Player Matchup

Sun Wukong
Sun Wukong
ClairesSla9
Sun Wukong
Level 48
God Stats
13W - 9L
1,574 SR
Queue Stats
395W - 388L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
DogSoldier17
Heimdallr
Level 17
God Stats
3W - 3L
1,567 SR
Queue Stats
10W - 7L
1,492 Elo+
Party 3
Achilles
Achilles
Jinkster18
Achilles
Level 71
God Stats
22W - 11L
1,679 SR
Queue Stats
48W - 38L
1,466 Elo+
Party 3
Mercury
Mercury
Steaksauce85
Mercury
Level 86
God Stats
3W - 3L
1,651 SR
Queue Stats
140W - 123L
1,469 Elo+
Party 3
Merlin
Merlin
danielolivxr
Merlin
Level 26
God Stats
6W - 6L
1,519 SR
Queue Stats
129W - 137L
1,368 Elo+
Party 1
Team Averages
Level 50
1,598 SR
1,439 Elo+

VS

Team Averages
Level 57
1,481 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
AgentICoLtV
Nemesis
Level 40
God Stats
3W - 0L
1,715 SR
Queue Stats
43W - 42L
1,466 Elo+
Party 4
Heimdallr
Heimdallr
BusterGnutt12
Heimdallr
Level 46
God Stats
21W - 29L
1,292 SR
Queue Stats
236W - 257L
1,424 Elo+
Party 2
Hel
Hel
HoofedWhale5504
Hel
Level 85
God Stats
6W - 7L
1,581 SR
Queue Stats
342W - 305L
1,446 Elo+
Party 2
King Arthur
King Arthur
KarateFlid13
King Arthur
Level 46
God Stats
22W - 29L
1,318 SR
Queue Stats
133W - 180L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClairesSla9
Sun Wukong
15
2 / 5 / 3
9,876
429
10,704
22,775
15,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
DogSoldier17
Heimdallr
16
1 / 3 / 3
10,240
445
5,999
11,790
4,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Jinkster18
Achilles
18
1 / 2 / 3
11,245
489
13,400
20,254
29,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Steaksauce85
Mercury
18
5 / 5 / 1
11,686
508
10,562
21,861
8,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
13
1 / 9 / 2
9,193
400
6,207
13,806
4,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
11 / 1 / 3
13,200
574
19,810
12,943
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
AgentICoLtV
Nemesis
18
4 / 5 / 9
11,667
507
14,355
24,796
11,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
BusterGnutt12
Heimdallr
15
4 / 2 / 4
10,685
465
10,005
15,563
7,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 6
10,233
445
8,905
11,854
10,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
KarateFlid13
King Arthur
20
2 / 1 / 2
12,137
528
13,392
21,796
13,420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
24
24
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
3
12.5
W
Nemesis
AgentICoLtV
Nemesis
4
5
9
1.7
W
Heimdallr
BusterGnutt12
Heimdallr
4
2
4
3
L
Sun Wukong
ClairesSla9
Sun Wukong
2
5
3
0.7
L
Heimdallr
DogSoldier17
Heimdallr
1
3
3
0.83
W
3
1
6
6
L
Achilles
Jinkster18
Achilles
1
2
3
1.25
W
King Arthur
KarateFlid13
King Arthur
2
1
2
3
L
Mercury
Steaksauce85
Mercury
5
5
1
1.1
L
Merlin
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,872
Damage
66,467
90,486
Taken
86,952
63,363
Mitigated
46,948
26,367
Healing
48,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,810
5,500
0
8,703
12,943
5,189
5,175
2,699
10,214
86,741
0
W
Nemesis
AgentICoLtV
Nemesis
14,355
8,117
0
11,807
24,796
11,004
77
1,075
23,541
0
84,451
W
Heimdallr
BusterGnutt12
Heimdallr
10,005
5,771
0
2,470
15,563
7,151
1,307
1,026
14,537
0
58,099
L
Sun Wukong
ClairesSla9
Sun Wukong
10,704
1,745
0
6,428
22,775
15,511
0
10,139
12,636
0
61,574
L
Heimdallr
DogSoldier17
Heimdallr
5,999
4,125
0
1,322
11,790
4,396
396
2,830
8,960
0
49,125
W
8,905
328
8,551
8,829
11,854
10,184
30
1,100
10,724
41,449
0
L
Achilles
Jinkster18
Achilles
13,400
3,779
0
7,771
20,254
29,690
101
2,989
17,265
0
69,038
W
King Arthur
KarateFlid13
King Arthur
13,392
1,196
0
8,338
21,796
13,420
194
307
20,496
0
72,321
L
Mercury
Steaksauce85
Mercury
10,562
4,335
417
9,800
21,861
8,877
365
5,175
16,686
0
79,198
L
Merlin
6,207
204
66
563
13,806
4,889
1,096
7,582
6,224
43,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,240
Gold Earned
57,922
512
Minions Killed
530
0
Camps Cleared
0
2,323,301
Distance Traveled
2,217,216
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,200
574
142
6
0
462,081
1
W
Nemesis
11,667
507
104
5
0
454,123
0
W
Heimdallr
10,685
465
107
5
0
441,945
7
L
Sun Wukong
9,876
429
93
4
0
534,245
5
L
Heimdallr
10,240
445
85
4
0
476,086
0
W
Hel
10,233
445
54
2
0
443,874
7
L
Achilles
11,245
489
136
6
0
452,342
8
W
King Arthur
12,137
528
123
5
0
415,193
0
L
Mercury
11,686
508
129
6
0
521,811
0
L
Merlin
9,193
400
69
3
0
338,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role