Player Matchup

Neith
Neith
Platinum V
Destroyer033
Neith
Platinum V
Level 160
God Stats
55W - 63L
1,604 SR
Queue Stats
665W - 671L
1,546 MMR
Solo
King Arthur
King Arthur
Gold I
JonaBarrera
King Arthur
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
SuperNothin
Thanatos
Silver II
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 61L
1,501 MMR
Solo
Ymir
Ymir
Platinum IV
TuanSi
Ymir
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
WhosSenpai
Raijin
Gold III
Level 147
God Stats
1W - 0L
1,610 SR
Queue Stats
24W - 19L
1,609 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,543 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,626 SR
1,552 MMR
Nemesis
Nemesis
Bronze III
Kam0ll
Nemesis
Bronze III
Level 63
God Stats
1W - 2L
1,632 SR
Queue Stats
22W - 27L
1,447 MMR
Solo
Kukulkan
Kukulkan
Gold V
Kenkro
Kukulkan
Gold V
Level 65
God Stats
0W - 1L
1,760 SR
Queue Stats
12W - 16L
1,533 MMR
Solo
Anhur
Anhur
Gold I
LvrdB
Anhur
Gold I
Level 39
God Stats
4W - 3L
1,669 SR
Queue Stats
18W - 11L
1,884 MMR
Party 1
Sylvanus
Sylvanus
Gold V
ThonyProU
Sylvanus
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
iSiva
Ares
Gold IV
Level 108
God Stats
3W - 4L
1,570 SR
Queue Stats
80W - 79L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 5
13,952
698
16,943
13,027
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
JonaBarrera
King Arthur
18
4 / 3 / 12
12,874
644
15,020
30,524
27,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
SuperNothin
Thanatos
17
7 / 5 / 4
12,040
602
9,977
19,131
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
TuanSi
Ymir
17
4 / 1 / 15
12,840
642
8,280
16,794
15,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
WhosSenpai
Raijin
20
11 / 2 / 9
13,594
680
17,890
9,902
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaGilgameshTsukuyomiSetTiamat

VS

Bans
ScyllaApolloGuan YuDanzaburouYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kam0ll
Nemesis
12
1 / 7 / 2
7,947
397
3,915
17,079
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Kenkro
Kukulkan
15
4 / 7 / 2
9,519
476
12,408
11,359
4,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
LvrdB
Anhur
16
2 / 7 / 1
9,991
500
10,525
19,714
6,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ThonyProU
Sylvanus
17
4 / 6 / 2
10,010
501
10,270
19,154
22,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
iSiva
Ares
12
0 / 6 / 3
7,831
392
4,547
18,824
14,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
33
Kills
11
11
Deaths
33
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
King Arthur
JonaBarrera
King Arthur
4
3
12
3.33
L
Nemesis
Kam0ll
Nemesis
1
7
2
0.29
L
Kukulkan
Kenkro
Kukulkan
4
7
2
0.71
L
Anhur
LvrdB
Anhur
2
7
1
0.36
W
Thanatos
SuperNothin
Thanatos
7
5
4
1.8
L
Sylvanus
ThonyProU
Sylvanus
4
6
2
0.83
W
Ymir
TuanSi
Ymir
4
1
15
11.5
W
Raijin
WhosSenpai
Raijin
11
2
9
7.75
L
Ares
iSiva
Ares
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,110
Damage
41,665
89,378
Taken
86,130
58,666
Mitigated
53,828
45,100
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,943
6,066
0
6,396
13,027
4,759
5,835
1,566
11,461
0
103,422
W
King Arthur
JonaBarrera
King Arthur
15,020
1,723
0
13,271
30,524
27,454
744
10,939
18,640
0
75,864
L
Nemesis
Kam0ll
Nemesis
3,915
1,134
0
1,764
17,079
6,166
0
4,214
12,671
0
49,879
L
Kukulkan
Kenkro
Kukulkan
12,408
452
0
333
11,359
4,283
0
7,050
4,029
64,954
0
L
Anhur
LvrdB
Anhur
10,525
5,333
0
6,532
19,714
6,275
0
1,848
17,848
0
78,446
W
Thanatos
SuperNothin
Thanatos
9,977
3,210
0
18,059
19,131
7,163
4,973
5,208
13,923
0
83,790
L
Sylvanus
ThonyProU
Sylvanus
10,270
3,143
120
6,915
19,154
22,247
0
3,310
15,772
49,378
8,425
W
Ymir
TuanSi
Ymir
8,280
877
0
3,816
16,794
15,303
342
7,547
9,247
30,475
0
W
Raijin
WhosSenpai
Raijin
17,890
1,540
201
3,357
9,902
3,987
3,258
4,264
5,638
105,220
0
L
Ares
iSiva
Ares
4,547
173
0
2,122
18,824
14,857
0
9,016
9,640
18,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,300
Gold Earned
45,298
669
Minions Killed
470
0
Camps Cleared
0
1,936,532
Distance Traveled
1,684,226
39
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,952
698
174
9
0
373,434
8
W
King Arthur
12,874
644
155
8
0
375,613
5
L
Nemesis
7,947
397
81
4
0
390,466
6
L
Kukulkan
9,519
476
127
6
0
356,702
10
L
Anhur
9,991
500
143
7
0
303,783
2
W
Thanatos
12,040
602
129
6
0
404,885
7
L
Sylvanus
10,010
501
103
5
0
281,928
7
W
Ymir
12,840
642
32
2
0
400,423
11
W
Raijin
13,594
680
179
9
0
382,177
8
L
Ares
7,831
392
16
1
0
351,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role