Player Matchup

Ne Zha
Ne Zha
KapinhoManin
Ne Zha
Level 23
God Stats
3W - 3L
1,247 SR
Queue Stats
22W - 25L
1,604 Elo+
Party 2
Hachiman
Hachiman
MaikelJoJo
Hachiman
Level 17
God Stats
2W - 2L
1,573 SR
Queue Stats
10W - 13L
1,520 Elo+
Party 2
Bellona
Bellona
TetaPrieta
Bellona
Level 26
God Stats
5W - 5L
1,474 SR
Queue Stats
30W - 26L
1,600 Elo+
Party 2
Ares
Ares
angelobert
Ares
Level 89
God Stats
1W - 2L
1,833 SR
Queue Stats
9W - 16L
1,718 Elo+
Party 2
Olorun
Olorun
seniorpink22
Olorun
Level 8
God Stats
2W - 2L
1,662 SR
Queue Stats
7W - 5L
1,669 Elo+
Party 2
Team Averages
Level 33
1,558 SR
1,622 Elo+

VS

Team Averages
Level 17
1,502 SR
1,617 Elo+
Medusa
Medusa
Asistiks
Medusa
Level 17
God Stats
8W - 7L
1,514 SR
Queue Stats
37W - 21L
1,670 Elo+
Party 1
Sun Wukong
Sun Wukong
G1amorou
Sun Wukong
Level 27
God Stats
2W - 1L
1,573 SR
Queue Stats
108W - 95L
1,628 Elo+
Solo
Ymir
Ymir
LowRezTodesBerg
Ymir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 50L
1,528 Elo+
Solo
Nemesis
Nemesis
N14key
Nemesis
Level 26
God Stats
90W - 60L
1,618 SR
Queue Stats
109W - 70L
1,650 Elo+
Party 1
Eset
Eset
SengDude
Eset
Level 10
God Stats
4W - 0L
1,303 SR
Queue Stats
43W - 34L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 5 / 1
5,168
470
1,148
8,636
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
MaikelJoJo
Hachiman
9
1 / 4 / 1
5,064
460
1,597
5,372
1,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
TetaPrieta
Bellona
10
1 / 2 / 0
5,472
497
5,546
9,103
5,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,654
514
2,856
6,563
2,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
9
1 / 6 / 0
5,296
481
2,860
7,624
2,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asistiks
Medusa
10
3 / 2 / 3
6,091
554
5,100
5,551
1,773
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
G1amorou
Sun Wukong
13
2 / 0 / 1
7,529
684
6,369
8,225
5,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 6
6,757
614
3,976
5,752
3,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
N14key
Nemesis
12
6 / 1 / 2
7,300
664
3,866
5,593
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
12
7 / 2 / 2
7,521
684
7,652
5,548
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
20
20
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Asistiks
Medusa
3
2
3
2.25
W
Sun Wukong
G1amorou
Sun Wukong
2
0
1
2.5
L
Ne Zha
0
5
1
0.1
W
2
0
6
5
L
Hachiman
MaikelJoJo
Hachiman
1
4
1
0.38
W
Nemesis
N14key
Nemesis
6
1
2
7
W
Eset
7
2
2
4
L
Bellona
TetaPrieta
Bellona
1
2
0
0.5
L
1
3
1
0.5
L
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,007
Damage
26,963
37,298
Taken
30,669
13,936
Mitigated
14,940
5,628
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Asistiks
Medusa
5,100
2,527
0
1,904
5,551
1,773
468
1,493
4,058
0
33,709
W
Sun Wukong
G1amorou
Sun Wukong
6,369
1,662
0
2,764
8,225
5,476
418
0
8,225
0
50,459
L
Ne Zha
1,148
224
0
2,301
8,636
2,293
0
1,561
6,989
0
20,876
W
3,976
977
0
2,077
5,752
3,221
105
1,239
4,513
19,952
0
L
Hachiman
MaikelJoJo
Hachiman
1,597
888
0
954
5,372
1,128
0
1,410
3,927
0
15,768
W
Nemesis
N14key
Nemesis
3,866
1,641
0
503
5,593
2,446
53
124
5,469
0
39,935
W
Eset
7,652
792
0
936
5,548
2,024
1,182
2,860
2,688
34,485
0
L
Bellona
TetaPrieta
Bellona
5,546
2,629
0
990
9,103
5,171
0
0
9,103
0
25,505
L
2,856
78
0
436
6,563
2,947
0
2,164
4,399
14,397
0
L
Olorun
2,860
1,536
0
947
7,624
2,397
260
6,004
1,252
26,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
35,198
195
Minions Killed
364
0
Camps Cleared
0
936,956
Distance Traveled
1,046,236
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,091
554
54
5
0
184,041
2
W
Sun Wukong
7,529
684
114
10
0
209,257
5
L
Ne Zha
5,168
470
49
4
0
195,615
1
W
Ymir
6,757
614
34
3
0
221,941
3
L
Hachiman
5,064
460
39
4
0
160,046
1
W
Nemesis
7,300
664
82
7
0
245,252
2
W
Eset
7,521
684
80
7
0
185,745
2
L
Bellona
5,472
497
49
4
0
207,187
1
L
Ares
5,654
514
14
1
0
184,210
3
L
Olorun
5,296
481
44
4
0
189,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role