Player Matchup

Ne Zha
Ne Zha
Platinum II
BlackoutsBTW
Ne Zha
Platinum II
Level 160
God Stats
1W - 1L
1,694 SR
Queue Stats
129W - 124L
1,883 MMR
Party 1
Odin
Odin
Gold II
ImInMyBag
Odin
Gold II
Level 160
God Stats
8W - 5L
1,774 SR
Queue Stats
1,284W - 1,274L
1,433 MMR
Party 1
Geb
Geb
Silver I
JAZC17
Geb
Silver I
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 69L
1,585 MMR
Solo
Anhur
Anhur
Gold I
LvrdB
Anhur
Gold I
Level 39
God Stats
4W - 3L
1,585 SR
Queue Stats
18W - 11L
1,837 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
iSiva
Kukulkan
Gold IV
Level 108
God Stats
5W - 5L
1,477 SR
Queue Stats
80W - 79L
1,348 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,606 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,640 SR
1,620 MMR
Tsukuyomi
Tsukuyomi
Silver I
Alienthe1st
Tsukuyomi
Silver I
Level 153
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 3L
1,674 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Destroyer033
Aphrodite
Platinum V
Level 160
God Stats
2W - 4L
1,782 SR
Queue Stats
665W - 671L
1,592 MMR
Solo
Ymir
Ymir
Gold V
Kakyoin
Ymir
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
WhosSenpai
King Arthur
Gold III
Level 147
God Stats
1W - 1L
1,656 SR
Queue Stats
24W - 19L
1,656 MMR
Solo
Apollo
Apollo
Gold II
pajaropikon
Apollo
Gold II
Level 160
God Stats
11W - 11L
1,547 SR
Queue Stats
437W - 432L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
2 / 5 / 15
12,776
511
10,177
23,212
11,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
20
6 / 5 / 8
13,423
537
11,242
26,311
26,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
JAZC17
Geb
18
2 / 6 / 17
12,339
494
9,538
24,346
24,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
LvrdB
Anhur
20
20 / 4 / 6
18,070
723
35,614
26,273
12,433
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
iSiva
Kukulkan
19
3 / 6 / 10
12,780
511
14,647
14,965
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaGilgameshSetDanzaburouTiamat

VS

Bans
CthulhuJanusScyllaCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alienthe1st
Tsukuyomi
20
7 / 5 / 6
13,822
553
19,263
20,859
10,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Destroyer033
Aphrodite
17
2 / 7 / 10
12,603
504
12,941
21,055
9,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Kakyoin
Ymir
17
3 / 8 / 13
12,541
502
8,714
29,419
32,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
WhosSenpai
King Arthur
20
7 / 6 / 5
15,038
602
19,586
27,538
36,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
20
7 / 8 / 6
14,633
585
17,060
27,842
10,816
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
66
33
Kills
26
26
Deaths
34
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alienthe1st
Tsukuyomi
7
5
6
2
W
Ne Zha
2
5
15
1.9
L
Aphrodite
Destroyer033
Aphrodite
2
7
10
1
W
Odin
6
5
8
2
W
Geb
JAZC17
Geb
2
6
17
1.75
L
Ymir
Kakyoin
Ymir
3
8
13
1.19
W
Anhur
LvrdB
Anhur
20
4
6
5.75
L
King Arthur
WhosSenpai
King Arthur
7
6
5
1.58
W
Kukulkan
iSiva
Kukulkan
3
6
10
1.33
L
Apollo
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,218
Damage
77,564
115,107
Taken
126,713
81,501
Mitigated
99,477
32,608
Healing
38,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alienthe1st
Tsukuyomi
19,263
3,422
0
4,587
20,859
10,455
2,130
6,444
14,250
0
111,515
W
Ne Zha
10,177
3,528
0
6,318
23,212
11,373
0
4,595
18,617
0
86,100
L
Aphrodite
Destroyer033
Aphrodite
12,941
1,909
8,198
9,968
21,055
9,142
1,024
5,770
15,105
76,447
0
W
Odin
11,242
2,395
0
3,356
26,311
26,531
132
4,734
21,577
9,007
66,646
W
Geb
JAZC17
Geb
9,538
1,251
0
4,327
24,346
24,330
485
7,027
17,319
29,574
0
L
Ymir
Kakyoin
Ymir
8,714
1,011
0
2,986
29,419
32,147
564
7,020
22,093
40,964
0
W
Anhur
LvrdB
Anhur
35,614
21,909
0
15,761
26,273
12,433
5,865
4,710
21,563
0
143,137
L
King Arthur
WhosSenpai
King Arthur
19,586
2,654
0
5,201
27,538
36,917
917
5,463
21,906
0
103,945
W
Kukulkan
iSiva
Kukulkan
14,647
1,497
0
2,846
14,965
6,834
1,198
4,627
10,338
96,305
0
L
Apollo
17,060
11,709
0
7,776
27,842
10,816
2,769
4,964
22,834
0
111,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,388
Gold Earned
68,637
649
Minions Killed
698
0
Camps Cleared
0
2,330,110
Distance Traveled
2,247,721
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,822
553
143
6
0
528,151
3
W
Ne Zha
12,776
511
127
5
0
527,405
6
L
Aphrodite
12,603
504
146
6
0
390,561
11
W
Odin
13,423
537
123
5
0
484,832
4
W
Geb
12,339
494
24
1
0
465,026
6
L
Ymir
12,541
502
45
2
0
419,722
8
W
Anhur
18,070
723
187
7
0
422,059
4
L
King Arthur
15,038
602
196
8
0
475,710
4
W
Kukulkan
12,780
511
188
8
0
430,788
7
L
Apollo
14,633
585
168
7
0
433,577
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role