Player Matchup

Chang'e
Chang'e
Blackcal101
Chang'e
Level 7
God Stats
2W - 3L
1,338 SR
Queue Stats
29W - 46L
1,275 Elo+
Party 4
Nu Wa
Nu Wa
Bloop5455
Nu Wa
Level 17
God Stats
10W - 14L
1,807 SR
Queue Stats
504W - 543L
1,309 Elo+
Party 1
Susano
Susano
DaDdYpAnDa15
Susano
Level 16
God Stats
0W - 4L
1,184 SR
Queue Stats
11W - 26L
1,301 Elo+
Party 4
Nemesis
Nemesis
FsRedsprogamerYT
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Solo
Terra
Terra
iKreemManJoN
Terra
Level 23
God Stats
8W - 9L
1,633 SR
Queue Stats
378W - 414L
1,281 Elo+
Party 1
Team Averages
Level 15
1,492 SR
1,290 Elo+

VS

Team Averages
Level 19
1,427 SR
1,191 Elo+
Arachne
Arachne
Dom_715
Arachne
Level 15
God Stats
9W - 7L
1,431 SR
Queue Stats
84W - 128L
1,237 Elo+
Party 2
Hades
Hades
DrPapi5432
Hades
Level 14
God Stats
18W - 23L
1,286 SR
Queue Stats
115W - 166L
1,266 Elo+
Party 2
Jormungandr
Jormungandr
Thomas_cs_15
Jormungandr
Level 8
God Stats
2W - 1L
1,415 SR
Queue Stats
90W - 127L
1,188 Elo+
Party 2
Loki
Loki
dack lord 101
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,150 Elo+
Party 3
Sun Wukong
Sun Wukong
tinygiant05
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,112 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blackcal101
Chang'e
18
4 / 8 / 6
12,111
418
8,910
20,753
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Bloop5455
Nu Wa
20
9 / 9 / 6
14,350
495
37,142
21,490
8,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
19
5 / 8 / 7
12,539
432
16,904
25,915
9,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 15 / 3
10,768
371
7,448
30,263
10,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 10 / 9
11,442
395
8,789
28,600
27,613
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dom_715
Arachne
20
12 / 3 / 13
14,454
498
17,168
21,731
7,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
20
24 / 4 / 6
16,323
563
32,309
22,037
12,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jormungandr
Thomas_cs_15
Jormungandr
18
5 / 5 / 16
13,056
450
11,478
31,169
19,129
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 7 / 12
12,995
448
11,853
19,857
7,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
tinygiant05
Sun Wukong
20
7 / 3 / 10
14,767
509
16,347
19,349
8,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
107
22
Kills
50
50
Deaths
22
31
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blackcal101
Chang'e
4
8
6
0.88
L
Nu Wa
Bloop5455
Nu Wa
9
9
6
1.33
L
Susano
5
8
7
1.06
W
Arachne
Dom_715
Arachne
12
3
13
6.17
W
Hades
24
4
6
6.75
L
0
15
3
0.1
W
Jormungandr
Thomas_cs_15
Jormungandr
5
5
16
2.6
W
2
7
12
1.14
L
4
10
9
0.85
W
Sun Wukong
tinygiant05
Sun Wukong
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,193
Damage
89,155
127,021
Taken
114,143
61,865
Mitigated
54,320
30,683
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blackcal101
Chang'e
8,910
2,395
1,620
4,803
20,753
6,367
428
9,695
11,058
47,839
0
L
Nu Wa
Bloop5455
Nu Wa
37,142
11,766
0
2,003
21,490
8,080
785
6,877
14,613
104,184
0
L
Susano
16,904
4,470
0
4,301
25,915
9,722
0
7,504
18,411
0
92,312
W
Arachne
Dom_715
Arachne
17,168
12,554
0
2,504
21,731
7,201
784
10,622
10,595
0
61,444
W
Hades
32,309
2,402
673
5,022
22,037
12,280
1,426
9,840
11,686
86,759
0
L
7,448
2,992
0
10,808
30,263
10,083
0
8,488
21,775
0
72,237
W
Jormungandr
Thomas_cs_15
Jormungandr
11,478
2,736
0
6,588
31,169
19,129
1,026
17,485
12,996
63,125
0
W
11,853
1,921
0
3,750
19,857
7,507
3,858
7,936
11,577
0
80,802
L
8,789
2,844
2,571
4,577
28,600
27,613
195
11,223
17,377
31,778
0
W
Sun Wukong
tinygiant05
Sun Wukong
16,347
7,537
303
3,918
19,349
8,203
8,803
8,848
10,107
0
77,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,210
Gold Earned
71,595
480
Minions Killed
527
0
Camps Cleared
0
2,193,758
Distance Traveled
2,679,170
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,111
418
88
3
0
404,524
1
L
Nu Wa
14,350
495
138
5
0
454,852
3
L
Susano
12,539
432
125
4
0
555,295
0
W
Arachne
14,454
498
94
3
0
608,104
0
W
Hades
16,323
563
111
4
0
493,729
0
L
Nemesis
10,768
371
92
3
0
440,168
1
W
Jormungandr
13,056
450
92
3
0
441,866
0
W
Loki
12,995
448
94
3
0
575,074
0
L
Terra
11,442
395
37
1
0
338,919
2
W
Sun Wukong
14,767
509
136
5
0
560,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role