Player Matchup

Hun Batz
Hun Batz
BaddFish
Hun Batz
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
389W - 393L
1,439 Elo+
Solo
Tiamat
Tiamat
MOOBEAR08
Tiamat
Level 13
God Stats
4W - 1L
1,714 SR
Queue Stats
9W - 7L
1,083 Elo+
Solo
Bellona
Bellona
Waffles
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,316 Elo+
Solo
Hades
Hades
XxKaydenMxX
Hades
Level 15
God Stats
2W - 2L
1,427 SR
Queue Stats
14W - 21L
1,268 Elo+
Solo
Hou Yi
Hou Yi
rolo3679
Hou Yi
Level 29
God Stats
3W - 5L
1,459 SR
Queue Stats
119W - 95L
1,496 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,320 Elo+

VS

Team Averages
Level 13
1,429 SR
1,266 Elo+
Persephone
Persephone
JxZoroark
Persephone
Level 29
God Stats
3W - 5L
1,369 SR
Queue Stats
131W - 211L
1,204 Elo+
Solo
Izanami
Izanami
RekkieSM
Izanami
Level 6
God Stats
36W - 21L
1,500 SR
Queue Stats
125W - 106L
1,142 Elo+
Solo
Pele
Pele
Showkid33
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,364 Elo+
Solo
Athena
Athena
XxJuanxSoloxX
Athena
Level 5
God Stats
2W - 2L
1,278 SR
Queue Stats
3W - 5L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
jxeZER0
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BaddFish
Hun Batz
18
1 / 0 / 6
10,749
512
7,068
14,427
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
MOOBEAR08
Tiamat
15
0 / 5 / 5
9,412
448
5,793
14,687
9,069
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Waffles
Bellona
20
9 / 1 / 4
12,361
589
15,941
13,994
12,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 4 / 11
11,086
528
15,500
16,619
9,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
rolo3679
Hou Yi
18
9 / 3 / 11
11,476
546
19,038
16,900
6,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JxZoroark
Persephone
14
5 / 4 / 2
10,001
476
12,183
12,522
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Izanami
RekkieSM
Izanami
12
1 / 10 / 3
8,268
394
12,306
14,330
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
16
3 / 5 / 2
9,923
473
10,020
17,927
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 5 / 3
8,620
410
4,368
21,205
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
jxeZER0
Gilgamesh
17
1 / 3 / 0
9,892
471
7,177
17,242
12,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
27
Kills
13
13
Deaths
27
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BaddFish
Hun Batz
1
0
6
4
L
Persephone
JxZoroark
Persephone
5
4
2
1.5
W
Tiamat
MOOBEAR08
Tiamat
0
5
5
0.5
L
Izanami
RekkieSM
Izanami
1
10
3
0.25
L
Pele
3
5
2
0.8
W
Bellona
Waffles
Bellona
9
1
4
11
L
3
5
3
0.9
W
8
4
11
3.38
L
Gilgamesh
jxeZER0
Gilgamesh
1
3
0
0.33
W
Hou Yi
rolo3679
Hou Yi
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,340
Damage
46,054
76,627
Taken
83,226
42,843
Mitigated
40,562
32,650
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BaddFish
Hun Batz
7,068
1,135
0
6,607
14,427
5,878
1,026
1,967
12,460
0
81,690
L
Persephone
JxZoroark
Persephone
12,183
1,256
0
809
12,522
4,618
0
4,664
7,854
46,808
0
W
Tiamat
MOOBEAR08
Tiamat
5,793
1,436
0
4,862
14,687
9,069
409
7,855
6,832
43,753
0
L
Izanami
RekkieSM
Izanami
12,306
5,983
0
688
14,330
5,440
175
5,955
8,375
0
50,999
L
Pele
10,020
2,503
0
6,936
17,927
6,931
708
4,481
13,446
0
74,519
W
Bellona
Waffles
Bellona
15,941
3,976
0
3,265
13,994
12,665
572
1,871
12,123
0
71,455
L
4,368
744
0
4,667
21,205
10,690
100
6,048
15,157
11,516
0
W
15,500
2,442
433
8,065
16,619
9,056
1,733
2,732
13,887
63,592
0
L
Gilgamesh
jxeZER0
Gilgamesh
7,177
1,353
0
4,108
17,242
12,883
216
145
17,097
0
64,502
W
Hou Yi
rolo3679
Hou Yi
19,038
11,680
0
9,418
16,900
6,175
3,444
2,126
14,774
0
83,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,084
Gold Earned
46,704
601
Minions Killed
436
0
Camps Cleared
0
1,903,117
Distance Traveled
1,767,097
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,749
512
128
6
0
446,856
4
L
Persephone
10,001
476
88
4
0
322,870
0
W
Tiamat
9,412
448
95
5
0
331,810
6
L
Izanami
8,268
394
93
4
0
343,412
2
L
Pele
9,923
473
125
6
0
384,012
1
W
Bellona
12,361
589
153
7
0
399,129
1
L
Athena
8,620
410
10
0
0
391,580
0
W
Hades
11,086
528
100
5
0
348,893
0
L
Gilgamesh
9,892
471
120
6
0
325,223
1
W
Hou Yi
11,476
546
125
6
0
376,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role