Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grandmaster
Beezei
Ah Muzen Cab
Grandmaster
Level 143
God Stats
9W - 10L
1,672 SR
Queue Stats
241W - 214L
2,812 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
EduardoJmz
Sun Wukong
Silver I
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,554 MMR
Solo
Fafnir
Fafnir
Bronze III
LightOfPeace
Fafnir
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,544 MMR
Solo
Merlin
Merlin
Gold I
NoDaddyStopIt
Merlin
Gold I
Level 154
God Stats
31W - 24L
1,913 SR
Queue Stats
312W - 314L
1,671 MMR
Solo
Set
Set
Gold II
xHYPHiiE
Set
Gold II
Level 152
God Stats
0W - 1L
1,828 SR
Queue Stats
176W - 167L
1,546 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,683 SR
1,825 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,513 SR
1,819 MMR
Izanami
Izanami
Diamond V
Aliway
Izanami
Diamond V
Level 160
God Stats
58W - 50L
1,767 SR
Queue Stats
289W - 280L
2,205 MMR
Party 1
Geb
Geb
Gold IV
CodeShinigami
Geb
Gold IV
Level 119
God Stats
2W - 2L
1,350 SR
Queue Stats
43W - 45L
1,554 MMR
Solo
Chang'e
Chang'e
Gold II
Ferrras
Chang'e
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
TrumpsBodyguard
Zeus
Gold III
Level 49
God Stats
10W - 5L
1,270 SR
Queue Stats
88W - 86L
1,540 MMR
Solo
Fenrir
Fenrir
Diamond IV
WillEXE
Fenrir
Diamond IV
Level 154
God Stats
17W - 9L
1,679 SR
Queue Stats
291W - 280L
2,297 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beezei
Ah Muzen Cab
19
0 / 3 / 4
12,325
560
7,571
14,802
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
EduardoJmz
Sun Wukong
16
1 / 4 / 2
10,458
475
6,827
18,725
13,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
15
0 / 3 / 5
10,933
497
5,071
18,130
16,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
3 / 7 / 4
10,345
470
11,036
13,459
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 4 / 2
11,798
536
5,612
17,652
9,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaTiamatAnhurGuan YuSobek

VS

Bans
GilgameshHou YiAresApolloGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aliway
Izanami
20
5 / 0 / 4
14,299
650
9,912
8,592
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 7
12,380
563
4,427
18,458
18,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Ferrras
Chang'e
17
0 / 3 / 5
11,478
522
5,131
9,607
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 3
12,838
584
24,620
13,300
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
WillEXE
Fenrir
20
9 / 3 / 8
13,539
615
16,725
19,193
10,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
21
21
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aliway
Izanami
5
0
4
7
L
Ah Muzen Cab
Beezei
Ah Muzen Cab
0
3
4
0.67
W
2
2
7
2.75
L
Sun Wukong
EduardoJmz
Sun Wukong
1
4
2
0.5
W
Chang'e
Ferrras
Chang'e
0
3
5
0.83
L
Fafnir
0
3
5
0.83
L
3
7
4
0.71
W
5
5
3
1.3
W
Fenrir
WillEXE
Fenrir
9
3
8
4.33
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
60,815
82,768
Taken
69,150
50,890
Mitigated
39,718
19,856
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aliway
Izanami
9,912
8,018
0
5,053
8,592
3,805
10,355
1,943
6,639
0
129,020
L
Ah Muzen Cab
Beezei
Ah Muzen Cab
7,571
2,888
0
6,218
14,802
5,777
0
6,107
8,695
0
108,064
W
4,427
597
0
3,696
18,458
18,354
239
6,151
11,909
30,991
0
L
Sun Wukong
EduardoJmz
Sun Wukong
6,827
1,317
0
3,661
18,725
13,259
1,543
9,907
8,818
0
60,754
W
Chang'e
Ferrras
Chang'e
5,131
599
2,750
3,822
9,607
3,135
264
5,436
3,881
68,107
0
L
Fafnir
5,071
434
0
2,428
18,130
16,606
1,022
5,574
12,378
37,670
0
L
11,036
467
0
1,313
13,459
5,477
0
3,701
9,714
65,905
0
W
24,620
1,784
0
3,670
13,300
4,300
888
2,215
11,021
80,280
0
W
Fenrir
WillEXE
Fenrir
16,725
5,065
0
5,371
19,193
10,124
4,100
4,359
14,590
0
99,831
L
5,612
2,338
0
6,236
17,652
9,771
0
8,706
8,874
0
78,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,859
Gold Earned
64,534
681
Minions Killed
712
0
Camps Cleared
0
1,919,667
Distance Traveled
2,171,395
35
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,299
650
254
12
0
415,095
12
L
Ah Muzen Cab
12,325
560
220
10
0
374,446
5
W
Geb
12,380
563
44
2
0
461,853
8
L
Sun Wukong
10,458
475
134
6
0
397,308
7
W
Chang'e
11,478
522
154
7
0
451,245
8
L
Fafnir
10,933
497
56
3
0
382,551
11
L
Merlin
10,345
470
126
6
0
351,516
5
W
Zeus
12,838
584
128
6
0
352,092
7
W
Fenrir
13,539
615
132
6
0
491,110
10
L
Set
11,798
536
145
7
0
413,846
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role