Player Matchup

Gilgamesh
Gilgamesh
Botkush420
Gilgamesh
Level 30
God Stats
3W - 7L
1,481 SR
Queue Stats
76W - 63L
1,571 Elo+
Solo
Agni
Agni
FCCubic
Agni
Level 160
God Stats
8W - 7L
1,482 SR
Queue Stats
473W - 469L
1,534 Elo+
Solo
King Arthur
King Arthur
Lortie42
King Arthur
Level 48
God Stats
1W - 1L
1,544 SR
Queue Stats
10W - 8L
1,446 Elo+
Party 3
Pele
Pele
SixtyLyric
Pele
Level 84
God Stats
10W - 3L
1,699 SR
Queue Stats
67W - 48L
1,696 Elo+
Party 3
Olorun
Olorun
Vice64
Olorun
Level 155
God Stats
5W - 1L
1,687 SR
Queue Stats
52W - 45L
1,549 Elo+
Solo
Team Averages
Level 95
1,579 SR
1,559 Elo+

VS

Team Averages
Level 96
1,446 SR
1,432 Elo+
Khepri
Khepri
Macneciio6745
Khepri
Level 159
God Stats
0W - 1L
1,280 SR
Queue Stats
23W - 33L
1,474 Elo+
Party 1
Artemis
Artemis
Nordic13
Artemis
Level 55
God Stats
2W - 7L
1,298 SR
Queue Stats
18W - 37L
1,341 Elo+
Solo
Pele
Pele
ReterXis
Pele
Level 132
God Stats
3W - 9L
1,499 SR
Queue Stats
44W - 43L
1,600 Elo+
Party 1
Arachne
Arachne
So May It Be
Arachne
Level 120
God Stats
2W - 1L
1,659 SR
Queue Stats
5W - 9L
1,362 Elo+
Party 2
Chang'e
Chang'e
XXMrsKittyCatXX
Chang'e
Level 16
God Stats
2W - 5L
1,495 SR
Queue Stats
2W - 7L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Botkush420
Gilgamesh
14
1 / 0 / 9
7,833
712
4,391
7,138
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
FCCubic
Agni
15
5 / 1 / 10
9,091
826
9,493
5,641
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Lortie42
King Arthur
14
4 / 2 / 7
8,583
780
7,632
9,930
5,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 3 / 6
8,431
766
7,483
8,599
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Vice64
Olorun
15
4 / 0 / 8
9,179
834
10,367
8,452
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,942
722
2,577
8,094
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Nordic13
Artemis
12
0 / 2 / 3
6,276
571
6,472
6,799
2,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
1 / 5 / 3
7,353
668
8,085
11,273
3,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
So May It Be
Arachne
13
3 / 6 / 1
7,916
720
5,121
11,285
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 3
6,333
576
4,811
6,547
2,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
18
Kills
6
6
Deaths
18
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Botkush420
Gilgamesh
1
0
9
5.5
W
Agni
FCCubic
Agni
5
1
10
10
W
King Arthur
Lortie42
King Arthur
4
2
7
3.75
L
2
1
2
3
L
Artemis
Nordic13
Artemis
0
2
3
0.75
L
Pele
1
5
3
0.5
W
4
3
6
2.33
L
Arachne
So May It Be
Arachne
3
6
1
0.58
W
Olorun
Vice64
Olorun
4
0
8
8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,366
Damage
27,066
39,760
Taken
43,998
19,491
Mitigated
18,343
15,293
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Botkush420
Gilgamesh
4,391
404
0
4,270
7,138
4,463
359
1,448
5,690
0
19,012
W
Agni
FCCubic
Agni
9,493
795
0
724
5,641
2,287
210
926
4,715
29,833
0
W
King Arthur
Lortie42
King Arthur
7,632
1,116
0
2,028
9,930
5,471
1
1,880
8,050
0
17,939
L
2,577
0
0
986
8,094
4,689
0
3,614
4,238
9,219
0
L
Artemis
Nordic13
Artemis
6,472
473
0
769
6,799
2,306
0
3,652
2,887
0
15,291
L
Pele
8,085
899
0
1,831
11,273
3,962
0
3,788
7,271
0
30,145
W
7,483
1,715
0
1,614
8,599
3,491
202
1,418
7,181
0
28,290
L
Arachne
So May It Be
Arachne
5,121
3,462
0
1,703
11,285
5,008
0
4,814
6,289
0
15,511
W
Olorun
Vice64
Olorun
10,367
4,970
1,900
4,757
8,452
3,779
92
2,028
6,424
39,021
0
L
4,811
497
969
1,528
6,547
2,378
1
3,408
3,063
16,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,117
Gold Earned
35,820
269
Minions Killed
151
11
Camps Cleared
3
1,097,031
Distance Traveled
986,959
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,833
712
45
4
2
234,361
4
W
Agni
9,091
826
63
6
3
217,194
2
W
King Arthur
8,583
780
23
2
0
214,502
0
L
Khepri
7,942
722
14
1
0
218,584
3
L
Artemis
6,276
571
22
2
1
188,649
3
L
Pele
7,353
668
59
5
1
203,550
3
W
Pele
8,431
766
56
5
2
223,543
0
L
Arachne
7,916
720
28
3
1
201,435
1
W
Olorun
9,179
834
82
7
4
207,431
2
L
Chang'e
6,333
576
28
3
0
174,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role