Player Matchup

Baron Samedi
Baron Samedi
NinJaPleB
Baron Samedi
Level 111
God Stats
21W - 14L
1,450 SR
Queue Stats
482W - 496L
1,448 Elo+
Solo
Ullr
Ullr
NinjaSky_20
Ullr
Level 70
God Stats
12W - 26L
1,311 SR
Queue Stats
103W - 142L
1,361 Elo+
Party 1
Persephone
Persephone
Surrender024
Persephone
Level 95
God Stats
3W - 4L
1,504 SR
Queue Stats
226W - 236L
1,424 Elo+
Party 1
Mercury
Mercury
XxFATSOHAHAHAxX
Mercury
Level 103
God Stats
4W - 3L
1,589 SR
Queue Stats
49W - 36L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
e23061996
Cthulhu
Level 87
God Stats
8W - 2L
1,618 SR
Queue Stats
297W - 315L
1,456 Elo+
Solo
Team Averages
Level 93
1,494 SR
1,452 Elo+

VS

Team Averages
Level 68
1,542 SR
1,454 Elo+
King Arthur
King Arthur
Gmoney8776
King Arthur
Level 77
God Stats
1W - 2L
1,353 SR
Queue Stats
136W - 142L
1,441 Elo+
Solo
Nemesis
Nemesis
Incoglitos
Nemesis
Level 49
God Stats
3W - 5L
1,654 SR
Queue Stats
39W - 44L
1,460 Elo+
Party 2
Janus
Janus
NoLagPlease37
Janus
Level 44
God Stats
1W - 2L
1,707 SR
Queue Stats
11W - 13L
1,435 Elo+
Party 2
Athena
Athena
SharpShooter8os
Athena
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 238L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
StevenChilton
Baron Samedi
Level 102
God Stats
6W - 13L
1,496 SR
Queue Stats
615W - 704L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NinJaPleB
Baron Samedi
16
7 / 2 / 5
9,861
519
9,961
8,590
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 2 / 6
9,173
483
6,420
8,771
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Surrender024
Persephone
15
5 / 4 / 4
10,000
526
7,616
9,316
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 4 / 6
11,387
599
13,471
11,923
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
e23061996
Cthulhu
15
3 / 4 / 5
9,957
524
12,069
18,954
13,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gmoney8776
King Arthur
14
3 / 5 / 2
8,941
471
13,310
22,713
10,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Incoglitos
Nemesis
17
5 / 3 / 5
10,344
544
6,066
10,348
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 4
8,208
432
6,329
10,890
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 3
8,678
457
4,602
16,485
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
StevenChilton
Baron Samedi
13
3 / 7 / 3
8,381
441
6,711
11,177
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
27
Kills
16
16
Deaths
27
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gmoney8776
King Arthur
3
5
2
0.8
L
Nemesis
Incoglitos
Nemesis
5
3
5
2.5
W
Baron Samedi
NinJaPleB
Baron Samedi
7
2
5
4.75
W
3
2
6
3
L
1
6
4
0.5
L
4
6
3
0.92
L
Baron Samedi
StevenChilton
Baron Samedi
3
7
3
0.64
W
Persephone
Surrender024
Persephone
5
4
4
1.75
W
9
4
6
3
W
Cthulhu
e23061996
Cthulhu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,537
Damage
37,018
57,554
Taken
71,613
30,653
Mitigated
36,268
19,791
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gmoney8776
King Arthur
13,310
2,061
0
8,534
22,713
10,897
501
10,028
11,831
0
54,226
L
Nemesis
Incoglitos
Nemesis
6,066
2,111
0
2,398
10,348
5,959
0
3,346
6,818
0
74,622
W
Baron Samedi
NinJaPleB
Baron Samedi
9,961
969
2,167
3,379
8,590
5,216
34
4,809
3,545
45,231
0
W
6,420
3,646
0
91
8,771
2,990
2,899
3,792
4,655
0
43,706
L
6,329
187
0
2,151
10,890
3,522
0
3,059
7,529
51,338
0
L
4,602
1,364
0
2,498
16,485
10,307
0
4,390
11,771
27,601
0
L
Baron Samedi
StevenChilton
Baron Samedi
6,711
136
0
1,725
11,177
5,583
302
7,048
4,018
37,919
0
W
Persephone
Surrender024
Persephone
7,616
112
0
1,928
9,316
3,019
410
4,692
4,321
49,284
0
W
13,471
8,730
0
2,721
11,923
5,582
0
2,434
9,387
0
94,397
W
Cthulhu
e23061996
Cthulhu
12,069
1,133
241
9,264
18,954
13,846
0
1,047
17,854
59,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
44,552
488
Minions Killed
433
0
Camps Cleared
0
1,673,069
Distance Traveled
1,554,307
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,941
471
83
4
0
335,486
1
L
Nemesis
10,344
544
136
7
0
387,114
1
W
Baron Samedi
9,861
519
72
4
0
318,848
8
W
Ullr
9,173
483
78
4
0
309,073
0
L
Janus
8,208
432
95
5
0
293,580
1
L
Athena
8,678
457
56
3
0
318,663
3
L
Baron Samedi
8,381
441
63
3
0
219,464
3
W
Persephone
10,000
526
95
5
0
313,940
1
W
Mercury
11,387
599
121
6
0
407,952
1
W
Cthulhu
9,957
524
122
6
0
323,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role