Player Matchup

Yemoja
Yemoja
Halmouch
Yemoja
Level 38
God Stats
3W - 3L
1,504 SR
Queue Stats
87W - 115L
1,363 Elo+
Party 1
Kuzenbo
Kuzenbo
Tboss2000
Kuzenbo
Level 18
God Stats
2W - 2L
1,370 SR
Queue Stats
13W - 18L
1,397 Elo+
Party 2
Thor
Thor
alex200050
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,429 Elo+
Party 2
Ra
Ra
bo7mid
Ra
Level 11
God Stats
7W - 7L
1,489 SR
Queue Stats
8W - 11L
1,263 Elo+
Party 1
Neith
Neith
saif2002
Neith
Level 45
God Stats
13W - 21L
1,388 SR
Queue Stats
98W - 146L
1,356 Elo+
Party 1
Team Averages
Level 25
1,450 SR
1,362 Elo+

VS

Team Averages
Level 19
1,405 SR
1,357 Elo+
Odin
Odin
ApertureFed
Odin
Level 27
God Stats
20W - 19L
1,431 SR
Queue Stats
154W - 161L
1,389 Elo+
Solo
Nemesis
Nemesis
Asheltronic
Nemesis
Level 17
God Stats
1W - 8L
1,221 SR
Queue Stats
441W - 467L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
AyderKhagan
Baron Samedi
Level 25
God Stats
6W - 10L
1,371 SR
Queue Stats
13W - 21L
1,343 Elo+
Solo
Artemis
Artemis
KyddenTTV
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,366 Elo+
Solo
Da Ji
Da Ji
Valkride
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Halmouch
Yemoja
20
10 / 8 / 20
15,811
510
20,656
34,684
19,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
Tboss2000
Kuzenbo
20
8 / 4 / 16
17,130
553
22,591
27,868
50,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
14 / 7 / 7
17,219
555
22,610
27,614
13,037
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
20
13 / 5 / 13
16,868
544
23,435
20,278
15,822
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
saif2002
Neith
20
11 / 8 / 14
15,637
504
22,540
26,524
10,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 9
13,317
430
15,799
28,681
30,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Asheltronic
Nemesis
20
3 / 5 / 9
14,800
477
11,380
30,537
15,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
AyderKhagan
Baron Samedi
20
11 / 14 / 3
17,459
563
21,741
29,947
14,473
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
KyddenTTV
Artemis
19
5 / 16 / 6
13,379
432
22,943
29,832
10,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Valkride
Da Ji
20
8 / 14 / 8
14,848
479
15,533
27,634
11,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
67
56
Kills
32
32
Deaths
57
70
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
8
9
1.19
L
Nemesis
Asheltronic
Nemesis
3
5
9
1.5
L
Baron Samedi
AyderKhagan
Baron Samedi
11
14
3
0.89
W
Yemoja
Halmouch
Yemoja
10
8
20
2.5
L
Artemis
KyddenTTV
Artemis
5
16
6
0.5
W
Kuzenbo
Tboss2000
Kuzenbo
8
4
16
4
L
Da Ji
Valkride
Da Ji
8
14
8
0.86
W
14
7
7
2.5
W
Ra
13
5
13
3.9
W
Neith
saif2002
Neith
11
8
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,832
Damage
87,396
136,968
Taken
146,631
109,678
Mitigated
81,730
43,764
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,799
2,610
0
793
28,681
30,294
49
12,838
15,601
0
57,977
L
Nemesis
Asheltronic
Nemesis
11,380
3,908
0
5,359
30,537
15,272
0
15,230
15,173
0
102,301
L
Baron Samedi
AyderKhagan
Baron Samedi
21,741
1,898
2,289
5,144
29,947
14,473
1,738
12,161
17,470
117,583
0
W
Yemoja
Halmouch
Yemoja
20,656
1,449
4,487
4,220
34,684
19,802
2,866
7,567
26,691
60,340
0
L
Artemis
KyddenTTV
Artemis
22,943
13,598
0
5,587
29,832
10,078
1,358
15,650
13,928
0
74,997
W
Kuzenbo
Tboss2000
Kuzenbo
22,591
6,458
0
3,470
27,868
50,093
989
3,684
23,806
95,662
0
L
Da Ji
Valkride
Da Ji
15,533
2,576
0
2,068
27,634
11,613
1,168
11,910
15,586
0
55,137
W
22,610
5,896
0
6,953
27,614
13,037
4,369
3,595
23,653
0
158,466
W
Ra
23,435
2,584
7,721
5,754
20,278
15,822
2,325
5,263
14,581
109,538
0
W
Neith
saif2002
Neith
22,540
12,404
1,643
9,516
26,524
10,924
5,025
3,679
22,493
0
86,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,665
Gold Earned
73,803
659
Minions Killed
559
0
Camps Cleared
0
2,653,390
Distance Traveled
2,584,577
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,317
430
79
3
0
627,807
1
L
Nemesis
14,800
477
122
4
0
596,579
4
L
Baron Samedi
17,459
563
175
6
0
471,700
0
W
Yemoja
15,811
510
61
2
0
512,948
6
L
Artemis
13,379
432
89
3
0
407,511
2
W
Kuzenbo
17,130
553
129
4
0
550,054
0
L
Da Ji
14,848
479
94
3
0
480,980
3
W
Thor
17,219
555
198
6
0
549,241
1
W
Ra
16,868
544
182
6
0
528,517
0
W
Neith
15,637
504
89
3
0
512,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role