Player Matchup

Achilles
Achilles
ELCABALLERO2330
Achilles
Level 126
God Stats
2W - 6L
1,452 SR
Queue Stats
384W - 413L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
Rex_Beni06
Xbalanque
Level 110
God Stats
1W - 1L
1,479 SR
Queue Stats
213W - 207L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
ciknus12
Cthulhu
Level 128
God Stats
12W - 12L
1,617 SR
Queue Stats
145W - 149L
1,362 Elo+
Solo
Arachne
Arachne
dopaminefarmer
Arachne
Level 65
God Stats
40W - 39L
1,482 SR
Queue Stats
321W - 365L
1,394 Elo+
Solo
Janus
Janus
drsyberia
Janus
Level 109
God Stats
28W - 37L
1,506 SR
Queue Stats
1,004W - 1,129L
1,432 Elo+
Solo
Team Averages
Level 108
1,508 SR
1,412 Elo+

VS

Team Averages
Level 107
1,553 SR
1,444 Elo+
Xbalanque
Xbalanque
Monster007killer
Xbalanque
Level 88
God Stats
11W - 5L
1,645 SR
Queue Stats
273W - 289L
1,407 Elo+
Party 3
Awilix
Awilix
darkprowler52e
Awilix
Level 121
God Stats
9W - 9L
1,540 SR
Queue Stats
347W - 391L
1,412 Elo+
Party 3
Chaac
Chaac
djelias45
Chaac
Level 62
God Stats
1W - 1L
1,668 SR
Queue Stats
40W - 35L
1,505 Elo+
Party 2
Khepri
Khepri
oldmorningsdawn
Khepri
Level 158
God Stats
24W - 10L
1,633 SR
Queue Stats
1,030W - 1,011L
1,416 Elo+
Solo
Janus
Janus
sanma7377
Janus
Level 107
God Stats
1W - 1L
1,280 SR
Queue Stats
75W - 71L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 4 / 2
7,513
537
5,028
13,389
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Rex_Beni06
Xbalanque
11
2 / 4 / 1
7,072
505
7,038
10,254
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
ciknus12
Cthulhu
11
2 / 1 / 1
7,169
512
5,890
5,861
4,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 4 / 1
6,629
474
5,097
9,023
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
drsyberia
Janus
14
0 / 2 / 3
7,874
562
5,102
5,168
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
3 / 2 / 5
7,082
506
9,714
8,061
2,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 4
7,284
520
5,823
8,706
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
djelias45
Chaac
12
1 / 3 / 1
6,988
499
3,133
10,832
5,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 6
7,610
544
3,570
7,868
4,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
sanma7377
Janus
15
3 / 0 / 4
8,848
632
4,613
6,633
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
15
15
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
4
2
0.75
W
Xbalanque
3
2
5
2.75
L
Xbalanque
Rex_Beni06
Xbalanque
2
4
1
0.63
L
Cthulhu
ciknus12
Cthulhu
2
1
1
2.5
W
5
1
4
7
W
Chaac
djelias45
Chaac
1
3
1
0.5
L
1
4
1
0.38
L
Janus
drsyberia
Janus
0
2
3
0.75
W
3
1
6
6
W
Janus
sanma7377
Janus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
26,853
43,695
Taken
42,100
23,589
Mitigated
18,159
14,368
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,028
1,169
369
4,215
13,389
10,744
0
1,594
11,795
0
16,310
W
Xbalanque
9,714
3,894
204
3,607
8,061
2,375
1,064
1,091
6,970
0
43,151
L
Xbalanque
Rex_Beni06
Xbalanque
7,038
3,337
0
4,058
10,254
2,854
0
1,584
8,670
0
42,766
L
Cthulhu
ciknus12
Cthulhu
5,890
834
0
2,250
5,861
4,652
335
492
5,369
31,208
0
W
5,823
2,423
588
2,403
8,706
3,443
0
416
8,290
0
37,044
W
Chaac
djelias45
Chaac
3,133
504
0
4,017
10,832
5,438
1,303
5,410
5,422
0
36,192
L
5,097
3,821
0
1,651
9,023
3,655
0
1,864
7,159
0
38,478
L
Janus
drsyberia
Janus
5,102
317
0
1,825
5,168
1,684
43
2,649
2,519
54,242
0
W
3,570
350
0
1,953
7,868
4,659
94
996
6,872
20,112
0
W
Janus
sanma7377
Janus
4,613
892
0
1,231
6,633
2,244
706
3,079
3,554
67,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
37,812
341
Minions Killed
391
0
Camps Cleared
0
1,298,860
Distance Traveled
1,326,205
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,513
537
26
2
0
263,862
1
W
Xbalanque
7,082
506
84
6
0
235,420
1
L
Xbalanque
7,072
505
73
5
0
240,621
4
L
Cthulhu
7,169
512
59
4
0
221,513
6
W
Awilix
7,284
520
67
5
0
298,649
1
W
Chaac
6,988
499
72
5
0
256,574
2
L
Arachne
6,629
474
65
5
0
286,037
3
L
Janus
7,874
562
118
8
0
286,827
3
W
Khepri
7,610
544
18
1
0
251,459
6
W
Janus
8,848
632
150
11
0
284,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role