Player Matchup

Anhur
Anhur
CAM__NEWTON_C1N
Anhur
Level 89
God Stats
3W - 2L
1,492 SR
Queue Stats
221W - 212L
1,479 Elo+
Solo
Nemesis
Nemesis
TheUggy
Nemesis
Level 64
God Stats
8W - 14L
1,471 SR
Queue Stats
282W - 341L
1,411 Elo+
Party 2
Yemoja
Yemoja
TheeButterz
Yemoja
Level 69
God Stats
71W - 77L
1,539 SR
Queue Stats
417W - 449L
1,407 Elo+
Party 2
Medusa
Medusa
i a lv50 pooter
Medusa
Level 64
God Stats
58W - 35L
1,677 SR
Queue Stats
499W - 519L
1,567 Elo+
Party 2
Vulcan
Vulcan
pchan777
Vulcan
Level 133
God Stats
24W - 17L
1,414 SR
Queue Stats
57W - 68L
1,407 Elo+
Solo
Team Averages
Level 84
1,519 SR
1,454 Elo+

VS

Team Averages
Level 128
1,471 SR
1,485 Elo+
Achilles
Achilles
PrEe pReE
Achilles
Level 157
God Stats
3W - 5L
1,246 SR
Queue Stats
288W - 294L
1,396 Elo+
Solo
Hou Yi
Hou Yi
Santhic
Hou Yi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,694 Elo+
Party 1
Loki
Loki
Stonerd077
Loki
Level 145
God Stats
10W - 8L
1,610 SR
Queue Stats
88W - 103L
1,441 Elo+
Party 1
Cerberus
Cerberus
TriggerB
Cerberus
Level 100
God Stats
11W - 15L
1,526 SR
Queue Stats
65W - 73L
1,441 Elo+
Party 1
Persephone
Persephone
nibblesnarf777
Persephone
Level 160
God Stats
3W - 7L
1,471 SR
Queue Stats
175W - 173L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,732
481
3,758
9,567
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
TheUggy
Nemesis
13
6 / 4 / 4
7,787
556
6,355
9,812
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
1 / 0 / 8
7,829
559
3,768
6,941
3,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 2 / 4
7,572
541
9,798
7,882
2,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
pchan777
Vulcan
14
4 / 2 / 3
8,493
607
7,446
7,164
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PrEe pReE
Achilles
12
3 / 5 / 2
7,161
512
5,644
10,810
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Santhic
Hou Yi
11
1 / 1 / 0
6,169
441
4,528
6,165
1,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 4 / 1
7,814
558
6,228
8,430
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TriggerB
Cerberus
9
0 / 6 / 2
5,681
406
2,164
13,108
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
nibblesnarf777
Persephone
11
2 / 3 / 4
6,885
492
4,961
5,790
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
19
Kills
13
13
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
5
0
0.6
L
Achilles
PrEe pReE
Achilles
3
5
2
0.8
L
Hou Yi
Santhic
Hou Yi
1
1
0
1
L
7
4
1
1.88
W
Nemesis
TheUggy
Nemesis
6
4
4
2
W
Yemoja
1
0
8
5
L
Cerberus
TriggerB
Cerberus
0
6
2
0.17
W
5
2
4
3.5
L
Persephone
nibblesnarf777
Persephone
2
3
4
1.33
W
Vulcan
pchan777
Vulcan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
23,525
41,366
Taken
44,303
16,484
Mitigated
18,525
11,673
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,758
1,394
0
1,839
9,567
2,900
0
3,882
5,461
0
26,068
L
Achilles
PrEe pReE
Achilles
5,644
1,302
0
2,834
10,810
5,551
0
2,810
8,000
0
31,911
L
Hou Yi
Santhic
Hou Yi
4,528
2,304
0
1,454
6,165
1,670
0
1,010
5,155
0
32,794
L
6,228
1,393
0
2,188
8,430
2,784
0
2,793
5,637
0
37,091
W
Nemesis
TheUggy
Nemesis
6,355
3,079
0
527
9,812
4,380
320
725
9,015
0
39,879
W
Yemoja
3,768
673
756
3,035
6,941
3,950
388
913
6,028
23,041
0
L
Cerberus
TriggerB
Cerberus
2,164
261
0
2,322
13,108
7,163
0
3,441
9,667
17,314
0
W
9,798
5,245
0
2,897
7,882
2,518
1,360
1,033
6,849
0
47,329
L
Persephone
nibblesnarf777
Persephone
4,961
63
0
367
5,790
1,357
0
1,160
4,627
27,982
0
W
Vulcan
pchan777
Vulcan
7,446
4,034
0
2,619
7,164
2,736
0
236
6,888
50,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
33,710
323
Minions Killed
277
0
Camps Cleared
0
1,316,109
Distance Traveled
1,243,497
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,732
481
43
3
0
219,540
2
L
Achilles
7,161
512
57
4
0
264,151
3
L
Hou Yi
6,169
441
72
5
0
275,326
4
L
Loki
7,814
558
70
5
0
279,665
0
W
Nemesis
7,787
556
62
4
0
308,547
1
W
Yemoja
7,829
559
29
2
0
253,530
3
L
Cerberus
5,681
406
32
2
0
202,621
1
W
Medusa
7,572
541
94
7
0
273,770
4
L
Persephone
6,885
492
46
3
0
221,734
0
W
Vulcan
8,493
607
95
7
0
260,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role