Player Matchup

Fenrir
Fenrir
BlazerWifle
Fenrir
Level 24
God Stats
10W - 5L
1,648 SR
Queue Stats
42W - 27L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
HoneyBadger666
Baron Samedi
Level 27
God Stats
14W - 15L
1,534 SR
Queue Stats
26W - 45L
1,495 Elo+
Party 1
Medusa
Medusa
MiglChuckson
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,538 Elo+
Party 2
Da Ji
Da Ji
Oidachü
Da Ji
Level 21
God Stats
3W - 3L
1,207 SR
Queue Stats
9W - 5L
1,580 Elo+
Party 2
Anhur
Anhur
Phenecy
Anhur
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 66L
1,508 Elo+
Party 1
Team Averages
Level 19
1,478 SR
1,539 Elo+

VS

Team Averages
Level 22
1,480 SR
1,477 Elo+
Olorun
Olorun
Alexym
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,298 Elo+
Solo
Set
Set
Jaeo
Set
Level 27
God Stats
3W - 4L
1,503 SR
Queue Stats
56W - 46L
1,558 Elo+
Party 3
Apollo
Apollo
MnKPractice9746
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,441 Elo+
Solo
Athena
Athena
Rishouba
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
mooniess
Aphrodite
Level 26
God Stats
7W - 8L
1,398 SR
Queue Stats
48W - 33L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 3 / 5
6,217
565
4,237
7,026
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
HoneyBadger666
Baron Samedi
11
6 / 2 / 3
6,757
614
5,683
5,580
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
12
7 / 1 / 2
7,834
712
5,924
3,346
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Oidachü
Da Ji
9
4 / 2 / 3
6,027
548
5,505
5,920
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Phenecy
Anhur
9
3 / 4 / 8
6,077
552
6,330
7,811
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alexym
Olorun
9
6 / 5 / 0
6,488
590
4,193
6,334
1,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Jaeo
Set
11
2 / 4 / 3
6,472
588
4,538
9,317
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 7 / 2
5,459
496
3,626
7,384
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Rishouba
Athena
7
2 / 4 / 5
5,629
512
3,002
8,371
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
mooniess
Aphrodite
4
0 / 5 / 2
4,037
367
789
4,028
1,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
25
Kills
12
12
Deaths
25
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alexym
Olorun
6
5
0
1.2
W
Fenrir
5
3
5
2.5
W
Baron Samedi
HoneyBadger666
Baron Samedi
6
2
3
3.75
L
Set
Jaeo
Set
2
4
3
0.88
W
Medusa
7
1
2
8
L
2
7
2
0.43
W
Da Ji
Oidachü
Da Ji
4
2
3
2.75
W
Anhur
Phenecy
Anhur
3
4
8
1.75
L
Athena
Rishouba
Athena
2
4
5
1.13
L
Aphrodite
mooniess
Aphrodite
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
16,148
29,683
Taken
35,434
9,800
Mitigated
10,512
7,793
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alexym
Olorun
4,193
1,778
0
769
6,334
1,698
0
557
5,777
12,589
0
W
Fenrir
4,237
1,400
0
1,924
7,026
2,429
0
2,074
4,952
0
25,918
W
Baron Samedi
HoneyBadger666
Baron Samedi
5,683
885
414
2,287
5,580
2,141
893
959
4,621
31,212
0
L
Set
Jaeo
Set
4,538
2,123
0
3,741
9,317
3,242
0
0
9,317
0
33,524
W
Medusa
5,924
3,010
0
0
3,346
1,189
1,480
692
2,654
0
36,794
L
3,626
1,980
0
190
7,384
1,415
0
2,708
4,676
0
22,303
W
Da Ji
Oidachü
Da Ji
5,505
1,151
0
578
5,920
1,981
0
2,005
3,915
0
18,868
W
Anhur
Phenecy
Anhur
6,330
3,501
0
2,590
7,811
2,060
160
2,254
5,557
0
22,571
L
Athena
Rishouba
Athena
3,002
895
0
1,075
8,371
2,768
0
2,127
6,244
7,960
0
L
Aphrodite
mooniess
Aphrodite
789
63
130
1,007
4,028
1,389
0
291
3,737
6,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
28,085
261
Minions Killed
148
0
Camps Cleared
0
972,263
Distance Traveled
856,836
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,488
590
24
2
0
167,513
1
W
Fenrir
6,217
565
49
4
0
220,606
1
W
Baron Samedi
6,757
614
53
5
0
171,835
1
L
Set
6,472
588
69
6
0
186,712
0
W
Medusa
7,834
712
85
8
0
184,304
1
L
Apollo
5,459
496
38
3
0
188,532
1
W
Da Ji
6,027
548
37
3
0
210,764
2
W
Anhur
6,077
552
37
3
0
184,754
4
L
Athena
5,629
512
9
1
0
207,050
4
L
Aphrodite
4,037
367
8
1
0
107,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role