Player Matchup

Guan Yu
Guan Yu
FinesseLord_
Guan Yu
Level 108
God Stats
1W - 2L
1,230 SR
Queue Stats
302W - 305L
1,426 Elo+
Party 1
Fenrir
Fenrir
WeabooWarlord
Fenrir
Level 34
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 3L
1,608 Elo+
Party 3
Medusa
Medusa
YT_Sulliv19
Medusa
Level 124
God Stats
1W - 1L
1,485 SR
Queue Stats
195W - 199L
1,428 Elo+
Party 1
Hera
Hera
nini6789
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 3
Sobek
Sobek
starlesserin
Sobek
Level 108
God Stats
3W - 3L
1,396 SR
Queue Stats
59W - 56L
1,428 Elo+
Solo
Team Averages
Level 88
1,471 SR
1,477 Elo+

VS

Team Averages
Level 100
1,486 SR
1,522 Elo+
Anhur
Anhur
DaddyDeath
Anhur
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 80L
1,833 Elo+
Solo
He Bo
He Bo
KILLER X NASTY
He Bo
Level 83
God Stats
3W - 4L
1,377 SR
Queue Stats
147W - 143L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
NicolasGamer088
Kukulkan
Level 63
God Stats
4W - 1L
1,553 SR
Queue Stats
234W - 249L
1,418 Elo+
Solo
Cupid
Cupid
Voltron3421
Cupid
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
andreacc
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FinesseLord_
Guan Yu
10
0 / 3 / 3
6,219
622
1,104
5,645
3,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 6 / 6
9,072
907
12,083
11,602
6,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Medusa
16
6 / 3 / 9
8,669
867
11,841
8,142
3,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
12
1 / 5 / 6
7,232
723
2,807
8,666
2,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 6
7,259
726
6,098
17,879
10,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 5 / 8
7,910
791
5,433
8,949
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 4 / 12
8,841
884
9,050
8,306
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
17
8 / 2 / 9
10,432
1,043
12,673
5,298
2,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 14
9,031
903
10,252
9,534
3,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
andreacc
Baron Samedi
16
3 / 3 / 13
9,183
918
8,150
7,500
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
77
17
Kills
21
21
Deaths
17
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
5
8
1.4
L
Guan Yu
FinesseLord_
Guan Yu
0
3
3
0.5
W
3
4
12
2.25
W
Kukulkan
8
2
9
6.25
W
4
3
14
3.67
L
9
6
6
2
L
Medusa
6
3
9
3.5
W
Baron Samedi
andreacc
Baron Samedi
3
3
13
3.17
L
Hera
1
5
6
0.8
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
45,558
51,934
Taken
39,587
27,540
Mitigated
18,232
14,585
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,433
1,508
1,240
1,123
8,949
3,093
840
2,816
6,133
0
7,712
L
Guan Yu
FinesseLord_
Guan Yu
1,104
0
444
602
5,645
3,782
0
2,037
3,564
0
4,255
W
9,050
195
392
800
8,306
2,777
0
1,342
6,964
14,337
0
W
Kukulkan
12,673
1,412
1,016
1,058
5,298
2,342
232
134
5,164
23,078
0
W
10,252
5,511
1,244
3,254
9,534
3,588
2,298
1,833
7,701
0
17,124
L
12,083
2,449
804
1,946
11,602
6,559
336
7,717
3,765
0
15,381
L
Medusa
11,841
2,427
493
875
8,142
3,435
567
4,211
3,839
0
27,169
W
Baron Samedi
andreacc
Baron Samedi
8,150
469
2,023
2,804
7,500
6,432
878
2,780
4,720
25,124
0
L
Hera
2,807
369
855
1,973
8,666
2,895
0
4,969
3,503
11,829
0
L
6,098
417
171
6,422
17,879
10,869
0
10,095
7,390
12,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
45,397
73
Minions Killed
107
0
Camps Cleared
0
827,209
Distance Traveled
912,502
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,910
791
6
1
0
157,912
2
L
Guan Yu
6,219
622
11
1
0
106,010
0
W
He Bo
8,841
884
11
1
0
184,942
0
W
Kukulkan
10,432
1,043
37
4
0
170,472
0
W
Cupid
9,031
903
25
3
0
207,133
0
L
Fenrir
9,072
907
11
1
0
197,682
1
L
Medusa
8,669
867
27
3
0
206,510
0
W
Baron Samedi
9,183
918
28
3
0
192,043
0
L
Hera
7,232
723
16
2
0
122,029
0
L
Sobek
7,259
726
8
1
0
194,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role