Player Matchup

Izanami
Izanami
Dankenstein PhD
Izanami
Level 24
God Stats
13W - 7L
1,655 SR
Queue Stats
49W - 50L
1,487 Elo+
Party 1
King Arthur
King Arthur
Divin3Carbine
King Arthur
Level 83
God Stats
21W - 33L
1,426 SR
Queue Stats
457W - 420L
1,558 Elo+
Party 1
Chang'e
Chang'e
What4na55
Chang'e
Level 89
God Stats
25W - 14L
1,528 SR
Queue Stats
364W - 303L
1,608 Elo+
Party 1
Team Averages
Level 65
1,536 SR
1,551 Elo+

VS

Team Averages
Level 41
1,581 SR
1,312 Elo+
Susano
Susano
DreamWrld-_-Kid
Susano
Level 29
God Stats
8W - 8L
1,476 SR
Queue Stats
263W - 353L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VerifiedJhitt
Kumbhakarna
Level 80
God Stats
2W - 2L
1,767 SR
Queue Stats
133W - 213L
1,361 Elo+
Party 2
Zeus
Zeus
theJuggernaut19
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 15
8,533
776
4,665
7,719
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Divin3Carbine
King Arthur
11
6 / 2 / 10
8,915
810
7,389
11,468
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
What4na55
Chang'e
13
11 / 0 / 7
10,281
935
9,204
7,116
2,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,309
664
8,573
10,878
3,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
VerifiedJhitt
Kumbhakarna
11
1 / 2 / 2
7,523
684
2,937
8,965
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
1 / 10 / 0
6,325
575
3,077
7,954
1,791
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
4
4
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
W
King Arthur
Divin3Carbine
King Arthur
6
2
10
5.5
L
2
7
2
0.43
L
Kumbhakarna
VerifiedJhitt
Kumbhakarna
1
2
2
1
W
Chang'e
What4na55
Chang'e
11
0
7
14.5
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
14,587
26,303
Taken
27,797
12,473
Mitigated
10,625
13,548
Healing
825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,665
3,895
530
1,692
7,719
2,627
1,931
2,412
5,307
0
28,420
W
King Arthur
Divin3Carbine
King Arthur
7,389
1,383
0
3,728
11,468
7,367
424
2,058
9,410
0
24,272
L
8,573
707
0
0
10,878
3,585
0
4,819
5,939
0
23,277
L
Kumbhakarna
VerifiedJhitt
Kumbhakarna
2,937
223
0
825
8,965
5,249
0
2,117
6,608
16,316
0
W
Chang'e
What4na55
Chang'e
9,204
864
3,495
4,103
7,116
2,479
679
1,887
5,229
34,611
0
L
3,077
263
0
0
7,954
1,791
0
2,335
5,439
8,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,729
Gold Earned
21,157
128
Minions Killed
54
0
Camps Cleared
0
591,070
Distance Traveled
480,534
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,533
776
53
5
0
185,326
0
W
King Arthur
8,915
810
32
3
0
191,488
1
L
Susano
7,309
664
27
2
0
162,323
0
L
Kumbhakarna
7,523
684
21
2
0
205,574
1
W
Chang'e
10,281
935
43
4
0
214,256
0
L
Zeus
6,325
575
6
1
0
112,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role