Player Matchup

Anhur
Anhur
Gadren66
Anhur
Level 16
God Stats
3W - 3L
1,516 SR
Queue Stats
11W - 14L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
OKAMI x MMI
Ah Puch
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
181W - 143L
1,596 Elo+
Party 2
He Bo
He Bo
VenomSpahx102
He Bo
Level 127
God Stats
2W - 2L
1,551 SR
Queue Stats
248W - 215L
1,576 Elo+
Party 2
Jormungandr
Jormungandr
darkshadow4431
Jormungandr
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 97L
1,561 Elo+
Party 2
Osiris
Osiris
laserbohne
Osiris
Level 117
God Stats
7W - 11L
1,362 SR
Queue Stats
443W - 402L
1,536 Elo+
Party 2
Team Averages
Level 74
1,486 SR
1,535 Elo+

VS

Team Averages
Level 91
1,599 SR
1,497 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GalaxieSwayzze
Cerberus
Level 148
God Stats
8W - 4L
1,520 SR
Queue Stats
104W - 73L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
PoilBubien
Baron Samedi
Level 20
God Stats
2W - 1L
1,784 SR
Queue Stats
9W - 9L
1,466 Elo+
Party 1
Fenrir
Fenrir
Spartan117G6
Fenrir
Level 129
God Stats
6W - 16L
1,418 SR
Queue Stats
194W - 218L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
WS Eben Spark
Danzaburou
Level 20
God Stats
3W - 5L
1,772 SR
Queue Stats
147W - 177L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gadren66
Anhur
10
0 / 4 / 0
6,167
411
1,815
5,772
1,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
OKAMI x MMI
Ah Puch
11
5 / 6 / 1
7,173
478
6,995
10,894
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 4 / 2
8,246
550
8,984
11,096
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
darkshadow4431
Jormungandr
10
1 / 5 / 0
6,106
407
3,794
12,687
3,919
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
laserbohne
Osiris
12
0 / 4 / 0
6,965
464
5,915
13,232
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
8 / 1 / 3
9,050
603
11,723
9,798
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
14
6 / 0 / 8
8,859
591
16,216
13,613
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
PoilBubien
Baron Samedi
11
2 / 6 / 2
6,810
454
3,205
7,621
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
13
4 / 4 / 2
7,841
523
6,064
13,393
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
WS Eben Spark
Danzaburou
14
3 / 0 / 2
8,162
544
3,946
4,272
1,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
11
Kills
23
23
Deaths
11
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
3
9.5
L
Anhur
Gadren66
Anhur
0
4
0
0
W
Cerberus
6
0
8
10
L
Ah Puch
OKAMI x MMI
Ah Puch
5
6
1
0.92
W
Baron Samedi
PoilBubien
Baron Samedi
2
6
2
0.5
W
Fenrir
4
4
2
1.25
L
5
4
2
1.5
W
Danzaburou
WS Eben Spark
Danzaburou
3
0
2
4
L
Jormungandr
darkshadow4431
Jormungandr
1
5
0
0.2
L
Osiris
laserbohne
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
41,154
53,681
Taken
48,697
17,093
Mitigated
25,118
12,471
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,723
3,870
0
3,352
9,798
5,235
808
2,921
6,877
0
54,674
L
Anhur
Gadren66
Anhur
1,815
753
0
677
5,772
1,484
0
1,007
4,765
0
25,324
W
Cerberus
16,216
418
0
7,121
13,613
10,578
47
5,863
7,750
47,488
0
L
Ah Puch
OKAMI x MMI
Ah Puch
6,995
729
0
2,445
10,894
2,203
808
5,771
4,923
30,357
0
W
Baron Samedi
PoilBubien
Baron Samedi
3,205
216
106
446
7,621
3,079
902
4,608
3,013
21,253
0
W
Fenrir
6,064
2,041
0
2,707
13,393
4,825
0
6,357
7,036
0
45,282
L
8,984
435
0
2,660
11,096
2,799
0
2,960
8,136
53,155
0
W
Danzaburou
WS Eben Spark
Danzaburou
3,946
1,459
0
459
4,272
1,401
880
24
4,248
0
43,491
L
Jormungandr
darkshadow4431
Jormungandr
3,794
1,249
160
1,125
12,687
3,919
242
6,729
5,781
24,188
0
L
Osiris
laserbohne
Osiris
5,915
2,074
0
5,404
13,232
6,688
0
2,577
10,655
0
43,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
40,722
344
Minions Killed
420
0
Camps Cleared
0
1,222,823
Distance Traveled
1,422,013
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,050
603
90
6
0
306,572
4
L
Anhur
6,167
411
57
4
0
185,890
0
W
Cerberus
8,859
591
105
7
0
300,856
1
L
Ah Puch
7,173
478
53
4
0
231,570
0
W
Baron Samedi
6,810
454
57
4
0
242,335
0
W
Fenrir
7,841
523
80
5
0
295,274
1
L
He Bo
8,246
550
97
6
0
285,914
2
W
Danzaburou
8,162
544
88
6
0
276,976
0
L
Jormungandr
6,106
407
47
3
0
266,909
1
L
Osiris
6,965
464
90
6
0
252,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role