Player Matchup

Gilgamesh
Gilgamesh
DyeFrauwnn
Gilgamesh
Level 87
God Stats
6W - 1L
2,017 SR
Queue Stats
110W - 35L
1,929 Elo+
Party 1
Kuzenbo
Kuzenbo
Kyokugenfightoo
Kuzenbo
Level 120
God Stats
3W - 1L
1,761 SR
Queue Stats
109W - 26L
1,922 Elo+
Party 1
Cernunnos
Cernunnos
LeGrandKev
Cernunnos
Level 107
God Stats
2W - 0L
1,823 SR
Queue Stats
123W - 27L
1,961 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RemiBoyz14
Tsukuyomi
Level 49
God Stats
2W - 0L
1,736 SR
Queue Stats
116W - 25L
1,882 Elo+
Party 1
Baba Yaga
Baba Yaga
Wazwomp
Baba Yaga
Level 81
God Stats
3W - 0L
1,938 SR
Queue Stats
127W - 39L
1,873 Elo+
Party 1
Team Averages
Level 89
1,855 SR
1,913 Elo+

VS

Team Averages
Level 81
1,717 SR
1,677 Elo+
Nu Wa
Nu Wa
CrawlingYakub
Nu Wa
Level 129
God Stats
6W - 1L
1,896 SR
Queue Stats
31W - 11L
1,757 Elo+
Party 2
Kukulkan
Kukulkan
Kanae_Noona
Kukulkan
Level 60
God Stats
0W - 1L
1,759 SR
Queue Stats
16W - 24L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SamuraiShamu
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,847 SR
Queue Stats
39W - 17L
1,765 Elo+
Party 2
King Arthur
King Arthur
SlopyMcFlopy910
King Arthur
Level 24
God Stats
0W - 2L
1,414 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
thebigquiche
Cabrakan
Level 43
God Stats
0W - 1L
1,667 SR
Queue Stats
57W - 15L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DyeFrauwnn
Gilgamesh
16
5 / 3 / 9
9,676
806
9,304
10,303
6,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 1 / 15
9,024
752
6,445
9,115
7,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
LeGrandKev
Cernunnos
17
2 / 0 / 7
9,324
777
10,035
10,838
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RemiBoyz14
Tsukuyomi
14
1 / 3 / 12
8,266
689
6,044
10,011
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Wazwomp
Baba Yaga
17
11 / 0 / 7
11,574
965
17,929
6,211
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,463
705
9,128
8,937
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Kanae_Noona
Kukulkan
14
0 / 4 / 2
7,203
600
4,245
8,688
3,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SamuraiShamu
Ah Muzen Cab
16
3 / 2 / 2
9,346
779
11,290
12,715
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SlopyMcFlopy910
King Arthur
12
0 / 6 / 2
6,820
568
1,267
10,465
4,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
thebigquiche
Cabrakan
14
2 / 4 / 3
8,747
729
8,114
13,777
14,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
19
Kills
7
7
Deaths
19
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Gilgamesh
DyeFrauwnn
Gilgamesh
5
3
9
3.17
L
Kukulkan
Kanae_Noona
Kukulkan
0
4
2
0.25
W
0
1
15
7.5
W
Cernunnos
LeGrandKev
Cernunnos
2
0
7
5.5
W
Tsukuyomi
RemiBoyz14
Tsukuyomi
1
3
12
2.33
L
Ah Muzen Cab
SamuraiShamu
Ah Muzen Cab
3
2
2
2
L
King Arthur
SlopyMcFlopy910
King Arthur
0
6
2
0.17
W
Baba Yaga
Wazwomp
Baba Yaga
11
0
7
14.5
L
Cabrakan
thebigquiche
Cabrakan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,757
Damage
34,044
46,478
Taken
54,582
25,667
Mitigated
31,749
11,633
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,128
1,858
0
490
8,937
3,178
1
4,966
3,721
34,185
0
W
Gilgamesh
DyeFrauwnn
Gilgamesh
9,304
1,466
0
865
10,303
6,648
144
4,410
5,663
0
38,294
L
Kukulkan
Kanae_Noona
Kukulkan
4,245
374
615
1,029
8,688
3,424
0
4,738
3,848
27,258
0
W
6,445
1,949
0
907
9,115
7,937
261
4,379
4,635
14,969
0
W
Cernunnos
LeGrandKev
Cernunnos
10,035
5,059
0
5,243
10,838
4,515
659
4,599
6,091
0
52,213
W
Tsukuyomi
RemiBoyz14
Tsukuyomi
6,044
1,220
0
930
10,011
3,957
480
5,531
4,260
0
17,803
L
Ah Muzen Cab
SamuraiShamu
Ah Muzen Cab
11,290
5,511
0
5,263
12,715
5,477
0
4,369
8,278
0
45,719
L
King Arthur
SlopyMcFlopy910
King Arthur
1,267
0
0
757
10,465
4,810
1
4,287
5,912
0
8,236
W
Baba Yaga
Wazwomp
Baba Yaga
17,929
696
238
3,450
6,211
2,610
568
1,980
4,065
41,688
0
L
Cabrakan
thebigquiche
Cabrakan
8,114
1,108
0
959
13,777
14,860
0
5,238
8,273
12,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,864
Gold Earned
40,579
310
Minions Killed
253
8
Camps Cleared
7
1,254,289
Distance Traveled
1,073,357
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,463
705
65
5
1
215,404
2
W
Gilgamesh
9,676
806
67
6
1
255,393
1
L
Kukulkan
7,203
600
67
6
0
211,551
0
W
Kuzenbo
9,024
752
20
2
0
272,157
1
W
Cernunnos
9,324
777
109
9
4
214,603
0
W
Tsukuyomi
8,266
689
34
3
1
261,488
5
L
Ah Muzen Cab
9,346
779
97
8
3
231,135
3
L
King Arthur
6,820
568
13
1
1
204,239
2
W
Baba Yaga
11,574
965
80
7
2
250,648
0
L
Cabrakan
8,747
729
11
1
2
211,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role