Player Matchup

Achilles
Achilles
ElDivo262
Achilles
Level 35
God Stats
1W - 2L
1,274 SR
Queue Stats
61W - 66L
1,513 Elo+
Solo
Pele
Pele
Inari0kami13
Pele
Level 100
God Stats
1W - 1L
1,562 SR
Queue Stats
7W - 15L
1,272 Elo+
Party 2
Janus
Janus
TommyTooTurnt
Janus
Level 67
God Stats
5W - 13L
1,146 SR
Queue Stats
9W - 24L
1,345 Elo+
Party 2
Team Averages
Level 67
1,327 SR
1,377 Elo+

VS

Team Averages
Level 6
1,401 SR
1,105 Elo+
Ra
Ra
DatBoiLink
Ra
Level 6
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 8L
1,056 Elo+
Party 1
Scylla
Scylla
DatBoiReeceCar
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,130 Elo+
Party 1
Neith
Neith
oryxdestroyer
Neith
Level 4
God Stats
0W - 5L
1,352 SR
Queue Stats
2W - 8L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElDivo262
Achilles
13
10 / 3 / 9
10,034
836
6,774
8,563
5,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 4 / 8
10,038
837
8,109
9,363
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 11
9,180
765
7,637
3,831
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
7,435
620
2,152
8,503
2,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 2
7,375
615
2,533
9,017
2,310
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 2
8,973
748
5,579
7,956
2,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
4
7
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
1
8
2
0.25
W
Achilles
ElDivo262
Achilles
10
3
9
4.83
W
8
4
8
3
W
2
0
11
7.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,520
Damage
10,264
21,757
Taken
25,476
10,112
Mitigated
7,183
6,053
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,152
425
1,056
1,401
8,503
2,537
0
2,792
5,471
32,675
0
L
2,533
556
465
568
9,017
2,310
0
2,953
5,682
7,756
0
W
Achilles
ElDivo262
Achilles
6,774
1,584
0
1,028
8,563
5,354
1,153
1,778
6,785
0
25,849
W
8,109
1,376
0
3,098
9,363
3,577
535
1,798
7,565
0
37,834
W
7,637
0
0
1,927
3,831
1,181
868
1,171
2,660
44,301
0
L
5,579
2,959
0
353
7,956
2,336
0
1,350
6,406
0
17,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
23,783
172
Minions Killed
101
0
Camps Cleared
0
680,316
Distance Traveled
565,430
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,435
620
60
5
0
215,998
0
L
Scylla
7,375
615
9
1
0
175,268
0
W
Achilles
10,034
836
33
3
0
204,956
2
W
Pele
10,038
837
47
4
0
243,195
0
W
Janus
9,180
765
92
8
0
232,165
0
L
Neith
8,973
748
32
3
0
174,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role