Player Matchup

Gilgamesh
Gilgamesh
JugzAddict7442
Gilgamesh
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 176L
1,437 Elo+
Solo
Artio
Artio
Smooftizzle
Artio
Level 28
God Stats
3W - 2L
1,722 SR
Queue Stats
111W - 82L
1,635 Elo+
Solo
Kukulkan
Kukulkan
cristiano fv83
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,639 Elo+
Solo
Hercules
Hercules
kingganga
Hercules
Level 28
God Stats
66W - 86L
1,622 SR
Queue Stats
499W - 488L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
mochisdeoro
Baron Samedi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,546 Elo+

VS

Team Averages
Level 27
1,584 SR
1,470 Elo+
Neith
Neith
CoachTT
Neith
Level 29
God Stats
178W - 199L
1,487 SR
Queue Stats
244W - 300L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
OKathulu
Jing Wei
Level 28
God Stats
68W - 65L
1,573 SR
Queue Stats
404W - 371L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
OmegaSmoke
Tsukuyomi
Level 27
God Stats
4W - 2L
1,562 SR
Queue Stats
41W - 40L
1,536 Elo+
Solo
The Morrigan
The Morrigan
Warfunk
The Morrigan
Level 28
God Stats
10W - 7L
1,619 SR
Queue Stats
32W - 35L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
XueMei3
Nu Wa
Level 24
God Stats
7W - 3L
1,681 SR
Queue Stats
82W - 93L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JugzAddict7442
Gilgamesh
16
3 / 14 / 3
10,390
945
16,469
34,049
24,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 7
11,476
1,043
13,041
39,330
51,474
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
15
0 / 8 / 3
9,219
838
1,013
11,403
6,520
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hercules
kingganga
Hercules
17
1 / 5 / 5
10,321
938
9,968
27,681
38,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
mochisdeoro
Baron Samedi
17
7 / 12 / 3
12,063
1,097
19,433
23,639
12,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

31

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoachTT
Neith
18
2 / 2 / 23
11,046
1,004
13,941
12,794
5,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
OKathulu
Jing Wei
20
19 / 0 / 21
15,607
1,419
49,266
17,226
7,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
OmegaSmoke
Tsukuyomi
18
7 / 2 / 22
12,128
1,103
22,685
13,031
8,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Warfunk
The Morrigan
18
14 / 6 / 12
12,905
1,173
21,904
10,293
4,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
XueMei3
Nu Wa
19
4 / 3 / 24
11,806
1,073
18,082
12,076
4,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
148
13
Kills
46
46
Deaths
13
21
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Neith
CoachTT
Neith
2
2
23
6.75
L
Gilgamesh
JugzAddict7442
Gilgamesh
3
14
3
0.32
W
Jing Wei
OKathulu
Jing Wei
19
0
21
29.5
W
Tsukuyomi
OmegaSmoke
Tsukuyomi
7
2
22
9
L
2
7
7
0.79
W
The Morrigan
Warfunk
The Morrigan
14
6
12
3.33
W
Nu Wa
XueMei3
Nu Wa
4
3
24
5.33
L
Kukulkan
0
8
3
0.19
L
Hercules
kingganga
Hercules
1
5
5
0.7
L
Baron Samedi
mochisdeoro
Baron Samedi
7
12
3
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,924
Damage
125,878
136,102
Taken
65,420
134,167
Mitigated
31,327
23,146
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CoachTT
Neith
13,941
7,035
0
1,676
12,794
5,599
0
6,552
6,242
0
24,404
L
Gilgamesh
JugzAddict7442
Gilgamesh
16,469
3,522
693
1,217
34,049
24,794
0
8,872
25,177
0
38,786
W
Jing Wei
OKathulu
Jing Wei
49,266
40,952
0
8,642
17,226
7,890
0
8,716
8,510
0
71,942
W
Tsukuyomi
OmegaSmoke
Tsukuyomi
22,685
7,306
0
156
13,031
8,519
0
6,805
6,226
0
34,377
L
13,041
1,434
2,409
5,375
39,330
51,474
0
10,451
28,879
27,967
0
W
The Morrigan
Warfunk
The Morrigan
21,904
5,834
0
259
10,293
4,526
0
5,357
4,936
30,571
0
W
Nu Wa
XueMei3
Nu Wa
18,082
6,652
1,150
2,666
12,076
4,793
0
6,057
6,019
37,312
0
L
Kukulkan
1,013
436
0
0
11,403
6,520
0
3,964
7,439
7,039
0
L
Hercules
kingganga
Hercules
9,968
1,288
0
5,038
27,681
38,630
0
7,941
19,740
0
30,192
L
Baron Samedi
mochisdeoro
Baron Samedi
19,433
514
2,797
5,617
23,639
12,749
0
8,758
14,881
53,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,469
Gold Earned
63,492
178
Minions Killed
142
3
Camps Cleared
8
903,094
Distance Traveled
976,514
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,046
1,004
22
2
1
185,010
1
L
Gilgamesh
10,390
945
32
3
2
194,778
0
W
Jing Wei
15,607
1,419
46
4
2
215,981
0
W
Tsukuyomi
12,128
1,103
22
2
0
243,108
0
L
Artio
11,476
1,043
27
2
0
231,999
1
W
The Morrigan
12,905
1,173
18
2
2
162,739
2
W
Nu Wa
11,806
1,073
34
3
3
169,676
0
L
Kukulkan
9,219
838
15
1
0
86,282
4
L
Hercules
10,321
938
31
3
0
213,794
0
L
Baron Samedi
12,063
1,097
73
7
1
176,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role