Player Matchup

Jormungandr
Jormungandr
Lt_Stoned
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Party 1
Gilgamesh
Gilgamesh
StayAway-4-2-0
Gilgamesh
Level 27
God Stats
1W - 0L
1,254 SR
Queue Stats
4W - 3L
1,511 Elo+
Party 1
Baba Yaga
Baba Yaga
UnrelentingTruth
Baba Yaga
Level 49
God Stats
5W - 0L
1,939 SR
Queue Stats
423W - 243L
1,702 Elo+
Party 2
Mercury
Mercury
VIonejesse
Mercury
Level 18
God Stats
16W - 16L
1,517 SR
Queue Stats
151W - 85L
1,668 Elo+
Party 2
Xbalanque
Xbalanque
numa888
Xbalanque
Level 14
God Stats
4W - 3L
1,942 SR
Queue Stats
124W - 76L
1,604 Elo+
Party 2
Team Averages
Level 23
1,630 SR
1,554 Elo+

VS

Team Averages
Level 24
1,504 SR
1,527 Elo+
Skadi
Skadi
Cainisable
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Jp226NiN
Cupid
Level 29
God Stats
18W - 14L
1,610 SR
Queue Stats
83W - 84L
1,498 Elo+
Solo
Cabrakan
Cabrakan
Phidoan
Cabrakan
Level 27
God Stats
8W - 5L
1,684 SR
Queue Stats
87W - 68L
1,603 Elo+
Solo
Ares
Ares
RayosDelTrueno
Ares
Level 7
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 2L
1,565 Elo+
Solo
Olorun
Olorun
Stinkat
Olorun
Level 28
God Stats
8W - 7L
1,463 SR
Queue Stats
29W - 46L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lt_Stoned
Jormungandr
14
4 / 2 / 1
8,729
436
2,592
10,476
6,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
StayAway-4-2-0
Gilgamesh
14
3 / 1 / 9
9,170
459
7,753
7,737
4,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
20
15 / 2 / 6
12,836
642
26,440
17,016
7,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
VIonejesse
Mercury
19
12 / 4 / 7
11,883
594
11,287
15,145
7,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
numa888
Xbalanque
16
5 / 4 / 2
10,525
526
8,478
15,563
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
4 / 4 / 3
9,443
472
11,817
10,288
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Jp226NiN
Cupid
18
4 / 5 / 2
11,416
571
10,299
17,325
6,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Phidoan
Cabrakan
16
4 / 7 / 3
10,454
523
10,710
19,329
11,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 15 / 1
6,411
321
1,163
16,416
6,151
Olorun
Stinkat
Olorun
14
0 / 9 / 4
8,585
429
4,910
13,365
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
39
Kills
12
13
Deaths
40
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
4
3
1.38
L
Cupid
Jp226NiN
Cupid
4
5
2
1
W
Jormungandr
Lt_Stoned
Jormungandr
4
2
1
2.25
L
Cabrakan
Phidoan
Cabrakan
4
7
3
0.79
L
0
15
1
0.03
W
Gilgamesh
StayAway-4-2-0
Gilgamesh
3
1
9
7.5
L
Olorun
Stinkat
Olorun
0
9
4
0.22
W
Baba Yaga
15
2
6
9
W
Mercury
VIonejesse
Mercury
12
4
7
3.88
W
Xbalanque
numa888
Xbalanque
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,550
Damage
38,899
65,937
Taken
76,723
30,401
Mitigated
33,857
12,038
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
11,817
5,139
0
0
10,288
5,088
0
3,133
7,102
0
35,417
L
Cupid
Jp226NiN
Cupid
10,299
7,683
69
6,173
17,325
6,561
228
3,893
13,316
0
69,570
W
Jormungandr
Lt_Stoned
Jormungandr
2,592
885
0
272
10,476
6,111
810
678
9,798
29,235
0
L
Cabrakan
Phidoan
Cabrakan
10,710
1,362
0
2,522
19,329
11,220
0
10,142
8,820
67,035
0
L
1,163
160
0
0
16,416
6,151
491
3,469
12,899
17,336
0
W
Gilgamesh
StayAway-4-2-0
Gilgamesh
7,753
1,372
0
1,120
7,737
4,425
1,053
1,654
6,043
0
33,245
L
Olorun
Stinkat
Olorun
4,910
2,266
190
2,376
13,365
4,837
494
7,597
5,554
45,126
0
W
Baba Yaga
26,440
1,187
0
4,181
17,016
7,500
0
6,186
10,652
104,434
0
W
Mercury
VIonejesse
Mercury
11,287
7,048
0
1,020
15,145
7,065
576
3,547
11,410
0
83,025
W
Xbalanque
numa888
Xbalanque
8,478
5,521
0
5,445
15,563
5,300
1,057
4,261
11,251
0
59,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,143
Gold Earned
46,309
537
Minions Killed
399
0
Camps Cleared
0
1,868,538
Distance Traveled
1,716,356
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,443
472
52
3
0
397,902
3
L
Cupid
11,416
571
120
6
0
346,704
6
W
Jormungandr
8,729
436
55
3
0
353,016
2
L
Cabrakan
10,454
523
109
5
0
338,610
2
L
Ares
6,411
321
24
1
0
301,956
2
W
Gilgamesh
9,170
459
64
3
0
425,840
4
L
Olorun
8,585
429
94
5
0
331,184
9
W
Baba Yaga
12,836
642
182
9
0
374,302
4
W
Mercury
11,883
594
132
7
0
397,431
5
W
Xbalanque
10,525
526
104
5
0
317,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role