Player Matchup

Anubis
Anubis
Axel777V2
Anubis
Level 27
God Stats
1W - 0L
1,321 SR
Queue Stats
23W - 4L
1,860 Elo+
Party 1
Pele
Pele
DragmireRose
Pele
Level 143
God Stats
3W - 0L
1,802 SR
Queue Stats
133W - 109L
1,553 Elo+
Party 1
Nemesis
Nemesis
ElDonaldTrump
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,691 Elo+
Solo
Bellona
Bellona
Xxsasaruler2XD
Bellona
Level 8
God Stats
3W - 1L
1,686 SR
Queue Stats
27W - 12L
1,546 Elo+
Party 1
Loki
Loki
zzzd9255qqq98
Loki
Level 18
God Stats
12W - 5L
1,855 SR
Queue Stats
23W - 13L
1,655 Elo+
Solo
Team Averages
Level 43
1,633 SR
1,661 Elo+

VS

Team Averages
Level 23
1,510 SR
1,592 Elo+
Izanami
Izanami
CherryCaro
Izanami
Level 26
God Stats
5W - 13L
1,577 SR
Queue Stats
200W - 233L
1,517 Elo+
Solo
Cthulhu
Cthulhu
DaddyRa1n
Cthulhu
Level 19
God Stats
27W - 26L
1,396 SR
Queue Stats
100W - 90L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LoganLats
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,659 Elo+
Solo
Ah Puch
Ah Puch
PoisoneneV
Ah Puch
Level 15
God Stats
10W - 13L
1,519 SR
Queue Stats
198W - 175L
1,607 Elo+
Solo
Merlin
Merlin
kaisertim
Merlin
Level 25
God Stats
33W - 28L
1,560 SR
Queue Stats
183W - 139L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Axel777V2
Anubis
20
7 / 6 / 16
14,450
1,112
16,356
17,833
10,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 4 / 16
15,688
1,207
19,969
17,542
7,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
20
7 / 4 / 15
14,463
1,113
11,924
17,818
7,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 6 / 20
15,070
1,159
20,801
23,293
26,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 6 / 11
15,532
1,195
30,743
16,544
7,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CherryCaro
Izanami
19
4 / 10 / 9
13,128
1,010
10,579
21,475
7,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DaddyRa1n
Cthulhu
20
3 / 8 / 18
13,866
1,067
13,750
25,233
27,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
LoganLats
Ah Muzen Cab
20
4 / 12 / 10
13,537
1,041
18,597
21,933
7,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
PoisoneneV
Ah Puch
20
5 / 6 / 14
14,249
1,096
17,359
14,852
6,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
kaisertim
Merlin
20
10 / 10 / 6
15,328
1,179
25,138
21,298
8,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
83
46
Kills
26
26
Deaths
46
78
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anubis
Axel777V2
Anubis
7
6
16
2.5
L
Izanami
CherryCaro
Izanami
4
10
9
0.85
L
Cthulhu
DaddyRa1n
Cthulhu
3
8
18
1.5
W
10
4
16
4.5
W
Nemesis
7
4
15
3.63
L
Ah Muzen Cab
LoganLats
Ah Muzen Cab
4
12
10
0.75
L
Ah Puch
PoisoneneV
Ah Puch
5
6
14
2
W
9
6
20
3.17
L
Merlin
kaisertim
Merlin
10
10
6
1.3
W
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,793
Damage
85,423
93,030
Taken
104,791
59,207
Mitigated
57,826
14,494
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Axel777V2
Anubis
16,356
110
236
7,788
17,833
10,314
0
11,961
5,872
44,284
0
L
Izanami
CherryCaro
Izanami
10,579
5,878
0
527
21,475
7,837
0
2,536
18,637
0
27,660
L
Cthulhu
DaddyRa1n
Cthulhu
13,750
857
189
0
25,233
27,047
0
7,270
17,963
44,465
0
W
19,969
5,487
0
3,521
17,542
7,831
0
10,068
7,474
0
62,045
W
Nemesis
11,924
5,142
0
1,044
17,818
7,719
0
9,485
6,641
1,073
27,251
L
Ah Muzen Cab
LoganLats
Ah Muzen Cab
18,597
10,030
159
2,348
21,933
7,972
0
3,218
18,395
0
41,596
L
Ah Puch
PoisoneneV
Ah Puch
17,359
1,292
0
411
14,852
6,145
0
1,815
12,957
59,686
0
W
20,801
5,188
0
947
23,293
26,107
0
15,770
7,523
0
33,033
L
Merlin
kaisertim
Merlin
25,138
807
194
489
21,298
8,825
0
1,741
19,397
38,434
0
W
30,743
14,811
0
958
16,544
7,236
0
8,963
7,581
0
52,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,203
Gold Earned
70,108
275
Minions Killed
273
13
Camps Cleared
6
1,304,483
Distance Traveled
1,224,958
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,450
1,112
71
5
1
222,433
0
L
Izanami
13,128
1,010
39
3
1
251,028
0
L
Cthulhu
13,866
1,067
64
5
1
259,549
0
W
Pele
15,688
1,207
100
8
3
272,841
0
W
Nemesis
14,463
1,113
36
3
3
289,173
0
L
Ah Muzen Cab
13,537
1,041
55
4
1
227,000
1
L
Ah Puch
14,249
1,096
89
7
0
239,531
0
W
Bellona
15,070
1,159
21
2
1
264,486
0
L
Merlin
15,328
1,179
26
2
3
247,850
0
W
Loki
15,532
1,195
47
4
5
255,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role