Player Matchup

Chaac
Chaac
AngeljrCM-Z-
Chaac
Level 66
God Stats
29W - 18L
1,763 SR
Queue Stats
521W - 551L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Jacs-Z-
Kukulkan
Level 28
God Stats
1W - 9L
1,348 SR
Queue Stats
64W - 106L
1,300 Elo+
Party 1
Fenrir
Fenrir
LikeTheDonut02
Fenrir
Level 83
God Stats
41W - 33L
1,232 SR
Queue Stats
701W - 654L
1,496 Elo+
Party 1
Fafnir
Fafnir
Serevrex
Fafnir
Level 53
God Stats
5W - 9L
1,375 SR
Queue Stats
141W - 204L
1,426 Elo+
Solo
Izanami
Izanami
nikolenp
Izanami
Level 29
God Stats
64W - 52L
1,465 SR
Queue Stats
172W - 231L
1,341 Elo+
Party 1
Team Averages
Level 52
1,436 SR
1,388 Elo+

VS

Team Averages
Level 61
1,510 SR
1,298 Elo+
Izanami
Izanami
BrennaPlays9
Izanami
Level 41
God Stats
89W - 95L
1,333 SR
Queue Stats
186W - 236L
1,166 Elo+
Party 3
Aphrodite
Aphrodite
Domii-wtf
Aphrodite
Level 27
God Stats
15W - 27L
1,453 SR
Queue Stats
39W - 74L
1,273 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fr0sty18
Cu Chulainn
Level 106
God Stats
4W - 1L
1,930 SR
Queue Stats
65W - 51L
1,496 Elo+
Solo
Chang'e
Chang'e
Itzzangelcake
Chang'e
Level 88
God Stats
2W - 4L
1,596 SR
Queue Stats
81W - 105L
1,383 Elo+
Party 2
Thanatos
Thanatos
LLB4
Thanatos
Level 42
God Stats
0W - 4L
1,239 SR
Queue Stats
217W - 266L
1,173 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
11,083
504
13,784
19,436
20,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Jacs-Z-
Kukulkan
15
1 / 7 / 10
10,007
455
4,650
13,282
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 1 / 4
13,705
623
14,526
15,541
8,143
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Serevrex
Fafnir
16
3 / 0 / 12
11,728
533
7,717
16,929
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
nikolenp
Izanami
17
4 / 0 / 6
11,789
536
9,524
8,869
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrennaPlays9
Izanami
14
1 / 5 / 1
8,589
390
7,483
14,244
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Domii-wtf
Aphrodite
14
0 / 4 / 1
8,872
403
3,877
10,461
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Fr0sty18
Cu Chulainn
9
0 / 3 / 1
7,655
348
3,762
9,561
3,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
18
8 / 5 / 1
12,060
548
17,118
15,710
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
LLB4
Thanatos
14
1 / 8 / 0
9,018
410
6,840
17,788
6,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
25
Kills
10
11
Deaths
25
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Izanami
BrennaPlays9
Izanami
1
5
1
0.3
L
Aphrodite
Domii-wtf
Aphrodite
0
4
1
0.13
L
Cu Chulainn
Fr0sty18
Cu Chulainn
0
3
1
0.17
L
Chang'e
8
5
1
1.7
W
Kukulkan
Jacs-Z-
Kukulkan
1
7
10
0.86
L
Thanatos
LLB4
Thanatos
1
8
0
0.13
W
14
1
4
16
W
Fafnir
Serevrex
Fafnir
3
0
12
9
W
Izanami
nikolenp
Izanami
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,201
Damage
39,080
74,057
Taken
67,764
53,300
Mitigated
23,995
25,026
Healing
27,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,784
2,168
0
6,233
19,436
20,068
1,007
4,215
15,221
202
57,370
L
Izanami
BrennaPlays9
Izanami
7,483
4,289
305
2,108
14,244
4,135
421
4,613
9,511
0
53,582
L
Aphrodite
Domii-wtf
Aphrodite
3,877
974
3,745
3,630
10,461
4,537
196
3,211
7,220
28,540
0
L
Cu Chulainn
Fr0sty18
Cu Chulainn
3,762
811
0
2,347
9,561
3,262
0
55
9,154
0
25,684
L
Chang'e
17,118
1,256
0
5,728
15,710
5,755
504
2,101
13,399
78,705
0
W
Kukulkan
Jacs-Z-
Kukulkan
4,650
818
0
2,540
13,282
4,642
1,921
7,120
6,162
45,081
0
L
Thanatos
LLB4
Thanatos
6,840
1,837
177
9,849
17,788
6,306
221
2,589
14,959
0
53,274
W
14,526
4,131
0
3,986
15,541
8,143
1,647
3,097
12,444
0
117,385
W
Fafnir
Serevrex
Fafnir
7,717
1,679
2,056
8,419
16,929
17,882
717
3,478
13,451
25,850
0
W
Izanami
nikolenp
Izanami
9,524
5,345
0
1,792
8,869
2,565
4,944
3,085
5,784
0
80,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,312
Gold Earned
46,194
503
Minions Killed
433
0
Camps Cleared
0
2,001,479
Distance Traveled
1,566,672
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,083
504
88
4
0
421,353
1
L
Izanami
8,589
390
106
5
0
314,766
1
L
Aphrodite
8,872
403
53
2
0
324,623
0
L
Cu Chulainn
7,655
348
54
2
0
145,963
0
L
Chang'e
12,060
548
131
6
0
382,739
2
W
Kukulkan
10,007
455
73
3
0
309,790
1
L
Thanatos
9,018
410
89
4
0
398,581
0
W
Fenrir
13,705
623
161
7
0
444,110
5
W
Fafnir
11,728
533
35
2
0
442,062
2
W
Izanami
11,789
536
146
7
0
384,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role