Player Matchup

Da Ji
Da Ji
IcequeenWitch
Da Ji
Level 17
God Stats
4W - 3L
1,712 SR
Queue Stats
33W - 60L
1,250 Elo+
Party 2
Vulcan
Vulcan
KrachBoonEnte
Vulcan
Level 11
God Stats
0W - 5L
1,147 SR
Queue Stats
16W - 32L
1,257 Elo+
Party 2
Ra
Ra
Neytiri83
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,066 Elo+
Solo
Anubis
Anubis
magicmerlin52
Anubis
Level 29
God Stats
1W - 2L
1,742 SR
Queue Stats
63W - 65L
1,437 Elo+
Solo
Xing Tian
Xing Tian
saronxa
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,300 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,262 Elo+

VS

Team Averages
Level 24
1,290 SR
1,343 Elo+
Olorun
Olorun
Elgunn87
Olorun
Level 20
God Stats
5W - 8L
1,165 SR
Queue Stats
135W - 192L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
Huperzia
Tsukuyomi
Level 13
God Stats
3W - 11L
1,090 SR
Queue Stats
79W - 69L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
Kessany
Baron Samedi
Level 10
God Stats
1W - 2L
1,192 SR
Queue Stats
3W - 11L
1,252 Elo+
Party 1
Mercury
Mercury
LeGurlu
Mercury
Level 68
God Stats
5W - 1L
1,702 SR
Queue Stats
66W - 38L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Sugijuro
Cthulhu
Level 9
God Stats
1W - 2L
1,302 SR
Queue Stats
3W - 13L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 16 / 11
11,010
1,001
9,107
21,985
10,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
0 / 13 / 11
9,986
908
8,501
17,146
6,891
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 12 / 2
9,568
870
1,999
14,347
6,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 7 / 5
13,454
1,223
20,196
18,013
9,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
saronxa
Xing Tian
18
3 / 5 / 11
11,656
1,060
15,944
19,846
21,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Elgunn87
Olorun
19
3 / 1 / 23
11,958
1,087
8,815
11,013
5,741
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Huperzia
Tsukuyomi
16
3 / 5 / 12
10,431
948
5,128
8,725
2,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Kessany
Baron Samedi
19
5 / 2 / 22
11,783
1,071
10,140
10,586
4,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
LeGurlu
Mercury
20
38 / 4 / 6
16,471
1,497
44,899
16,654
7,291
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Sugijuro
Cthulhu
20
4 / 3 / 31
12,687
1,153
13,993
16,653
16,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
147
15
Kills
53
53
Deaths
15
40
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Olorun
Elgunn87
Olorun
3
1
23
14.5
W
Tsukuyomi
Huperzia
Tsukuyomi
3
5
12
1.8
L
2
16
11
0.47
W
Baron Samedi
Kessany
Baron Samedi
5
2
22
8
L
0
13
11
0.42
W
Mercury
LeGurlu
Mercury
38
4
6
10.25
L
1
12
2
0.17
W
Cthulhu
Sugijuro
Cthulhu
4
3
31
6.5
L
9
7
5
1.64
L
Xing Tian
saronxa
Xing Tian
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,747
Damage
82,975
91,337
Taken
63,631
54,425
Mitigated
37,119
7,507
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Elgunn87
Olorun
8,815
3,808
368
2,458
11,013
5,741
0
9,116
1,897
39,665
0
W
Tsukuyomi
Huperzia
Tsukuyomi
5,128
1,155
0
35
8,725
2,991
0
5,351
3,374
0
9,794
L
9,107
3,666
0
240
21,985
10,478
0
6,427
15,558
0
21,359
W
Baron Samedi
Kessany
Baron Samedi
10,140
1,996
2,260
1,404
10,586
4,109
0
8,818
1,768
23,777
0
L
8,501
3,731
0
587
17,146
6,891
0
9,039
8,107
26,263
0
W
Mercury
LeGurlu
Mercury
44,899
30,778
0
2,148
16,654
7,291
0
9,607
7,047
0
67,286
L
1,999
1,267
376
0
14,347
6,459
0
3,490
10,857
9,519
0
W
Cthulhu
Sugijuro
Cthulhu
13,993
360
2,134
0
16,653
16,987
0
13,748
2,905
28,216
0
L
20,196
2,394
361
5,943
18,013
9,462
0
3,971
14,042
36,646
0
L
Xing Tian
saronxa
Xing Tian
15,944
912
0
0
19,846
21,135
0
10,021
9,825
47,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
63,330
165
Minions Killed
197
3
Camps Cleared
10
802,125
Distance Traveled
909,256
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,958
1,087
78
7
1
175,504
0
W
Tsukuyomi
10,431
948
11
1
0
133,230
0
L
Da Ji
11,010
1,001
28
3
0
153,381
2
W
Baron Samedi
11,783
1,071
33
3
1
172,799
0
L
Vulcan
9,986
908
40
4
0
138,574
0
W
Mercury
16,471
1,497
38
3
8
227,665
3
L
Ra
9,568
870
12
1
0
140,025
2
W
Cthulhu
12,687
1,153
37
3
0
200,058
0
L
Anubis
13,454
1,223
33
3
2
152,589
0
L
Xing Tian
11,656
1,060
52
5
1
217,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role