Player Matchup

Skadi
Skadi
GREAM_WASABI
Skadi
Level 33
God Stats
10W - 9L
1,500 SR
Queue Stats
147W - 141L
1,421 Elo+
Party 3
Zeus
Zeus
Scroll99
Zeus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 77L
1,438 Elo+
Party 3
Kukulkan
Kukulkan
X_Aquilino_X
Kukulkan
Level 27
God Stats
0W - 1L
1,231 SR
Queue Stats
20W - 28L
1,360 Elo+
Party 2
Fafnir
Fafnir
nicoalsi
Fafnir
Level 47
God Stats
1W - 3L
1,431 SR
Queue Stats
130W - 171L
1,374 Elo+
Party 3
Apollo
Apollo
vegettogonza
Apollo
Level 38
God Stats
11W - 10L
1,590 SR
Queue Stats
60W - 78L
1,460 Elo+
Party 2
Team Averages
Level 54
1,450 SR
1,410 Elo+

VS

Team Averages
Level 73
1,560 SR
1,432 Elo+
Gilgamesh
Gilgamesh
Astro_Infinity-
Gilgamesh
Level 128
God Stats
4W - 1L
1,866 SR
Queue Stats
140W - 134L
1,468 Elo+
Party 1
Sol
Sol
AuzyG
Sol
Level 71
God Stats
17W - 14L
1,514 SR
Queue Stats
118W - 113L
1,480 Elo+
Party 1
Cerberus
Cerberus
CHiott67
Cerberus
Level 43
God Stats
34W - 32L
1,545 SR
Queue Stats
71W - 68L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CoffeeCascade26
Tsukuyomi
Level 40
God Stats
15W - 14L
1,550 SR
Queue Stats
609W - 606L
1,400 Elo+
Solo
Nike
Nike
Hey_Im_TeeJ
Nike
Level 85
God Stats
1W - 6L
1,325 SR
Queue Stats
5W - 10L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,719
420
4,944
9,481
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
13
3 / 6 / 0
8,128
508
7,718
8,231
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
X_Aquilino_X
Kukulkan
12
0 / 6 / 0
6,910
432
3,134
7,591
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
nicoalsi
Fafnir
10
0 / 3 / 2
6,675
417
1,406
8,113
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
11
1 / 6 / 3
7,062
441
4,224
12,115
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Astro_Infinity-
Gilgamesh
15
6 / 1 / 3
9,633
602
5,953
10,526
6,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
AuzyG
Sol
14
8 / 2 / 2
9,090
568
10,316
9,867
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
CHiott67
Cerberus
13
3 / 1 / 4
8,610
538
5,677
6,243
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
CoffeeCascade26
Tsukuyomi
14
2 / 2 / 6
8,641
540
5,326
11,105
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 2
9,936
621
5,406
6,235
3,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
26
26
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Astro_Infinity-
Gilgamesh
6
1
3
7.5
W
Sol
AuzyG
Sol
8
2
2
4.5
W
Cerberus
CHiott67
Cerberus
3
1
4
5
W
Tsukuyomi
CoffeeCascade26
Tsukuyomi
2
2
6
2.5
L
2
5
2
0.6
W
7
0
2
8
L
Zeus
3
6
0
0.5
L
Kukulkan
X_Aquilino_X
Kukulkan
0
6
0
0
L
Fafnir
nicoalsi
Fafnir
0
3
2
0.33
L
Apollo
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
32,678
45,531
Taken
43,976
15,630
Mitigated
21,071
5,690
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Astro_Infinity-
Gilgamesh
5,953
1,451
0
4,687
10,526
6,498
1,924
3,906
6,284
0
46,277
W
Sol
AuzyG
Sol
10,316
3,025
327
4,063
9,867
3,139
1,598
1,809
7,952
53,778
0
W
Cerberus
CHiott67
Cerberus
5,677
102
0
1,798
6,243
3,820
0
1,028
5,189
28,476
0
W
Tsukuyomi
CoffeeCascade26
Tsukuyomi
5,326
881
0
5,873
11,105
3,866
471
2,587
8,362
0
44,099
L
4,944
1,735
0
1,230
9,481
2,141
0
6,940
2,541
0
26,123
W
5,406
1,153
0
1,530
6,235
3,748
2,240
2,078
3,931
0
50,701
L
Zeus
7,718
898
0
1,191
8,231
2,386
0
1,642
6,589
46,147
0
L
Kukulkan
X_Aquilino_X
Kukulkan
3,134
173
0
0
7,591
2,540
0
0
7,591
33,001
0
L
Fafnir
nicoalsi
Fafnir
1,406
269
0
1,420
8,113
4,888
0
4,921
3,192
12,670
0
L
Apollo
4,224
2,023
0
1,849
12,115
3,675
0
2,490
9,625
0
41,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
45,910
307
Minions Killed
456
0
Camps Cleared
0
1,388,441
Distance Traveled
1,626,039
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,633
602
81
5
0
320,818
3
W
Sol
9,090
568
87
5
0
303,154
3
W
Cerberus
8,610
538
72
5
0
353,795
4
W
Tsukuyomi
8,641
540
89
6
0
323,070
1
L
Skadi
6,719
420
42
3
0
308,218
6
W
Nike
9,936
621
127
8
0
325,202
0
L
Zeus
8,128
508
97
6
0
292,806
1
L
Kukulkan
6,910
432
72
5
0
204,228
0
L
Fafnir
6,675
417
24
2
0
309,386
4
L
Apollo
7,062
441
72
5
0
273,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role