Player Matchup

Cernunnos
Cernunnos
Juanma1209
Cernunnos
Level 18
God Stats
2W - 4L
1,391 SR
Queue Stats
6W - 20L
1,112 Elo+
Solo
Bacchus
Bacchus
VirtualCRC
Bacchus
Level 20
God Stats
3W - 1L
1,523 SR
Queue Stats
13W - 10L
1,558 Elo+
Party 1
Janus
Janus
a_wasted_lostboy
Janus
Level 52
God Stats
0W - 1L
1,701 SR
Queue Stats
22W - 32L
1,427 Elo+
Party 1
Team Averages
Level 30
1,538 SR
1,366 Elo+

VS

Team Averages
Level 105
1,502 SR
1,559 Elo+
Fenrir
Fenrir
Dalleebabee
Fenrir
Level 29
God Stats
3W - 2L
1,375 SR
Queue Stats
84W - 102L
1,446 Elo+
Party 2
Hercules
Hercules
MakeMeFlapjacks
Hercules
Level 140
God Stats
2W - 0L
1,630 SR
Queue Stats
41W - 31L
1,732 Elo+
Solo
Cthulhu
Cthulhu
gðrσchυυ
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Juanma1209
Cernunnos
8
1 / 6 / 0
7,352
566
2,582
7,845
2,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
VirtualCRC
Bacchus
11
1 / 0 / 1
7,842
603
5,666
9,667
8,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 2
8,122
625
9,974
5,804
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 0 / 4
7,760
597
1,371
6,029
3,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
12
4 / 0 / 3
9,491
730
5,723
12,013
10,612
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
gðrσchυυ
Cthulhu
12
2 / 2 / 5
8,474
652
11,567
10,720
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
4
3
L
Cernunnos
Juanma1209
Cernunnos
1
6
0
0.17
W
Hercules
4
0
3
5.5
L
Bacchus
VirtualCRC
Bacchus
1
0
1
1.5
L
0
1
2
1
W
Cthulhu
gðrσchυυ
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,222
Damage
18,661
23,316
Taken
28,762
12,778
Mitigated
20,275
4,354
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,371
375
465
1,023
6,029
3,835
43
2,932
2,899
0
15,459
L
Cernunnos
Juanma1209
Cernunnos
2,582
614
0
880
7,845
2,595
0
3,189
4,596
0
17,934
W
Hercules
5,723
2,110
453
3,350
12,013
10,612
137
6,367
5,282
0
20,291
L
Bacchus
VirtualCRC
Bacchus
5,666
1,160
0
1,810
9,667
8,194
0
3,728
5,450
17,595
0
L
9,974
1,503
0
1,664
5,804
1,989
0
3,879
1,655
44,611
0
W
Cthulhu
gðrσchυυ
Cthulhu
11,567
561
755
3,440
10,720
5,828
0
5,653
4,798
45,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
25,725
147
Minions Killed
126
0
Camps Cleared
0
676,535
Distance Traveled
753,928
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,760
597
30
2
0
230,195
0
L
Cernunnos
7,352
566
36
3
0
182,072
0
W
Hercules
9,491
730
31
2
0
257,623
5
L
Bacchus
7,842
603
24
2
0
253,932
1
L
Janus
8,122
625
87
7
0
240,531
3
W
Cthulhu
8,474
652
65
5
0
266,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role