Player Matchup

Fenrir
Fenrir
K2WAVYYY
Fenrir
Level 104
God Stats
11W - 12L
1,455 SR
Queue Stats
778W - 768L
1,512 Elo+
Party 1
Olorun
Olorun
OtterOnTheMoon
Olorun
Level 78
God Stats
10W - 7L
1,746 SR
Queue Stats
314W - 315L
1,528 Elo+
Party 1
Nemesis
Nemesis
Shadoscorpion
Nemesis
Level 66
God Stats
15W - 4L
1,584 SR
Queue Stats
254W - 237L
1,484 Elo+
Party 4
Thoth
Thoth
thewhaleshark321
Thoth
Level 84
God Stats
2W - 1L
1,473 SR
Queue Stats
259W - 268L
1,455 Elo+
Party 4
Gilgamesh
Gilgamesh
xItalianStaIIion
Gilgamesh
Level 106
God Stats
80W - 69L
1,571 SR
Queue Stats
728W - 742L
1,518 Elo+
Party 1
Team Averages
Level 88
1,566 SR
1,499 Elo+

VS

Team Averages
Level 107
1,601 SR
1,505 Elo+
Cupid
Cupid
InebriatedMew2
Cupid
Level 147
God Stats
9W - 6L
1,833 SR
Queue Stats
476W - 541L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
MistaMojoRising
Danzaburou
Level 147
God Stats
21W - 16L
1,569 SR
Queue Stats
592W - 644L
1,478 Elo+
Party 2
Tiamat
Tiamat
PersuerSlayer
Tiamat
Level 84
God Stats
10W - 8L
1,604 SR
Queue Stats
28W - 19L
1,595 Elo+
Party 3
Khepri
Khepri
Xolotl117
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,526 Elo+
Party 3
Pele
Pele
o0KingCole0o
Pele
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
579W - 653L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K2WAVYYY
Fenrir
16
4 / 3 / 10
10,292
515
5,469
15,790
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 6 / 7
10,715
536
9,355
15,866
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
20
20 / 1 / 7
13,285
664
22,624
16,683
8,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 5 / 8
10,165
508
8,832
8,316
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
17
2 / 5 / 6
10,520
526
8,603
19,299
12,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
10,526
526
10,007
15,106
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MistaMojoRising
Danzaburou
17
7 / 5 / 2
12,276
614
14,396
14,414
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 2
11,563
578
15,850
13,046
10,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Xolotl117
Khepri
12
1 / 6 / 6
8,598
430
2,363
13,611
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 8 / 4
9,996
500
8,278
16,145
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
32
Kills
20
20
Deaths
32
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Fenrir
K2WAVYYY
Fenrir
4
3
10
3
L
Danzaburou
MistaMojoRising
Danzaburou
7
5
2
1.6
W
2
6
7
0.92
L
5
6
2
1
W
Nemesis
20
1
7
23.5
L
Khepri
Xolotl117
Khepri
1
6
6
0.67
L
2
8
4
0.5
W
4
5
8
1.6
W
Gilgamesh
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
50,894
75,954
Taken
72,322
44,713
Mitigated
35,376
22,534
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,007
5,923
0
2,675
15,106
5,373
1,433
3,217
11,579
0
62,041
W
Fenrir
K2WAVYYY
Fenrir
5,469
1,342
0
5,096
15,790
15,425
500
1,144
14,646
0
30,998
L
Danzaburou
MistaMojoRising
Danzaburou
14,396
7,328
0
2,923
14,414
5,717
3,497
5,086
9,220
0
79,376
W
9,355
6,111
905
7,456
15,866
5,724
1,998
668
15,198
74,415
0
L
15,850
4,004
0
3,946
13,046
10,137
1,418
0
13,046
80,768
0
W
Nemesis
22,624
13,485
0
5,387
16,683
8,673
448
3,067
13,508
0
95,768
L
Khepri
Xolotl117
Khepri
2,363
464
0
1,241
13,611
9,433
120
6,881
6,514
14,942
0
L
8,278
2,697
0
1,851
16,145
4,716
270
2,309
13,776
0
73,506
W
8,832
700
0
755
8,316
2,384
1,148
756
7,542
42,403
0
W
Gilgamesh
8,603
1,461
0
2,935
19,299
12,507
0
11,911
6,847
0
57,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
52,959
531
Minions Killed
559
0
Camps Cleared
0
1,842,444
Distance Traveled
1,734,991
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,526
526
112
6
0
339,367
3
W
Fenrir
10,292
515
45
2
0
369,072
4
L
Danzaburou
12,276
614
158
8
0
321,745
2
W
Olorun
10,715
536
124
6
0
317,334
3
L
Tiamat
11,563
578
168
8
0
340,005
4
W
Nemesis
13,285
664
159
8
0
451,201
1
L
Khepri
8,598
430
14
1
0
329,848
8
L
Pele
9,996
500
107
5
0
404,026
0
W
Thoth
10,165
508
75
4
0
348,600
3
W
Gilgamesh
10,520
526
128
6
0
356,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role