Player Matchup

Geb
Geb
BatsLeader78601
Geb
Level 62
God Stats
3W - 2L
1,522 SR
Queue Stats
11W - 14L
1,439 Elo+
Party 2
Poseidon
Poseidon
GlaxXBL
Poseidon
Level 109
God Stats
1W - 2L
1,298 SR
Queue Stats
132W - 108L
1,543 Elo+
Solo
Ne Zha
Ne Zha
ISeeYouShowering
Ne Zha
Level 88
God Stats
6W - 9L
1,484 SR
Queue Stats
341W - 303L
1,561 Elo+
Party 2
Tiamat
Tiamat
Kentiepoo08
Tiamat
Level 160
God Stats
22W - 23L
1,556 SR
Queue Stats
676W - 661L
1,550 Elo+
Solo
Vamana
Vamana
ScoutDanny
Vamana
Level 94
God Stats
7W - 13L
1,409 SR
Queue Stats
415W - 421L
1,549 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,528 Elo+

VS

Team Averages
Level 94
1,527 SR
1,595 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Astoriaあ
Cerberus
Level 94
God Stats
43W - 24L
1,597 SR
Queue Stats
155W - 140L
1,539 Elo+
Party 1
Sol
Sol
DsxDarthVader
Sol
Level 123
God Stats
12W - 10L
1,445 SR
Queue Stats
175W - 181L
1,562 Elo+
Party 1
Bellona
Bellona
ItsKingKiy
Bellona
Level 89
God Stats
6W - 0L
1,638 SR
Queue Stats
23W - 7L
1,824 Elo+
Solo
Rama
Rama
Prospectic
Rama
Level 103
God Stats
6W - 5L
1,456 SR
Queue Stats
345W - 322L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
4,275
389
673
2,532
712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
GlaxXBL
Poseidon
10
0 / 3 / 0
5,791
526
3,814
5,702
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 1
6,625
602
5,260
6,619
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
1 / 2 / 4
5,600
509
6,623
5,841
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
ScoutDanny
Vamana
9
0 / 3 / 1
5,359
487
3,655
8,650
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 2
6,145
559
3,159
6,044
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Astoriaあ
Cerberus
8
0 / 3 / 3
5,506
501
2,643
9,837
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 1
6,767
615
4,211
4,959
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
ItsKingKiy
Bellona
12
4 / 1 / 0
7,240
658
6,861
7,744
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 0
5,864
533
2,020
6,187
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
9
9
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
W
Cerberus
Astoriaあ
Cerberus
0
3
3
0.5
L
0
0
1
0.5
W
2
0
1
2.5
L
Poseidon
GlaxXBL
Poseidon
0
3
0
0
L
5
1
1
5.5
W
Bellona
ItsKingKiy
Bellona
4
1
0
4
L
Tiamat
1
2
4
1.5
W
2
2
0
1
L
Vamana
ScoutDanny
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
18,894
29,344
Taken
34,771
11,096
Mitigated
13,395
12,272
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,159
1,007
0
2,677
6,044
2,429
0
1,483
4,485
0
33,405
W
Cerberus
Astoriaあ
Cerberus
2,643
343
234
4,319
9,837
3,395
0
5,060
4,773
15,573
0
L
673
0
0
1,060
2,532
712
0
768
1,764
5,609
0
W
4,211
1,565
0
3,303
4,959
1,354
1,261
2,252
2,485
44,168
0
L
Poseidon
GlaxXBL
Poseidon
3,814
570
0
1,731
5,702
1,814
0
3,597
2,105
35,372
0
L
5,260
1,824
0
3,397
6,619
1,962
0
676
5,943
0
35,084
W
Bellona
ItsKingKiy
Bellona
6,861
3,887
0
5,417
7,744
4,623
550
0
7,744
0
44,587
L
Tiamat
6,623
1,148
0
3,022
5,841
2,789
546
1,813
4,028
30,639
0
W
2,020
1,818
0
1,866
6,187
1,594
0
2,013
4,174
0
31,096
L
Vamana
ScoutDanny
Vamana
3,655
2,034
0
3,062
8,650
3,819
0
0
8,650
0
24,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
31,522
278
Minions Killed
381
0
Camps Cleared
0
917,487
Distance Traveled
1,048,734
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,145
559
79
7
0
227,175
2
W
Cerberus
5,506
501
43
4
0
200,502
1
L
Geb
4,275
389
12
1
0
75,037
2
W
Sol
6,767
615
99
9
0
198,653
5
L
Poseidon
5,791
526
75
7
0
201,346
3
L
Ne Zha
6,625
602
70
6
0
228,614
1
W
Bellona
7,240
658
97
9
0
241,871
2
L
Tiamat
5,600
509
58
5
0
184,445
0
W
Rama
5,864
533
63
6
0
180,533
1
L
Vamana
5,359
487
63
6
0
228,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role