Player Matchup

Thanatos
Thanatos
Acidicjaxx40
Thanatos
Level 12
God Stats
1W - 0L
1,795 SR
Queue Stats
122W - 127L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
Radbox06136
Cu Chulainn
Level 7
God Stats
2W - 2L
1,507 SR
Queue Stats
12W - 13L
1,454 Elo+
Solo
Apollo
Apollo
Slate107
Apollo
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
61W - 49L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Thenaitt
Kukulkan
Level 27
God Stats
27W - 21L
1,640 SR
Queue Stats
77W - 69L
1,568 Elo+
Solo
Khepri
Khepri
fatcoocheinator
Khepri
Level 18
God Stats
3W - 1L
1,818 SR
Queue Stats
16W - 8L
1,581 Elo+
Solo
Team Averages
Level 16
1,652 SR
1,551 Elo+

VS

Team Averages
Level 24
1,568 SR
1,525 Elo+
Susano
Susano
CCLTCN
Susano
Level 29
God Stats
4W - 7L
1,661 SR
Queue Stats
88W - 74L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
FloppiusToppius
Gilgamesh
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 21L
1,579 Elo+
Solo
Hou Yi
Hou Yi
Gaura4
Hou Yi
Level 27
God Stats
4W - 7L
1,343 SR
Queue Stats
132W - 141L
1,445 Elo+
Party 2
Persephone
Persephone
GriffinLol
Persephone
Level 29
God Stats
2W - 2L
1,703 SR
Queue Stats
122W - 111L
1,590 Elo+
Party 1
Yemoja
Yemoja
x5ANDFAMxXB1
Yemoja
Level 24
God Stats
1W - 2L
1,634 SR
Queue Stats
267W - 274L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Acidicjaxx40
Thanatos
20
15 / 3 / 2
15,235
586
18,080
15,959
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Radbox06136
Cu Chulainn
20
5 / 3 / 10
13,595
523
13,983
18,882
19,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Slate107
Apollo
18
3 / 4 / 7
11,606
446
9,588
13,771
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Thenaitt
Kukulkan
20
4 / 4 / 5
13,069
503
9,733
15,794
6,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 3 / 11
11,955
460
14,072
17,970
21,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CCLTCN
Susano
18
6 / 8 / 6
11,699
450
10,647
24,076
9,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
FloppiusToppius
Gilgamesh
17
4 / 6 / 5
10,835
417
12,502
21,541
16,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Gaura4
Hou Yi
15
1 / 7 / 5
9,548
367
7,957
16,545
6,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
GriffinLol
Persephone
18
4 / 8 / 7
12,809
493
18,421
20,436
8,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
16
2 / 1 / 5
10,712
412
8,509
14,144
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
29
Kills
17
17
Deaths
30
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Acidicjaxx40
Thanatos
15
3
2
5.33
L
Susano
CCLTCN
Susano
6
8
6
1.13
L
Gilgamesh
FloppiusToppius
Gilgamesh
4
6
5
1.08
L
Hou Yi
Gaura4
Hou Yi
1
7
5
0.5
L
Persephone
GriffinLol
Persephone
4
8
7
0.94
W
Cu Chulainn
Radbox06136
Cu Chulainn
5
3
10
3.33
W
Apollo
Slate107
Apollo
3
4
7
1.63
W
Kukulkan
Thenaitt
Kukulkan
4
4
5
1.63
W
2
3
11
2.5
L
Yemoja
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,456
Damage
58,036
82,376
Taken
96,742
60,569
Mitigated
50,117
25,848
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Acidicjaxx40
Thanatos
18,080
6,165
0
17,412
15,959
6,783
1,090
2,444
13,515
0
122,450
L
Susano
CCLTCN
Susano
10,647
2,822
0
5,487
24,076
9,248
0
3,102
20,974
0
83,790
L
Gilgamesh
FloppiusToppius
Gilgamesh
12,502
3,754
0
2,266
21,541
16,420
0
4,619
16,922
0
45,404
L
Hou Yi
Gaura4
Hou Yi
7,957
3,292
0
3,196
16,545
6,170
0
6,502
10,043
0
44,403
L
Persephone
GriffinLol
Persephone
18,421
1,117
0
4,025
20,436
8,196
488
6,083
14,345
93,932
1,575
W
Cu Chulainn
Radbox06136
Cu Chulainn
13,983
2,755
665
1,221
18,882
19,661
600
4,872
14,010
17,103
65,751
W
Apollo
Slate107
Apollo
9,588
5,820
0
297
13,771
5,870
5,406
4,555
9,216
0
77,332
W
Kukulkan
Thenaitt
Kukulkan
9,733
921
0
5,229
15,794
6,554
2,319
8,807
6,987
89,499
0
W
14,072
1,248
0
1,024
17,970
21,701
801
6,166
11,804
43,239
0
L
Yemoja
8,509
1,574
1,047
4,234
14,144
10,083
145
6,412
7,732
37,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,460
Gold Earned
55,603
624
Minions Killed
448
0
Camps Cleared
0
2,190,777
Distance Traveled
2,237,616
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,235
586
153
6
0
460,234
0
L
Susano
11,699
450
106
4
0
498,795
2
L
Gilgamesh
10,835
417
66
3
0
437,379
2
L
Hou Yi
9,548
367
72
3
0
423,824
1
L
Persephone
12,809
493
153
6
0
443,069
1
W
Cu Chulainn
13,595
523
140
5
0
454,025
2
W
Apollo
11,606
446
128
5
0
393,014
8
W
Kukulkan
13,069
503
175
7
0
382,073
15
W
Khepri
11,955
460
28
1
0
501,431
3
L
Yemoja
10,712
412
51
2
0
434,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role