038
17,699
28,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Tenebris
Scylla
18
5 / 6 / 9
11,170
745
14,274
15,822
7,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
TheCookieMessiah
Baron Samedi
18
4 / 8 / 7
10,559
704
12,243
16,971
9,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Yellow_Lau3
Bellona
16
2 / 6 / 6
9,475
632
7,265
19,457
19,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 3 / 11
11,854
790
17,638
11,535
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Allen_DaStallion
Baron Samedi
19
9 / 3 / 17
11,981
799
12,195
10,825
12,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 6 / 20
12,132
809
17,616
19,867
26,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
EASLEYBOY
Fafnir
19
2 / 3 / 22
11,018
735
11,172
17,773
23,586
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

The Morrigan
JhonyRattlehead
The Morrigan
19
6 / 4 / 18
11,805
787
17,267
11,877
5,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
16
Kills
31
31
Deaths
19
41
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
11
3.5
W
Baron Samedi
Allen_DaStallion
Baron Samedi
9
3
17
5.83
W
9
6
20
3.17
W
Fafnir
EASLEYBOY
Fafnir
2
3
22
4.33
W
The Morrigan
JhonyRattlehead
The Morrigan
6
4
18
3.75
L
3
5
8
1.4
L
Khepri
2
6
11
1.25
L
Scylla
Tenebris
Scylla
5
6
9
1.58
L
Baron Samedi
TheCookieMessiah
Baron Samedi
4
8
7
0.94
L
Bellona
Yellow_Lau3
Bellona
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,178
Damage
75,888
87,249
Taken
71,877
88,693
Mitigated
73,546
26,754
Healing
30,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,638
872
1,122
2,280
11,535
5,271
879
7,551
3,984
49,054
0
W
Baron Samedi
Allen_DaStallion
Baron Samedi
12,195
1,467
5,418
1,620
10,825
12,824
824
4,184
6,641
19,590
0
W
17,616
1,075
2,210
6,038
19,867
26,322
111
7,145
12,722
31,180
0
W
Fafnir
EASLEYBOY
Fafnir
11,172
3,246
1,704
4,149
17,773
23,586
451
8,100
9,673
19,523
0
W
The Morrigan
JhonyRattlehead
The Morrigan
17,267
2,655
3,329
3,054
11,877
5,543
2,784
5,575
6,302
23,487
4,346
L
13,358
2,686
1,932
5,014
17,300
24,587
0
12,972
4,328
0
30,351
L
Khepri
6,038
749
747
1,180
17,699
28,028
36
13,868
3,831
11,259
0
L
Scylla
Tenebris
Scylla
14,274
1,251
1,301
4,423
15,822
7,415
720
13,950
1,872
42,900
0
L
Baron Samedi
TheCookieMessiah
Baron Samedi
12,243
1,696
4,437
4,308
16,971
9,342
486
14,777
2,194
27,375
0
L
Bellona
Yellow_Lau3
Bellona
7,265
1,665
1,352
2,060
19,457
19,321
0
15,975
3,482
0
19,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,017
Gold Earned
58,790
146
Minions Killed
150
0
Camps Cleared
0
1,126,113
Distance Traveled
1,191,425
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,854
790
74
5
0
262,271
1
W
Baron Samedi
11,981
799
8
1
0
209,521
0
W
Hades
12,132
809
28
2
0
240,142
3
W
Fafnir
11,018
735
13
1
0
245,482
0
W
The Morrigan
11,805
787
27
2
0
234,009
0
L
Chaac
9,710
647
21
1
0
243,498
1
L
Khepri
10,103
674
6
0
0
221,517
0
L
Scylla
11,170
745
70
5
0
204,801
1
L
Baron Samedi
10,559
704
22
1
0
211,425
0
L
Bellona
9,475
632
27
2
0
244,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role